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  • » Darken Glade By: Grendel
       7 Years, 4 Weeks, 1 Day, 10 Hours, 43 Minutes ago

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  • » Darken Glade By: Grendel
       9 Years, 1 Month, 1 Day, 9 Hours, 12 Minutes ago

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By: Grendel

The creation of intelligent magical weapons is not an exact science and there are occasional failures, as such think of causing a little more stress to your players by "rewarding" them with an insane magical weapon eg: Agrophobic, refuses to come out of the scabbard without a strength check to draw it. Haemaphobic: afraid of blood, fight at a penalty against any blooded creatures but really good against undead, elementals etc Schizophrenic, not just one mind in your sword, lets have half a dozen minds in there, all different and bound to cause confusion the possibilities are endless View
By: Grendel

The Door A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair. When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party, Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir View

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  • » Darken Glade By: Grendel
       10 Years, 3 Months, 2 Weeks, 4 Days, 10 Hours, 25 Minutes ago

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Darken Glade By: Grendel
   10 Years, 3 Months, 2 Weeks, 4 Days, 10 Hours, 25 Minutes ago

After an age of war against the enchanted Fay a dark demi realm of chaos was created, Inhabited by twisted insane denizens with the increasingly rare bastion of sanity, A place to truly frighten an bewilder any unwary adventurer



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       By: Michael Jotne Slayer

God has been slayed by a mortal man and his head is now worshipped and put on a pedestal. The PCs are hired to steal the head and bring it to a mystic that claims to have the power to revive God.

Encounter  ( Any ) | February 22, 2011 | View | UpVote 4xp


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