An Invitation From Your God

       By: rickster

By late afternoon, the sky starts to cloud over. The sun shines behind the fluffy clouds, gilding the edges and showing a Jacob's-ladder of rays streaming through the gaps...very pretty. Gradually the clouds shift into a new configuration: you realize with awe-struck, preternatural clarity that the clouds form a map of a coast-line that you know against the blue sky as ocean: surely it's a Sign! Suddenly, the golden beams coalesce into one long ray that strikes across the blue. A star-like gleam flashes under the ray: perhaps it is an island? But the charts show no island there...who would want to hide an island? Who could do it?

Ideas  ( Plots ) | May 21, 2013 | View | UpVote 5xp

       By: caesar193

The PCs are walking along the road, when suddenly a bunch of bandits attacks. The player's dismiss it has just a random encounter, when they find an ornate ring on the leader, obviously out of place with the seemingly poor bandits, who could only afford cheap leather and weapons. This ring has a symbol on it, which, if researched, sets the PCs on a quest. And from then on, the players don't look at random encounters the same way...

Ideas  ( Plots ) | August 16, 2012 | View | UpVote 3xp


       By: caesar193

The secret for immortality has been discovered by an eccentric wizard/mad scientist. Its found you need to reapply once a month. As people stop dying, and the birth rate increases exponentially, people are forced into homelessness, because of the need for food reamins the same, and food is not being produced fast enough to feed the undying population. The PCs have to find the creator and kill him, and destroy production, to save the world from undying, unending torture from hungryness.

Ideas  ( Plots ) | August 16, 2012 | View | UpVote 5xp

       By: Pieh

Half hour off the Harrow Road you find it, Fool's Grave. Amid an overgrown garden sits a single tombstone. Carved neatly into the weathered slab is the word "Fool," with a symbol underneath matching the signet ring you found.

Ideas  ( Plots ) | March 29, 2012 | View | UpVote 6xp

PCs as a disliked race

       By: Cheka Man

Have the PCs rping Orcs or Goblins or some other race that normally exists only as things to cut up with swords.

Ideas  ( Plots ) | March 28, 2012 | View | UpVote 4xp

       By: axlerowes

One of the PCs comes across a magical ring that grants some power but has odd aura as if cursed. Yet this curse is different than the standard curse. When the PC puts on the ring he/she suddenly feels married. There is now an illusionary woman, who he/she cares deeply for but who is also always very critical of the PC. The wife is demanding of attention and constantly giving the PC directions. The PC wearing the ring is the only one that can see and hear the bride. The curse can never completely be lifted. Even if the PC takes off the ring and somebody else puts the ring on; the PC will still be visited by the ex-wife at least once a month. During this visit she will demand money and apologies.

Ideas  ( Plots ) | March 10, 2012 | View | UpVote 5xp

       By: Corinth

What happens when, while in the middle of an important fight/Event, the mage that enchanted all your gear suddenly dies? Unless the enchantments outlive their source, you might not either.

Ideas  ( Plots ) | February 15, 2010 | View | UpVote 5xp

The Prisoner's tale

       By: mimic12455

A man is taken in for a crime years ago. Any who ask or willing to listen, he tells a tale of how he ended up in such a position. So far fetched is the story that many believe it to be false. Perhaps the adventurer who came to town would like to listen to the man's tale?

Ideas  ( Plots ) | January 30, 2010 | View | UpVote 3xp

Fire Fire

       By: Cheka Man

The PCs accidently start a fire and are caught by the local law enforcement. Since it was accidental, the punishment for the PCs is to fight the fire. Providing they can put it out before it burns down the town, they will not face any further punishment.

Ideas  ( Plots ) | June 16, 2009 | View | UpVote 3xp

A nation of crossdressers

       By: Moonlake

This really comes from an ancient Chinese novel. Imagine during the PCs' travels, they come to a place where the gender roles are completely reversed. What adventures will the PCs encounter in such a place?

Ideas  ( Plots ) | March 7, 2009 | View | UpVote 1xp

Malleable Sentient Weapon

       By: Moonlake

A sentiment weapon that is very impressionable in terms of what is right and wrong, akin to a child. Currently, being ownerless, it is not very powerful. However, once it has found an owner, it can provide significant boosts to the wielder in an area or areas the wielder most desire. What adventures will this sentiment weapon go through? How will it develop itself in terms of power and personality?

Ideas  ( Plots ) | February 9, 2009 | View | UpVote 2xp

A haunting with a difference.

       By: Cheka Man

A ghost is haunting someone with a secret-it\'s not that he murdered the person that became a ghost, it\'s that he went into hiding with a new identity to avoid being murdered, whilst the ghost wants him to join her in the afterlife. The ghost is getting stronger and more dangerous each day. Enter the PCs.

Ideas  ( Plots ) | January 28, 2009 | View | UpVote 1xp

       By: Cheka Man

A festival once a year where almost everybody gets drunk-indeed on that day it is a religious commandment to get as drunk as possible.

Ideas  ( Plots ) | October 15, 2008 | View | UpVote 0xp

Frozen in Time

       By: Spark

In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?

Ideas  ( Plots ) | January 12, 2008 | View | UpVote 4xp

       By: Michael Jotne Slayer

The PC's stumble upon a village strangely devoid of life and activity, but they get the feeling they're being watched.

Ideas  ( Plots ) | December 3, 2007 | View | UpVote 1xp

King's Dillema

       By: valadaar

What is a king to do? A prophesy indicates that a certain person is involved with the death of the king, but the prophesy was unclear as to what role - do they cause it or prevent it.

Ideas  ( Plots ) | November 2, 2007 | View | UpVote 1xp

       By: Michael Jotne Slayer

A noble claims that a stranger did not enter the town by any normal means, but trough his mirror. The man in question is ravening mad and mutters on about vast halls connecting all the mirrors in the world.

Ideas  ( Plots ) | October 24, 2007 | View | UpVote 3xp

       By: Michael Jotne Slayer

A certain type of toads, only found in the bleak swamps of Mournmist start falling on the city where the PC's are, like rain. Why?

Ideas  ( Plots ) | October 22, 2007 | View | UpVote 1xp

Trapped in a strange world

       By: Dragon Lord

Real world scientists have accidentally opened a tear in the fabric of reality, transporting their laboratory into the game world. Unable to repair and/or refuel their equipment in this (to their minds) primitive world they are now trapped.

Ideas  ( Plots ) | October 22, 2007 | View | UpVote 0xp

The Quiet Plague

       By: Wulfhere

A terrible affliction spreads through the land: A disease, highly contagious, which makes its victims mildly ill, but then permanently paralyzes the vocal cords. Dozens of reputed cures and protections are sold in the marketplaces, which gradually grow quieter and quieter...

Ideas  ( Plots ) | September 25, 2007 | View | UpVote 3xp

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       By: MoonHunter

Surnames: The Chinese were among the very first cultures to adopt the use of hereditary surnames (around 2800 BC). But the custom didn't quite catch on in Europe - at least not until the Venetian aristocracy made it popular sometime between the 10th and 11th centuries AD. What culture made it popular in your setting and why?

Ideas  ( Society/ Organization ) | August 7, 2005 | View | UpVote 1xp

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