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Organisations of Teleleli By: Age of Fable
   3 Years, 10 Months, 1 Week, 2 Days, 5 Hours, 52 Minutes ago

Some of the more notable organisations in the city.

Gods of Teleleli and the Lands Around By: Age of Fable
   3 Years, 10 Months, 2 Weeks, 4 Days, 6 Hours, 50 Minutes ago

Some of the gods worshipped in Teleleli and surrounding lands.

Notable Locations of Teleleli By: Age of Fable
   3 Years, 10 Months, 3 Weeks, 4 Days, 8 Hours, 23 Minutes ago

Some notable locations in the city.

Teleleli: Forewords by the Authors By: Age of Fable
   3 Years, 11 Months, 2 Weeks, 4 Days, 4 Hours, 37 Minutes ago

Forewords to the supplement I'm working on: Teleleli. Or, The City Never Dies; It Just Smells That Way.

Technology of Teleleli By: Age of Fable
   3 Years, 11 Months, 2 Weeks, 4 Days, 4 Hours, 43 Minutes ago

A brief discussion of the prevailing level of technology in the city of Teleleli and the islands around.



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Fear the Gods

       By: manfred

Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.

Ideas  ( Society/ Organization ) | December 15, 2006 | View | UpVote 0xp


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