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       3 Years, 6 Months, 1 Week, 5 Days, 16 Hours, 44 Minutes ago
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       3 Years, 6 Months, 2 Weeks, 3 Days, 17 Hours, 2 Minutes ago
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  • » Evoking Places in a Game By: EmilioV
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  • » 10 Combat Obstacles By: EmilioV
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  • » Baisaltir By: EmilioV
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       3 Years, 6 Months, 1 Week, 5 Days, 16 Hours, 44 Minutes ago
  • » The House of the King By: EmilioV
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Kingdom Property By: EmilioV
   3 Years, 6 Months, 1 Week, 4 Days, 18 Hours, 59 Minutes ago

Because, after a while, even the oldest adventurer will need a place to settle as he grows tired.

Baisaltir By: EmilioV
   3 Years, 6 Months, 1 Week, 4 Days, 20 Hours, 5 Minutes ago

City of Kings, City of Angels! Baisaltir welcomes all!

Pub Crawling By: EmilioV
   3 Years, 6 Months, 1 Week, 5 Days, 16 Hours, 44 Minutes ago

Inns and taverns give everyday citizens somewhere to go to relieve the stress of a hard day, to meet with friends, and to get stinking drunk.

The House of the King By: EmilioV
   3 Years, 6 Months, 2 Weeks, 3 Days, 17 Hours, 2 Minutes ago

Each town has a House of the King. This is the main one, and by far the largest, set in the heart of the capitol's temple district.

Personalised Armour By: EmilioV
   3 Years, 6 Months, 2 Weeks, 4 Days, 10 Hours, 48 Minutes ago

Armour should not just be for protection. It should tell a story, your story!

Evoking Places in a Game By: EmilioV
   3 Years, 6 Months, 2 Weeks, 4 Days, 13 Hours, 57 Minutes ago

A set of basic things to remember that will aid your description of the places your players are in.

10 Combat Obstacles By: EmilioV
   3 Years, 6 Months, 3 Weeks, 18 Hours, 21 Minutes ago

Something to keep your party on their toes.

10 Chance Meetings By: EmilioV
   3 Years, 6 Months, 3 Weeks, 18 Hours, 58 Minutes ago

A selection of chance encounters that can take place in any large town or city.

The Cockatrice By: EmilioV
   3 Years, 6 Months, 3 Weeks, 5 Days, 13 Hours, 12 Minutes ago

Don't be fooled by their size and their somewhat intrusive wit, they're the best cooks you can find! - Ulrich Seidenhemd, Chief Magistrate of Neureik.



Random Idea Seed View All Idea Seeds

       By: ephemeralstability

The PCs are setting up camp at the end of their first day of walking through the Esh-Inel Mountains, when they hear in the distance a low rumbling, like thunder. It grows progressively louder until it echoes off the mountainous bowls around them, then dies away again. At its worst the ground starts trembling. It happens every day at this time, and it is the noise of the Great Carts on the dwarfish underways returning home after a day mining, laden with many tons of ore.

Encounter  ( Mountains ) | September 23, 2003 | View | UpVote 0xp


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