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Quest - Let there be Light



Original Quest from September 1, 2010 to September 30, 2010

Don't fear the Light!

Light elementals, Light Societies, Magical flashlights, lanterns that tell jokes, illuminated books and swords that shine like the sun.

Experience Points rewarded for every Light quest submission during the time frame with 150xp to the first place winner and 100xp going to second.

Let there be Light!!


Quest Winners

EchoMirage
September 4, 2010
Hits: 1957
Comments: 27
Ideas: 0
Votes: 13 / 4.461538
Unthar, the Sun of the Dead    Plots  (Crisis)   (Campaign)

From beyond through veils sublime

Pass ghostly, o umbral shine

Illuminate in shadow, fade colors, so fallow

Dark dreaming does bidding thine

Dossta
September 12, 2010
Hits: 1441
Comments: 18
Ideas: 0
Votes: 11 / 4.636364
Temple of the Golden King and Silver Queen    Locations  (Establishment)   (Any)

No shadow may find a home within its walls.

Official Quest Entries

Dossta
September 3, 2010
Hits: 970
Comments: 13
Ideas: 0
Votes: 7 / 4.214286
Lytharian's Luminescent Orbs    Items  (Tools)   (Magical)

Apprentice:  “Master, this ritual must be performed under an eclipsed sun.  We'll be here until next winter if we want to complete it!”
Mage:  “Ah, but you are forgetting that we have a portable eclipse handy!  Observe carefully . . .”

Cheka Man
September 7, 2010
Hits: 967
Comments: 9
Ideas: 0
Votes: 6 / 4.083333
30 Spirit Lanterns    Items  (Wand/Staff/ Arcane)   (Magical)

When dealing with ghosts and the Undead in general, the right Spirit Lantern might make all the difference between a successful encounter and ending injured or even worse, dead or possessed. Here are a few of the most useful...

Ted
September 7, 2010
Hits: 1020
Comments: 10
Ideas: 0
Votes: 6 / 4.166667
Spectacles of Hidden Truth    Items  (Other)   (Magical)

A magical pair of glasses once allowed the sharpest of minds to perceive the physical world around him. His cutting insight, throwing light on the darkest of secrets, is now housed within the spectacles.

Pieh
September 9, 2010
Hits: 697
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
Staff of The Golden King    Items  (Wand/Staff/ Arcane)   (Heroic)

A shaft of golden solid light; a powerful artifact of all that is good and holy. This staff is the bane of evil and the boon of justice.

Ted
September 12, 2010
Hits: 1203
Comments: 12
Ideas: 0
Votes: 7 / 4.357143
Veracit's Furball    Lifeforms  (Fauna)   (Plains)

It's so cute!

Wait, why is it glowing?
 

Pieh
September 13, 2010
Hits: 713
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
Imnoctum Novalumis    NPCs  (Scenario Based)   (Mystical)

The Master of Starlight, Player of Games; This Quizzical Fey knows Everyone's Names.
 

Pieh
September 14, 2010
Hits: 1071
Comments: 9
Ideas: 0
Votes: 7 / 4.142857
Chalice of the Silver Queen    Items  (Potion)   (Heroic)

Drink deep from the Moon-Cup, let its powers quench your thirst, or even save your marriage.

Dossta
September 15, 2010
Hits: 873
Comments: 8
Ideas: 0
Votes: 6 / 4.250000
Mirror of the Star Children    Items  (Wand/Staff/ Arcane)   (Magical)

The most difficult thing in life is to know yourself.  - Thales

Pieh
September 15, 2010
Hits: 1048
Comments: 3
Ideas: 0
No votes
Star Silver    Items  (Materials)   (Magical)

The Essence of Light, mined from the body of a fallen Star-Child.

Ramhir
September 24, 2010
Hits: 639
Comments: 7
Ideas: 0
Votes: 3 / 3.166667
The Shield of Hope    Items  (Armor)   (Campaign Defining)

The High King is dead. He died on a quest to find the stolen Crown of Destiny. As he died, he activated the ability on his armor, Fly To The Four Winds, which randomly transported his sword, Cut-Steel, and his shield, The Shield of Hope, to far-off places so they would not be taken by his foes.

Quest Entries

Forganthus
June 28, 2012
Hits: 400
Comments: 8
Ideas: 0
Votes: 6 / 4.583333
The Hollows of Teragaius    Locations  (World)   (Underground)

A dangerous, alien plane where glowing frog-slimes slither and slurp, metal-skinned bird people rebuff diplomacy, and only the endless subterranean tunnels are safe (just mind the gravity-bending moles).  Visitors will have to skulk around in the dark to avoid the curse carried by the sunlight.  Because (have I mentioned?) the sun is the source of a powerful curse--one that covers the whole planet.



Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

The desert is a curse from the Water God upon the wicked people who live in the South.
Said people offended the Water God in some way, and so the Water God placed water-trappers, bizarre, water-sucking beings, in the soil, and within years, the wilderness became a desert.
Thus, the desert folk shamans have special powers that allow them to find water-trappers so that they can be dug up and their water harvested.

Ideas  ( System ) | February 16, 2004 | View | UpVote 0xp


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