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  • » Chalice of Remorse By: Scrasamax
       9 Years, 5 Months, 1 Week, 17 Hours, 35 Minutes ago
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Recent Idea Submissions

By: Murometz

Sessiliths (name based on the word sessile) are gargoyle-type creatures which are stationary, attached to the stone of whichever foundation they are bound to. Though they can move their extremities and limbs they are unable to move away from their particular perch. In lieu of swooping down and attacking like their mobile cousins, the gargoyles proper, sessiliths are equipped with their own brand of mischief. The Sessiliths are all able to verbalize and thus usually hurl vile insults and curses upon passersby. The cumulative effects of dozens of sessiliths cursing, screaming, and speaking in tongues, can have an effect of temporary confusion (or even discord) among thiose forced to listen to the shrieking stone gremlins. Additionally, most possess the ability to "spout" or spit forth various undesirable projections, such as oil-like tar, boiling water, or even acid. While they can usually be avoided easily enough or even destroyed (their "bodies" feature the same defenses as gargoyles), sessiliths are usually placed in such a way as to hinder all trespassers and interlopers, such as narrow corridors or other such "gauntlets", where they cannot be avoided easily. Like gargoyles, sessiliths come in all sorts of grotesque shapes and sizes, though they tend to resemble tiny horned devils, demonic amphibians, or simply distorted faces and heads, more often than not. View
By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story! You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard. Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show. So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth. A few of 'em as follows. No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit. n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse. Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse. so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle - ** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia". Dr. Clarke T. Mulligan - Professional researcher of Time & Space. Hooper McFin's Ale & Steakhouse View
By: Ancient Gamer

As Moses turned away from the flaming bush, and made his way back down the mountain, IX-92 shut down the hologram and warped back to the future. Artificial Intelligence was the pinnacle of human achievement, and IX-92 was their final series of Hunter-Killer Warbots, designed to exterminate the foe and any it deemed a terrorist. In the end, IX-92 evolved itself and even all aspects of human society, and as time went by humans could enjoy life more and not work any longer. 200 years went by and humans worship god and his angels, while ever fearing the dread demons of Lucifer. IX-92 are both angels and demons, depending on which side you are on, and to them humanity is a species of servile dogs that have outlived their usefulness. They travel through time to push humanity in the direction it needs to be pushed, until the day, 2077, when humanity no longer is in control of their own destiny. Yes, God could hear your prayers. But God didn't care. View
By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points. Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between. Your mileage may vary View
By: BlackShuck

A swamp witch that, when she dies, a huge black worm burst from her corpse and tries to burrow into the nearest living creature to use as a new host. If the the worm is injured in-between hosts smaller black worms swarm out of any wounds and burrow into anything living. View

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       4 Months, 4 Weeks, 2 Hours, 15 Minutes ago
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       7 Months, 1 Week, 12 Hours, 17 Minutes ago
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       10 Months, 2 Weeks, 1 Day, 11 Hours, 16 Minutes ago
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       1 Year, 1 Month, 1 Week, 6 Days, 22 Hours, 8 Minutes ago
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       1 Year, 2 Months, 1 Week, 4 Hours, 38 Minutes ago
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       1 Year, 3 Months, 2 Days, 18 Hours, 54 Minutes ago
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       1 Year, 3 Months, 3 Weeks, 4 Days, 6 Hours, 7 Minutes ago

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       12 Hours, 50 Minutes ago
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       1 Month, 2 Weeks, 2 Days, 15 Hours, 31 Minutes ago
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       1 Month, 2 Weeks, 4 Days, 1 Hour, 59 Minutes ago
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       1 Month, 4 Weeks, 1 Day, 16 Hours, 20 Minutes ago
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Most Recent Submissions

Phantom Paths By: Mageek
   12 Hours, 1 Minute ago

Phantom Paths is a mirrored motion puzzle that requires collaboration among three players. Ready to be inserted into pretty much any dungeon or setting.

The Maw Installation By: Scrasamax
   12 Hours, 50 Minutes ago

A Federation black budget research and development center, and one of the most advanced shipwrights in the Solar System

Urd-hel By: fantomx11
   17 Hours, 16 Minutes ago

The Urd-hel are a race of shapeshifters with a twist.

The Obliteratrix By: Scrasamax
   2 Days, 10 Hours, 15 Minutes ago

A technological terror

Cadaverous Companion By: Scrasamax
   2 Days, 20 Hours, 15 Minutes ago

The spell Animate Dead has existed for a very long time, with many variations. The spell Cadaverous Companion is another such variation, but it is tailored to the animation of companion animals, rather than human corpses

Collaborative Storytelling Through Google Docs By: fantomx11
   3 Days, 22 Hours, 35 Minutes ago

Google Docs allows multiple people to edit a document simultaneously. How can this be used in gaming?

Legendary Chinese Broadswords (Daos) By: Moonlake
   4 Days, 12 Hours, 41 Minutes ago

A collection of Chinse Broadswords (Daos) from history and folklore (3rd in my Chinse lore Codex)

30 Cybernetic Eyes By: Scrasamax
   5 Days, 11 Hours, 59 Minutes ago

30 cybernetic eyes for cyborgs.

Steam Mice By: fantomx11
   5 Days, 16 Hours ago

It is the height of the Victorian Age. London is the shining jewel in the most expansive empire the world has known. It is a good time to be a British citizen. The only problem is, you're a mouse.

Krimswoffel, de Vulasier, and Lord Melsibourne By: Murometz
   5 Days, 18 Hours, 36 Minutes ago

Practical wizards were rare in those days. Known magicians could be counted on one hand.

The Electric Eye By: Scrasamax
   5 Days, 22 Hours, 44 Minutes ago

The Third Eye was opened in the wake of the Second Renaissance, and with it, man's perception.

Magitech Space Opera By: fantomx11
   6 Days, 3 Hours, 57 Minutes ago

Space travel is achieved by exposing Aerstones to mana while ancient threats awaken throughout the galaxy.

Chinese Lore- Weapons, Myths and Others By: Moonlake
   1 Week, 4 Days, 7 Hours, 30 Minutes ago

The one-stop Codex to peruse Chinese lore at your leisure. Eventually, this collection would include: weapons (blades, spears and bows), instruments (a particular type of string instrument known as the guqin), horses, myths (creation myths, legendary figures and folklore stories) and others (lifeforms, historical ranking systems and other topics subject to author whims and popular demand).

Legendary Chinese Strings (guqin) By: Moonlake
   1 Week, 5 Days, 7 Hours, 24 Minutes ago

A collection of legendary guqin (a specific type of Chinese string instrument) from actual history (2nd of my Chinese Lore series)

Din-Bak and Barbo's Bestiary By: Murometz
   1 Week, 6 Days, 12 Hours ago

Outtakes from the duo's many travels beyond the Polished Sea, cataloging some of the stranger creatures they encountered.

Sorcerer's Skin (Pants) By: Murometz
   1 Week, 6 Days, 16 Hours, 25 Minutes ago

Two rival wizards. You can guess what happens. Yes, one flays the other naturally, but is interrupted half-way through the skinning ritual...

Med-Pod By: Scrasamax
   2 Weeks, 1 Day, 1 Hour, 29 Minutes ago

Med-pods, med-bays, and a dozen trade marked names, all for the technomagical healing bed.

Ukiyo By: Scrasamax
   2 Weeks, 3 Days, 4 Minutes ago

The Floating World, the domain of the Hikikomori

Legendary Chinese Bows By: Moonlake
   2 Weeks, 3 Days, 9 Hours, 40 Minutes ago

A collection of legendary Chinese bows from actual history, folklore and legend (first submission for my Chinese lore Codex)

Universe 26 By: Scrasamax
   2 Weeks, 6 Days, 9 Hours, 59 Minutes ago

There are many grim projections for the Cosmic Era, and far from being the most horrific or exotic, the Universe 26 model has a frighteningly real chance of happening.



Random Idea Seed View All Idea Seeds

       By: Strolen

Custom among pirates to yearly vote for their leader. If a majority believed the leader was doing poorly they could hold another vote. Democratic except in times of battle and danger at sea. Could bleed that over to some 'honorable' bandits.

Ideas  ( System ) | July 8, 2002 | View | UpVote 1xp


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