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Don't let this page scare you. Haven't formatted from the HUGE move we had. Consider this a temp page and please check out the rest of the site to see 1600+ sortable items, npcs, locations, lifeforms, etc., that can be used in your games!!!!


Net Books

Welcome to the Citadel's collection of Net Books. All the Net Books contain their original text and have only been formatted to different file types for ease of use and viewing.

The NetBooks are supplied in three formats.

The "view" link will take you to a webpage and allow you to view the book. Some of these may render poorly in a web browser but the downloaded versions will be fine.

The "word" link is a downloadable Microsoft Word document saved in Word 97-2000 & 6.0/95 - RTF format so it should work with all versions of Word.

The "text" version is a downloadable RTF text version that is compatible with everything. To download the files you will require an archive utility that can uncompress .zip files.



Alcohol, The Complete Guide To   |  view 640k |  word 268k |  text 228k
Has rules for a RPG drinking game, history and descriptions of different alcohol, brewing rules and descriptions, making a still, effects of alcohol and hangovers in the game, rules for alcoholism and diseases resulting thereof, alcohol related skills, spells, original brews, magic items, and songs.

Bard Songs, Net Book of   |  view 26k |  word 11k |  text 9k
Heroic ballads to add depth and detail to your campaign.

Blades v4.0, Gallery of Magical   |  word 191k |  text (rich text format .rtf) 189k
Weapons of all types, magical and non-magical, with good descriptions.

Blades v5.0, Gallery of Magical   |  word 461k
Weapons of all types, magical and non-magical, with good descriptions.

Books, Net Book of   |  view 29k |  word 13k |  text 11k
Ever get stuck in a library and the character asks, "What kind of books are here?" Well at least now you can give them a couple titles. This is a list of book titles and descriptions for use in these situations.

Cantrips, Peako's Book O'   |  view 58k |  word 25k |  text 21k
Cantrips are mini spells that have certain rules pertaining to their potency. This is a book describing those rules as well as having a long list of different types of cantrips.

Carnal Knowledge, The Complete Guide to Unlawful   |  view 344k |  word 149k |  text 124k
Guides to the rolls of lovemaking, conception between races, guidelines for pregnancy, spells, rolling for the baby's attributes, sexual tendencies in the game, "the bitch rule", critical hit (for men's critical area), seduction, diseases, prostitution, inanities and phobias, skills, spells, character classes, place descriptions, and encounters.

Cesar's Net Book    |  word 60k
New classes, races, magical items, clerical spells, creatures of the lower planes, and more.

Classes and Kits v1.0, The Great Net Book   |  view 53k |  word 22k |  text 20k
The title pretty much says it all. Based on AD+D but the ideas can be expanded to encompass any system.

Classes and Kits Net Book Tome 1, Great   |  word 251k
The title pretty much says it all. Based on AD+D but the ideas can be expanded to encompass any system.

Classes and Kits Net Book Tome 2, Great   |  word 216k
The title pretty much says it all. Based on AD+D but the ideas can be expanded to encompass any system.

Complete Net Handbook v1.0   |  view 233k |  word 98k |  text 80k
Book including new character classes, house rules, kits, and races.

Cults and Priests v3, The Net Book of   |  word 215k
An incredible source of information on all aspects of cults and priests. Very thorough and informative!

Cults Net Book, The   |  view 28k |  word 13k |  text 11k
"What you will find here is a collection of cults, secret societies that worship a god, a creature, or an item. Unfortunately, not too many people contributed to this NetBook, so there are only 10 cults compiled here, although most of them are very complete."

Damned v1.666, Tome of the   |  view 248k |  text 90k
New weapons, magical and otherwise, magical items, character classes, artifacts, spells and monsters. All with a evil twist.

Death's Door Rules, Hovering On   |  view 7k |  word 4k |  text 3k
Assorted rules pertaining to the death and reviving of the characters.

Demons and their Relatives, The Complete Net Book of   |  word 231k
A deeper look at AD&D demons and descriptions of even more.

Disorders   |  view 248k |  word 103k |  text 90k
The tables are (1) for biologically or genetically caused disorders and (2) disorders caused by traumatic events, before or after, the character's introduction to the game. I have also included a quick explanation of the mental disorders, their etiology and possible treatment (treatment at least for the behavioral, i.e. traumatic, disorders, since the technology did not exist at that time to do proper research regarding neurobiology, neurochemistry and anatomy).

Elemental Net Book; Guide to Inner Planes v1.0, The Great   |  word part 1 343k |  word part 2 322k
Everything you could want to know about elementals of the inner planes.

Equipment List v2.0, The Great Net   |  view 63k |  word 15k |  text 13k
A price list for just about everything you can imagine from a pint of ale to the beak of a Phoenix.

Equipment List v3.0, The Great Net   |  view 101k |  word 23k |  text 21k
A price list for just about everything you can imagine from a pint of ale to the beak of a Phoenix.

Herbs for RPGs 4th Edition, The Guide To   |  view 121k |  word 41k |  text 34k
A very comprehensive list of herbs describing their preparation, cost, availability, locale, effects, and descriptions.

Herbs for RPGs 5th Edition, The Guide To   |  view 121k |  word 41k |  text 34k
A very comprehensive list of herbs describing their preparation, cost, availability, locale, effects, and descriptions.

Hygiene, The (More or Less) Complete Guide to AD&D   |  view 37k |  word 17k |  text 15k
Rules and modifiers on going to the bathroom, cleanliness modifiers, care of teeth, spells and cantrips, magic items, waste disposable, and monsters.

Monstrous Compendium Version 2.0, The Net   |  view 651k |  word 224k |  text 189k
A great resource for new monsters. Full details in a well known format makes it easy to find and use these monsters.

Names, Net Book of   |  text 13k
A collection of sorted names taken from AD&D for the most part. Best ones are names for businesses, the rest aren't very helpful.

Perception, An Optional Statistic   |  view 21k |  word 10k |  text 8k
A comprehensive alternative rule to adding the perception statistic to your game.

Plots, Net Book of   |  view directs you to original site of book |  HTML version 577k |  text and word versions N/A
An outstanding resource for plots.

Poisons of the Realm    |  word 32k
This document reveals most of the poisons, toxins, venom, and acids that have been discovered in use around the realms.

Poisons, Net Book of   |  word 750k
"This document is based upon the work entitled Poisons of the Realms, and is a correction, expansion and overall revamping of that work. Additional sources that I have drawn upon include; The Writer's Guide to Poisons by Serita Deborah Stevens and Anne Klarner (Writer's Digest Books, 1990), The Vault of the Drow, E. Gary Gygax, 1978, and several Dragon Magazine articles, primarily Taking the Sting out of Poisons, by Chris Landsea, Dragon Magazine January 1984."

Psionics Handbook v2.0, The Complete Net   |  word 6.0 1900k
New classes, psionicist kits, rules, powers, psionic affecting spells, new ideas for old powers, psionic items, psionicist gods, new monsters, and some humor. This description can't say the half of it, this book is nothing if not thorough.

Proficiencies v.2.0, Net Book of   |  view 575k |  word 227k |  text 196k
"A proficiency is a learned skill that isn't essential to the character's class." And this book is full of them.

Random Encounters, Net Book of   |  view 60k |  word 24k |  text 20k
You will be able to select an area, and then roll for random encounters. It is more detailed than just plain monsters, and gives leads into more adventures if the party wants to pursue the possibilities.

Riddles, Net Book of   |  view 95k |  word 35k |  text 29k
A huge list of riddles taken from historical and fiction sources.

Riddles, Net Book of   | Different than previous   |  view 52k |  word 26k |  text 22k
Another list of riddles with answers to use in your game.

Rogue's Gallery, The Net   |  view 201k |  word 78k |  text 64k
A "Rogues' Gallery" is a collection of NPCs available for a DM to use in his/her game to help or hinder the players.

Swords v1.30, Book of   |  word 65k
A nice list of all kinds of swords with magical abilities and normal swords, all with complete descriptions and histories when necessary.

Thieve's Cant 1st Edition, Guide to   |  view 31k |  word 10k |  text 13k
A alphabetical listing of words that may be used by a thief translated into thieve's cant.

Trap Book, Net   |  view 21k |  word 10k |  text 8k
A good, but old, list of traps with full descriptions on how to add them to your campaign.

Trap Collection I   |  view 97k |  text 39k
"The main purpose of this book is to help Game Masters come up with an inventive game quickly, including traps."

Trap Collection II   |  view 199k |  text 77k
"With the successful completion of The Trap Collection - Volume I, I started receiving many more traps per week than I had when I was actually working on finishing it. So, of course, here is The Trap Collection - Volume II."

Traps, Traps, Traps   |  view 14k |  text 6k
Traps and traps, and, well, traps.

Tricks and Traps, The Book of   |  view 20k |  text 9k
"The content of this book should be pretty much self-explanatory. Most of the ideas will need fleshing out for your own RPGs - by leaving out all specific detail I keep T$R at bay and ensure that it's compatible with any game system, killing two lawyers with one shotgun shell :-)."

Weapons Vol 1 Ed 2, The RPG Bible:   |  word 184k
Another huge list of normal and special weapons and their descriptions.

Wrestling System, The New and Improved Alternative   |  view 7k |  word 4k |  text 3k
Wrestling is the most basic of combat skills, unknowingly practiced by almost all children as they rough and tumble with each other. However, there exists a fine art of wrestling that only professional wrestlers use. Thus, the Alternative Wrestling System exists for those characters who are willing to spend a weapon proficiency slot to learn and master the AWS.
If you find any problems or errors in the archives, please notify us. Also if you know of other books which are not listed here. Please feel free to let us know.