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"Who-Me?"

       By: Murometz

Five main ingredients were used to create this noxious, real-world (ridiculously named), chemical compound, featuring sulfur as the main ingredient. The odor was said to be akin to rotting refuse, decomposing carcasses, and fecal matter. "Who-Me?" Was developed during WW II by the OSS to aid the French Resistance against the Germans. The idea being to utterly humiliate and ultimately demoralize the enemy by making them stink of garbage left to rot under a hot sun.

The bizarre experiment did not last long however as "Who-Me?" could not be administered on select targets (controlled), without making everyone in a certain radius, friend, foe, and sprayer alike, stink as well

Ideas  ( Articles ) | July 2, 2015 | View | UpVote 3xp

Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp

Karmic Overdraft

       By: rickster

As population increases, animal souls are promoted to human before they are spiritually advanced enough in terms of impulse control, etc.: this shouldn't have happened, but karmic progression is automatic, after all--it's a force of nature. But the 'animalization' of humankind bodes ill for civilization.

No doubt the same goes for elves, dwarves, and so on.

Ideas  ( Articles ) | August 17, 2013 | View | UpVote 4xp

Justified Curses

       By: Cheka Man

Magical curses are rarely cast, as if cast on someone for fun or purely maliciously and the person cursed has not done something seriously wrong, it tends to ricochet back on the curser. Therefore the few who do get cursed are shunned by most people as genuinely guilty,and few will help them.

Ideas  ( Articles ) | February 7, 2013 | View | UpVote 5xp

Chekov's Spell

       By: Chaosmark

Chekov's Spell -- This spell has a two-fold effect. The first is to make the target item almost-unnoticeable to anyone not specifically looking for it. The second is that someone who has seen the item will remember it when they encounter a situation that would be perfectly solved by use of said item.

Ideas  ( Articles ) | December 11, 2012 | View | UpVote 5xp

Magical Wedding

       By: Cheka Man

The words of a wedding vow contain a strong love spell which enchants both the people who says it, so they will allways be deeply in love with each other.

Ideas  ( Articles ) | May 6, 2012 | View | UpVote 6xp

Scarying halfling children

       By: Cheka Man

Little halflings are told that if they don't behave, a demon called Santa Claus from a hell of ice will kidnap them and force them to toil making toys.

Ideas  ( Articles ) | December 11, 2010 | View | UpVote 3xp

       By: Drackler

What if a invisible person could see other invisible creatures? All you would need to do to check for nasties hiding around is turn invisible.

Ideas  ( Articles ) | July 4, 2007 | View | UpVote 2xp

How Do You Say That In Elvish?

       By: Wulfhere

Imagine that all the humanoid and demi-human laguages are actually the same, but pronounced with outrageous accents and bizarre idiom. All the elves have a French accent, all the Dwarves have Swedish, Dragons have a Pakistani accent...

Ideas  ( Articles ) | May 15, 2007 | View | UpVote 2xp

       By: Michael Jotne Slayer

Under the sewers of a large town ancient burial chambers are discovered. If the PCs investigate they fill find that a pale white flowers grows amongst the graves, in the dark.
How do they survive without light? What is their origin? Why in a burial chamber and not just in any old cave?
Can they be sold or do they have any special quality at all? It is up to the PCs to discover.

Ideas  ( Articles ) | June 27, 2006 | View | UpVote 1xp

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       By: MoonHunter

After particularly intense storm, a green glowing fungi can be found on the trees and plants. Also new monsters seem to be in the region. These storm are obviously bringing these things from other places and depositing them with the wind, rain, and goop upon the land.

Ideas  ( Lifeforms ) | March 29, 2003 | View | UpVote 0xp


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