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       By: ephemeralstability

The Nomin gypsies have a fiddling competition every year, known as the Danse de Velose. Beaters hit out the rhythm on taut drums and the competitors start to play, slowly at first. Youngsters can compete, but are soon pulled away by worried mothers, before the competition becomes too dangerous. After two hours the haunting tune has become dazzlingly fast. You can resign at any time, but the moment you make a mistake you receive an arrow through the neck. Strings may snap, but the players must play on. The whole affair never lasts much longer than three hours, and the last fiddler playing is crowned king of the gypsies.

Ideas  ( NPCs ) | June 9, 2003 | View | UpVote 0xp

       By: Caprin_Ternor

Ten powerful magic rings created by an Archmage have scattered to ten random people (suggest only one is PC). This happened when he died in battle. Whoever gets all ten rings inherites all the power the Archmage invested to them over his 200 year life.

Ideas  ( Items ) | June 4, 2003 | View | UpVote 0xp

       By: CaptainPenguin

"Yn these landes, theye do ryde upone greate flowtinge beastes alike as those thate ye fyshermen do calle nawtilus; Ande these beastes, callede 'pyky-pyky' because of ye noises thate the beastes make, are troubelsome ande beastlye mountes, withe fowle temperes." -Telliamed ap Ynris, "Ye Westerne Landes".

(A levitating giant nautilus that makes a noise like "piki-piki" and is thus called a Great Piki-piki.)

Ideas  ( Lifeforms ) | May 30, 2003 | View | UpVote 0xp

       By: Agar

A race of beings actually IS invunerable while in adolecence. They age, but cannot be killed. A miniority of the race (1 in 20) does not become invunerable, but rather becomes immortal at some point in thier adolecence, and ceases aging while being vunerable to death in all the normal ways. Another minority (also 1 in 20) Permanatly becomes invunerable after adolecence, but ages twice as fast as the race normally does. There is no known way to test for which of the three traits an individual manifests and the three traits cannot mix, as they are tied to the same gene, as it were.

Ideas  ( Lifeforms ) | May 29, 2003 | View | UpVote 0xp

       By: MoonHunter

"Binding the Life Coil" is an ancient quasi-mystical technique rediscovered to prolong one's life at the expense of one reproductive ability. It is a simple magikal technique that anyone can learn (a skill or feat). The promise of near immortality or a lifespan of a thousand years or more makes everyone want to learn it.

This technique has a price though, the amount of immortality is in direct response to the strength of ones reproductive spirit. Those that have never breed will live longer than those that have. The use of the technique makes conception difficult, if not impossible. So you trade the future of your society for the chance for you to see much of that future.

Ideas  ( System ) | May 28, 2003 | View | UpVote 0xp

       By: CaptainPenguin

"...The people of the Dalaben Fens have a custom heretical to our superior Zodashan faith, in which they place their dead upon the grass roofs of their stilt-houses. It is said that they do this because they used to bury their dead before the great Judgement, in which their home became the swamp which it is today."-Sir Edrosh Metorva, "The Barbarian Lands of the East, Volume X."

Ideas  ( Society/ Organization ) | May 26, 2003 | View | UpVote 0xp

       By: ephemeralstability

"...the city was built on many levels, linked by stone bridges. But with the improvements in diet and corresponding increase in stature and strength of the populace, these bridges became too low, and the people would hit their heads. The bridges were eventually done away with in 1764, but the scars on the walls where they once jutted out remain, and in Low Bridge Street there is still one extant bridge, measuring about 6' high." - Chronicler Rasill, Mondopedia, Vol II (The Lands of Hyellia)

Ideas  ( Locations ) | May 26, 2003 | View | UpVote 1xp

       By: ephemeralstability

"...the Ilthian mountains. A craggie masse of rock rysing from the Ilth'n plaines. The waters whych springe from it are ful of godeness and fortyfie those who drynk them [+1 STR]. Alas the vyle beasts resydent in these hills also bathe in these waters, and in the doing gain great strength. Foes mortallie wounded have bene known to flee, onlie to return, revytalised houres later..." - Chronicler Eamusil, Mondopedia, Vol XV (The Lands of Sylmen)

Ideas  ( Locations ) | May 26, 2003 | View | UpVote 1xp

       By: ephemeralstability

The extra-planar citadel of Ansern is named after its mage-founder. Ansern discovered the means to traverse the planar gulfs and created the citadel as a haven for his disciples in the art of planar-exploration. The disciples of Ansern continue his work and explore the countless worlds opened up to them by the work of the mage. They are cataloguing everything they discover in preparation for the greatest volume ever written: the Mondopedia, a book detailing many of the worlds. But the countlessness of the planes means that their book will never be finished.

Ideas  ( Locations ) | May 26, 2003 | View | UpVote 0xp

       By: ephemeralstability

I know basilisks are immune to the gaze of other basilisks, but imagine if they weren't. Like the panda they would become ecologically unviable and endangered...

There are two large stones on the thinly wooded hillside above Tiringan. It is said that two basilisks surprised each other many years ago and fell in love at first sight. They also turned to stone at first sight. A local legend of star-crossed lizards: very moving.

Ideas  ( Locations ) | May 20, 2003 | View | UpVote 0xp

       By: CaptainPenguin

The heroes have destroyed the minions, plunged through the catacombs and defeated the guardians. They slowly enter the chamber to find the dark mastermind behind the scheme. The mastermind has a request for them, however:
"You must destroy me. To destroy me is to rid the world of a great evil, that is to say, me. But before you can destroy me, you must understand what evil is, what evil must be, why evil must exist."

Ideas  ( Plots ) | May 18, 2003 | View | UpVote 0xp

       By: CaptainPenguin

There is a land far to the east that is a great, desolate, near-empty wasteland home only to barbarians, ghosts and monsters. Many nations launche expeditions to this land, seeking to find the rumored-at treasures and riches beyond it's outer fringe.

Ideas  ( Locations ) | May 9, 2003 | View | UpVote 0xp

       By: ephemeralstability

Inspired by Ria Hawk's winged mushroom picture:

The winged mushrooms (Lerreta Meia) are a species of giant insect indigenous to the leafy areas of Udnalor, Kingdom of the Gnomes. Outwardly they appear much the same as ordinary giant mushrooms, and they graze in the bulbous fungal glades. However, this is merely an elaborate camouflage: the insect beneath is a fungivore and prone to fly off when it encounters another creature. Sometimes gnome farmers mistake them for crop mushrooms. They're in for a surprise when they do.

Ideas  ( Lifeforms ) | May 3, 2003 | View | UpVote 0xp

       By: CaptainPenguin

The World is actually a number of continents surrounded by oceans, which are in turn surrounded by mountains. The oceans rush off the edge of the plateau on which the World sits into the Outside...

Ideas  ( Locations ) | April 29, 2003 | View | UpVote 0xp

       By: MoonHunter

You come upon a ruined building in the back section of a city park (or other out of the way area of the city). The ruins are fairly overgrown. All that is really standing is a doorway and its frame. If you pass through the opened door, you travel to a different world. If the door closes, there may not be a doorway back to get you back.

Ideas  ( Locations ) | April 22, 2003 | View | UpVote 0xp

       By: ephemeralstability

An artist is commissioned to paint frescoes in a cathedral, and is imprisoned because of his unconventional style.

Ideas  ( NPCs ) | April 20, 2003 | View | UpVote 0xp

       By: CaptainPenguin

Five stone dead beholders encased in bronze are found in nets on the side of the road.

Ideas  ( Plots ) | April 5, 2003 | View | UpVote 1xp

       By: Ria Hawk

The ruling family depends on some magical artifact or place to secure their right to rule. A monarch isn't considered legitimate until he or she has been "accepted" by the artifact or place, whatever that might entail. It is also possible that some one else, not of the ruling family, could be accepted as the legitimate heir... A fact which the monarchs would like to keep secret.

Ideas  ( Society/ Organization ) | April 4, 2003 | View | UpVote 1xp

       By: MoonHunter

You find a book in the library, then when you start to read it, seems to change from pages of words to pages of images that seem to live and move. If you touch the page after the images appear, you travel into the story and now live in that world.

There is a book on that world, that leads back to this one.

Ideas  ( Items ) | April 3, 2003 | View | UpVote 1xp

       By: MoonHunter

After particularly intense storm, a green glowing fungi can be found on the trees and plants. Also new monsters seem to be in the region. These storm are obviously bringing these things from other places and depositing them with the wind, rain, and goop upon the land.

Ideas  ( Lifeforms ) | March 29, 2003 | View | UpVote 0xp

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The Candle-Eyed Man

       By: Murometz

The third son of a candle-maker, and secretly a spy, Tsiao Fong Wei betrayed his family, clan, and town to the merciless Qongg Dynasty, causing the deaths of his own family members. He survived to an old age hiding out in the country side and keeping a low profile. One day however, the “Paper Knife” finally found Tsiao Fong Wei , and exacted his revenge on behalf of the folk, dead and tortured.

After a furious struggle, the “Paper Knife” plunged twin burning candles into the eyes of the traitorous old man and laughed, as Tsiao Fong Wei howled in dismay and pain. Some say Tsiao Fong Wei died that day. Others say that the old man somehow escaped despite his sudden anguish and utter blindness.

The truth is lost to time.

But to this day the children of the Red-Ridge County towns and villages are told by their parents to always beware twin lights in the darkness and to never venture into the woods at night, and to keep an ear open for the Groaning Ghost, for somewhere out there Tsiao Fong Wei the Traitor, now a vengeful spirit, stumbles about the darkness moaning and wailing, candles still sticking forth from out of his otherwise empty eye sockets. And though the candles plunged into his eyes all those years ago were a’flame going in, now the wax protuberances are somehow lit from within and burn without, and two flickering lights in the darkness, always portend his coming.

Ideas  ( Lifeforms ) | December 6, 2013 | View | UpVote 4xp


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