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  • » Tomais Reives By: Jazzman
       10 Years, 2 Months, 3 Weeks, 2 Days, 6 Hours, 53 Minutes ago
  • » Harper King's Cup of Good Cheer By: Jazzman
       11 Years, 1 Day, 15 Hours, 13 Minutes ago
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       11 Years, 2 Months, 2 Weeks, 6 Days, 39 Minutes ago

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  • » Tomais Reives By: Jazzman
       12 Years, 8 Months, 3 Days, 11 Hours, 55 Minutes ago
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       12 Years, 8 Months, 4 Days, 15 Hours, 57 Minutes ago




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Tomais Reives By: Jazzman
   12 Years, 8 Months, 3 Days, 11 Hours, 55 Minutes ago

“Inn keeper, your best all around” hollared the newcomer jovefully; tossing gold onto the counter, “and for you bard” tossing him a small purse, “some lessons” he added with a wink and a laugh.
When the sheriff entered the inn the next day, he found a carnal house, with patrons either on the ground with green foam runnig from thier mouths or cut to pieces. 11 dead, and someone had sport with the barmaid before killing her.
Tomais Reives is always quick with a smile or a joke or to buy the next round. He dresses expensively with a lot of flash and always seems to be the life of the party.
He its like by almost everyone, he has only one little flaw; He likes to kill; a lot.
If he did it for some master, or for some dark, it might be better.
He just does it because be can.

Harper King's Cup of Good Cheer By: Jazzman
   12 Years, 8 Months, 3 Days, 13 Hours, 20 Minutes ago

A beautifully etched siver goblet with a scene of a harper/ bard playing a harp on it

Saber Rat By: Jazzman
   12 Years, 8 Months, 4 Days, 15 Hours, 57 Minutes ago

A wanderer who seems to be under a curse, he has the habit of being the only one left standing at the end of an adventure.  This has made him powerful and rich, but made people very concerned about his motives or jioning him.  Trained as a thief, then a mage, now as a warrior.

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       By: Ancient Gamer

The air had grown chill the minute they descended into the strange valley, which was unmarked on any of their maps. It was so strange here, devoid of animal life and completely silent. The horses were nervous the entire journey through the vale. As they set about to collect firewood for the campfire they could hear their own voices as dim echoes through the eerie silence.

The food didn't taste anything that evening and their sleep was cold and troubled by nightmares. While they are clearing camp the next morning, one of them stumbles over a piece of stone jutting out of the ground nearby the horses. On closer inspection there seems to be runes engraved into the polished surface. The symbols true meaning is no more known among mere mortals and if they decide to dig deeper, they will discover that it is an ancient altar buried within the soil.

Any historically oriented party member will recognize the largest symbol to be the insignia of the powerful warlock who ruled this realm several centuries ago. At their departure from the area, something will seem amiss with one of the party members and all will remember the stories of the warlock's thousand curses.

Encounter  ( Other ) | December 8, 2004 | View | UpVote 0xp

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