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CaptainMayday
May 18, 2005
    Ideas  ( Items )
0xp
When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.
Cheka Man
May 12, 2005
    Ideas  ( Items )
0xp
A magic speaking sword of great power-which is also a racist, obnoxious and unpleasent, so much so that those who carry it often *gag* the hilt of it, the taking part, with cloth to shut it up.
Cheka Man
May 8, 2005
    Ideas  ( Society/ Organization )
0xp
You've probebly heard of the real Thomas Hopkins, Witchfinder-General, who hunted down and hanged suspected "witches". What if there was a world/realm where magic was normal, and it was the non-witches and non-wizards who were hunted down and hanged as inferior beings?
Scrasamax
May 4, 2005
    Ideas  ( Lifeforms )
0xp
A race of halflings has lived so long underground that their skin has taken on the color and texture of cauliflower, they are called the Cauliflower or the Mushroom People for their skin and aversion to light.
Scrasamax
April 30, 2005
    Ideas  ( Items )
0xp
The blood of a dragon is vital in the creation of potions of longevity. The liver could used to cure any disease or ailment, while the heart could restore a PC to full and complete health, despite their age, or injury.
Priv8eye
April 28, 2005
    Ideas  ( NPCs )
0xp
A group that wished to be 'ever-living' instead was cursed with 'never-dying'. Thier flesh rotted and fell fromthier bones but still they lived on. Now as skeletons they continue thier quest to remove thier curse. As skeletons they differ in that they do not need controlled or summoned. They are fully fledged NPCs with drives or ideas of thier own. Stabbing and slashing weapons would not affect them.
Scrasamax
April 20, 2005
    Ideas  ( Items )
0xp
Alchemical Gold - popular in the weapons of the nobility, this allows for gold to be used in their swords and lances without the fear of the metal bending, deforming or otherwise breaking in combat.
Mourngrymn
April 19, 2005
    Ideas  ( Society/ Organization )
0xp
During big fights in the arena or gladitorial ring between two well known or important warriors. When one looses and dies, the crowd throws copper coins into the arena for the slain warrior to take with them on their passage of death. This is to make their passage and afterlife richer and less troubled. It is a sign of respect.
Scrasamax
April 14, 2005
    Ideas  ( Lifeforms )
0xp
Woodrats - In a fantasy realm of cooshee (elven dogs/cats) it is to be expected that there is some sort of elven vermin. These mercurial rats are lightning quick, and are capable of hiding in plain sight. Other than this, they have no special ability.
Scrasamax
April 14, 2005
    Ideas  ( Lifeforms )
0xp
Orcela - Also called an Orc-Cat, these robust and semi-feral felines are twice the size of normal house cats and are often seem in the retinue of orcish settlements. The animals are fast and mean enough to survive among the adolescent orcs while keeping the scavengers and rodents at bay.
Scrasamax
April 14, 2005
    Ideas  ( Lifeforms )
0xp
Orchound - A large canine with tusk like bottom teeth. Orcs bred these dogs to help them in battle by grappling with foes, and dragging them to the ground. Despite their fearsome appearance and loud bark, they are trained not to kill, this is the venue of the warrior, not his hound.
Dragonlordmax
April 7, 2005
    Ideas  ( Items )
0xp
Origami which turns into whatever it is folded to resemble.
Cheka Man
April 7, 2005
    Ideas  ( Locations )
0xp
A place where scratching an itch is seen as highly rude.The problem is, it's full of biting insects.
Scrasamax
April 5, 2005
    Ideas  ( NPCs )
0xp
Goblins originated the idea of meat on a stick. In larger towns, goblin vendors can be seen hawking their wares, a variety of animals skewered and deep fried. Almost always tasty so long as you dont ask too many questions.
Scrasamax
April 5, 2005
    Ideas  ( Locations )
0xp
The heroes stop in a small town ready to restock their traveling supplies and feed for their animals. All of the villagers are starving, and there is no food to be had. If the PCs are quick witted, their noble steeds might be slaughtered for food.
CaptainPenguin
April 3, 2005
    Ideas  ( Society/ Organization )
0xp
A certain culture has a curious pass-time- muscle art.
Muscle artists (who are called by a special name) work hard to sculpt their bodies, trying to become as muscular and buff as possible. The best among muscle artists look almost grotesque in their amazing muscularity, Atlas-like giants with shiny, oiled iron arms and legs.
Alexia
March 31, 2005
    Ideas  ( Plots )
0xp
A group of individuals* gather up and search for, "The rod of Lordly Might." Here's the catch, no just any individual is welcomed. There will be a meeting on sundown* in an old bar. As it is, a war is going on between the Eastern Front, and the Western Front. The bar/tavern is in the middle of both lands.
On the same night of the meeting, there's another meeting with the Red Rose (Eastern) and the Black rose (Western).

Once on the mission, there will be other individuals met and given information... there will not be an easy destiny, but nonetheless and adventure to remember.

***
I used INDIVIDUALS for the fact that you can be any species (just keep away from the elemental and supernatural creatures.). Here are some suggestions: Vampire/ress, Adhiel (Elf), Half-Adhiel (Half-Elf), Orc, Human, Half-Human...
Please do not be: Orc, Troll, Frost/Forest/Urban/Dessert Monsters, Giants, and Titans. Note that you can still be one, just preferably not one.

I used SUNDOWN for a realistic reason (Vamps, Giants, and others meet at night). You don't meet someone who works for the Eastern/Western Kings during the day. I expect some drunks, bar fights, and bloodshed in the story. Mild or no Language is acceptable (unless unexceptable by the MODS).
manfred
March 31, 2005
    Ideas  ( Items )
0xp
The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.

Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.
Anteaus
March 28, 2005
    Ideas  ( Locations )
0xp
A beautiful, green, peaceful pasture land, rolling hills and flesh grass, with boiling mud flats? And steaming geysers? What fun.
CaptainPenguin
March 21, 2005
    Ideas  ( System )
0xp
I have heard (from an Afghan man that I know) that in Afghanistan, they will construct kites, and then tie or tape pieces of glass and shards of pottery to the kite-strings and have "kite-battles", where they try to use the sharp shards on their kite-strings to cut the opponent's strings.
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The Chinese, when attacking a castle or fort, flew kites over the city wall and used the length of string it took to get it there as a measurement to know how far they had to dig a tunnel to get under the wall.
By: Strolen | Visit | UpVote 1xp

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