Login or register. (You can now login/register with your social networks.)


Quest - What Makes a Weapon Magic



Original Quest from November 29, 2007 to December 30, 2007

What Makes a Weapon magic?

And for that matter, what makes any item magic? What imbues our swords with supernatural cleaving abilities? Who allows our maces to smash through stone? Why do our spears hum with bloodlust? Where does one find this wondrous font of MAGIC? How exactly are these weapons created?

Well?

Now we will find out! We invite you to join Strolen's Winter Quest! Each entry will be awarded an additional 10XP! The winners will be chosen in the first weeks of the coming New Year. Be the first 'winner' of 2008!

For easy reference and further detail see the What Makes a Weapon Magic submission by one of our esteemed authors, MichaelJotneSlayer.

Good Luck to All!


Quest Winners

Kassil
December 29, 2007
Hits: 5186
Comments: 19
Ideas: 0
Votes: 12 / 4.791667
Nightfall    Items  (Ranged Weapons)   (Cursed)

Most weapons of legend are made in the days of legend; Nightfall is an exception, birthed in violence and vengeance.

Dozus
December 29, 2007
Hits: 2698
Comments: 11
Ideas: 0
Votes: 7 / 4.714286
The Celestial Gavel    Items  (Melee Weapons)   (Magical)

"O Victorious Maul, send down your fury!
O Hammer of Justice, bring Dalraaen’s law!
O Weapon of Righteousness, cast out the unlawful!"
- Magistrate Archivinus Kelstori, Ode to the Gavel

With the patronage of Dalraaen, this heavenly mace is the focus of the Magisterium’s strongest order.  Its darker roots, however, are hidden even to its wielders, and its very existance threatens the world.

Official Quest Entries

valadaar
November 29, 2007
Hits: 2688
Comments: 8
Ideas: 0
Votes: 7 / 4.214286
Elvish Songblades    Items  (Melee Weapons)   (Magical)

A wonderous weapon bearing the power and grace of the elvish people…

CaptainPenguin
December 12, 2007
Hits: 2623
Comments: 9
Ideas: 0
Votes: 7 / 4.214286
The Fatal Sword    Items  (Melee Weapons)   (Combat)

This blade is one of the fabled Fatal Swords of antiquity, the metal of the blade folded one-million times.

epsilon
December 17, 2007
Hits: 2199
Comments: 10
Ideas: 0
Votes: 2 / 4.000000
Serivemn    Items  (Melee Weapons)   (Combat)

Like magic Methnik’s sword passed through that of his foes….All too late, the blade was at his neck, it burnt, stinging like acid, it slivered through skin and muscle. Methnik crumpled to his knees, then to the floor, his eyes greyed over and he heard faint words, maybe those of his foe? "Your last lesson in this life. Your teacher? A Serivemn"

Scrasamax
December 23, 2007
Hits: 2329
Comments: 8
Ideas: 0
Votes: 7 / 3.500000
Spirit of the Steel    Systems  (Mystical)   (General)

A methodology for the magic behind the magic weapon.

Siren no Orakio
December 24, 2007
Hits: 2525
Comments: 7
Ideas: 0
Votes: 6 / 4.583333
Legacy of Hatred    Items  (Melee Weapons)   (Villanous)

An otherwise simple spear, the dread blade of Hatred brings rot and decay to all it strikes, be it armour, body, or soul.

manfred
December 29, 2007
Hits: 2016
Comments: 14
Ideas: 0
Votes: 7 / 3.571429
Winter's Talons    Items  (Ranged Weapons)   (Magical)

The wicked claw of the Hollow Woods, you would be wise to avoid their feared archers…

Cheka Man
December 29, 2007
Hits: 2198
Comments: 9
Ideas: 0
Votes: 7 / 3.642857
Sigil Swords    Items  (Melee Weapons)   (Magical)

The famed Sigil Swords were a great help to the naval forces of those who served Big Red, and their magic would only serve their owners, much to the anger of the Admirals of the De Madden Company.

Quest Entries

Strolen
February 18, 2012
Hits: 616
Comments: 7
Ideas: 0
Votes: 7 / 4.214286
Sidjir Towers    Locations  (Fortification)   (Any)

Sid and Jir were childhood friends growing up in the same town on the ocean. Both creative geniuses, both with the need to be better than the other. Many will tell you that this friendship created their genius while others realized, in hindsight, that it spelled the lands doom.

Darkornyx
March 4, 2013
Hits: 393
Comments: 11
Ideas: 0
Votes: 5 / 2.700000
Fo Derarer Agger    Items  (Armor)   (Heroic)

Fo Derarer Agger / The Conqueror Armor



Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0644
  BENCHMARKS  
Loading Time: Base Classes  0.0257
Code  0.0644
Controller Execution Time ( Quest / Index )  0.1591
Total Execution Time  0.1849
  GET DATA  
$_GET['action']   lockmor
  MEMORY USAGE  
5,561,536 bytes
  POST DATA  
No POST data exists
  URI STRING  
quest/13
  CLASS/METHOD  
quest/index
  DATABASE:  strolen_lockmor   QUERIES: 9  (Hide)
0.0002   SELECT *
FROM (`lockmor_quest`)
WHERE `quest_suggest` =  '1'
ORDER BY `quest_endDESC 
0.0001   SELECT *
FROM (`lockmor_quest`)
WHERE `quest_id` =  '13' 
0.0008   SELECT `title`, `title_link`, `summary`, `author_id`, `date_submitted`, `content_id`, `idea_scroll`, `type_id`, `parent1_id`, `parent2_id`, `scroll_count`, `cond`, `quest`, `quest_win`, `golden`, `comment_count`, `hits`, `votes`, `detail`, (ratings/votes) AS rating, `member_name`, `wiki`
FROM (`smf_members`)
JOIN `lockmor_contentON `id_member` = `author_id`
WHERE date_submitted >1196316000
AND date_submitted <1198994400
AND `show_content` =  '1'
AND `quest` =  '13'
AND `quest_winNOT IN ('1''2') 
ORDER BY `date_submittedAS
0.0005   SELECT `title`, `title_link`, `summary`, `author_id`, `date_submitted`, `content_id`, `idea_scroll`, `type_id`, `parent1_id`, `parent2_id`, `scroll_count`, `cond`, `quest`, `quest_win`, `golden`, `comment_count`, `hits`, `votes`, `detail`, (ratings/votes) AS rating, `member_name`, `wiki`
FROM (`smf_members`)
JOIN `lockmor_contentON `id_member` = `author_id`
WHERE `quest` =  '13'
AND `show_content` =  '1'
AND (date_submitted 1198994400 OR date_submitted 1196316000)
ORDER BY `date_submittedAS
0.0005   SELECT `title`, `title_link`, `summary`, `author_id`, `date_submitted`, `content_id`, `idea_scroll`, `type_id`, `parent1_id`, `parent2_id`, `scroll_count`, `cond`, `quest`, `quest_win`, `golden`, `comment_count`, `hits`, `votes`, `detail`, (ratings/votes) AS rating, `member_name`, `wiki`
FROM (`smf_members`)
JOIN `lockmor_contentON `id_member` = `author_id`
WHERE `show_content` =  '1'
AND `quest_win` > 0
AND `quest_win` < 3
AND `quest` =  '13'
ORDER BY `quest_winAS
0.0001  
        SELECT cat_id
cat_title
        FROM lockmor_categories 
0.0051   SELECT `idea_id`, `idea_author`, `idea_type_id`, `idea_parent`, `idea_title`, `idea_text`, `idea_date`, `idea_cond`, `idea_xp`, `member_name`, `ip`
FROM (`lockmor_ideas`)
JOIN `smf_membersON `id_member` = `idea_author`
ORDER BY  RAND()
LIMIT 1 
0.0001  
        SELECT cat_id
cat_title
        FROM lockmor_idea_cats 
0.0004   SELECT `banner_link`, `banner_graphic`
FROM (`lockmor_banner`)
ORDER BY  RAND()
LIMIT 1 
  HTTP HEADERS  (Show)
  CONFIG VARIABLES  (Show)