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       By: MoonHunter

Every now and again, the region encounters a dense blue fog. Every now and again, things disappear into the fog never to be seen again and things appear out of it from other places or world. It seems the fog is the material form of some minor diety charged with moving things around the universe to balance cosmic forces.

Ideas  ( Locations ) | March 20, 2003 | View | UpVote 1xp

       By: ephemeralstability

As you emerge from the shop in the alleyway, not-too-distant clanging and stamping makes you wary. Further investigation reveals a massive Balgrian protest march flooding the main street, banners roaring about the inhuman conditions in which this ethnic group is forced to live. City guards stand helplessly by, beating up the odd protestor, but unable to hold back the flow. Onlookers throw vegetables at the Balgrians, and shout abuse.

Ideas  ( Plots ) | March 11, 2003 | View | UpVote 0xp

       By: ephemeralstability

The city was cursed many years ago. Since then it has not stopped raining. The gutters are inhabited by eels and the doors are on the first floor, coated with pitch. On a bad day, you can see the water level rise above the ground floor windows. Carts have both wheels and bladders filled with air to keep them afloat. And yet everyone is surprisingly dry.

Ideas  ( Locations ) | March 11, 2003 | View | UpVote 0xp

       By: ephemeralstability

The two cathedrals in the Citadel stubbornly ring their bells two minutes apart, since each believes the other to be too early or too late respectively. This has been done for over two hundred years.

Ideas  ( Locations ) | March 11, 2003 | View | UpVote 1xp

       By: Ria Hawk

Perhaps those that practice elemental magic begin to take on characteristics associated with their chosen element. For instance, an earth elementalist might be prone to agoraphobia, while air and possibly fire elementalists might have problems with claustrophobia. Water elementalists might always seek the path of least resistance. A fire elementalist might have a cat's opinion of water. This could also apply to physical differences. Fire elementalists might have a freakishly high metabolism and a permanently high body temperature. Water elementalists would probably never get dehydrated, but might slow down a lot when it's cold. Etc, etc.

Ideas  ( System ) | March 10, 2003 | View | UpVote 0xp

       By: Kassil

Throw in a handful of random customs - like women or men of a certain level of society being required to wear a veil or a pendant of some type.

Ideas  ( Society/ Organization ) | February 27, 2003 | View | UpVote 0xp

       By: Kassil

Magic is the lifeforce of all living creatures, and it is from it that all life is made - in areas with lots of undead, magic might actually be missing or weak, which puts a whole new spin on how dangerous the undead are. Even simple zombies can be troublesome if you're relying on mages and you hit a pocket of undead making a low-magic zone...

Ideas  ( System ) | February 27, 2003 | View | UpVote 1xp

       By: Kassil

How about a dragon how cheerfully rules over a kingdom; his people all know him for what he is, and dragons are looked upon as wise and benevolent creatures. Dragonslayers from other kingdoms coming to free it from 'tyranny' are likely to get beaten to death by peasants with cast iron skillets.

Ideas  ( NPCs ) | February 25, 2003 | View | UpVote 0xp

       By: Kassil

A demon who isn't some hideous creature bent on consuming souls, bu is, in fact, a likable chap who enjoys having pleasant chats with people - trying to talk them into becoming his servants.

Ideas  ( Lifeforms ) | February 25, 2003 | View | UpVote 0xp

       By: Kassil

Someone needs the blood of a dragon, given willingly, to make a rare potion. Guess who gets hired to sweet-talk a dragon into giving up some highly powerful blood?

Ideas  ( NPCs ) | February 25, 2003 | View | UpVote 0xp

       By: Kassil

Faerie foods with unusual effects. Like faerie sausages that turn the eaters into wiener dogs, faerie wines that make the drinker whiny, etc. There's a table in Palladium Fantasy RPG which has a table of ideas.

Ideas  ( Items ) | February 25, 2003 | View | UpVote 0xp

       By: Erik

The Worlds Shadow. A world in which all is dark and is a shadow of all things in the real world. And a shadow of it's former self.

Ideas  ( Locations ) | February 25, 2003 | View | UpVote 1xp

       By: CaptainPenguin

An Atlantis-like island that rises from the bottom of the sea and brings magical technology with it.

Ideas  ( Locations ) | February 22, 2003 | View | UpVote 0xp

       By: DaWergyling

When you sleep, your soul briefly returns to the place where it was created/goes to when it dies, and seeks nourishment. Everybody's soul is created with a little link (or you could say a greater entity calls it back) to that place so that it can return easily, but upon death, the soul returns via that and annihilates the link as if returns.
Also, as an added thingy, you could say the entity supplying the link, or residue of the links themselves, (whichever) is the source of all arcane power.

Ideas  ( Society/ Organization ) | February 20, 2003 | View | UpVote 2xp

       By: Strolen

Marraige custom. The groom must prove his worth to the friends, family, and future wife. The best man is obligated to challenge the groom to a duel and the best man chooses the weapons. (can be anything, toothpicks, cotton balls, anything) If the groom wins then he proves his worth. If he loses then the bride will accept him for his faults and could sometimes gives him a task to accomplish before the wedding.

Ideas  ( Society/ Organization ) | February 15, 2003 | View | UpVote 0xp

       By: Strolen

Facial tattoos in various designs are a sign of status in some cultures.

Ideas  ( Society/ Organization ) | February 14, 2003 | View | UpVote 0xp

       By: CaptainPenguin

Legends abound in some places about ancient landforms (Islands, Peninsulas, Mountains) that dissapeared long ago in towers of glowing energy. (See Any Unnatainable Glory entries for more info)

Ideas  ( Locations ) | January 27, 2003 | View | UpVote 0xp

       By: CaptainPenguin

A culture believes that souls are recycled. One child gets half of a soul, another child gets the other half. However, this means that with each passing generation, the amount of soul in the child will become less and less (Through division)until their culture will die in the future because of their soulless offspring.

Ideas  ( Society/ Organization ) | January 26, 2003 | View | UpVote 0xp

       By: CaptainPenguin

A cave with weapons sunken into the walls, blades sticking out of the floor and ceiling, and so on. Possibly, any weapon used in it could be torn out of the hand and sink into the stone.

Ideas  ( Dungeons ) | January 25, 2003 | View | UpVote 0xp

       By: Strolen

A low lying area will flood after rains causing many people to be stranded and many roads are covered with water and unuseable.

Ideas  ( Locations ) | January 18, 2003 | View | UpVote 0xp

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       By: Scrasamax

The PCs traveling along the road/path/trail begin to hear a low droning sound. As they approach they find their path obstructed by hundred of thousands of droning insects. Locusts swarm though the air, feasting on the grass and plants. Passage will be slowed, but the insects pose no threat to the party, aside from being crunchy and disgusting underfoot, climbing into pouches and eating exposed food goods.

Encounter  ( Plains ) | June 7, 2004 | View | UpVote 1xp


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