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Shinigami Apples

       By: Scrasamax

The apples of a certain tree, when allowed to dry on their own, all have the appearance of shriveled human skulls.

Ideas  ( Lifeforms ) | December 13, 2008 | View | UpVote 2xp

Bloody Touch

       By: Wulfhere

People argue about the true form of the beasts known as "Bloodtouches", since they seem to take dozens of forms. Unfortunately, their bite's effect isn't in doubt. Anyone bitten by the bright crimson beasts rapidly loses all hair; their skin color shifts to bloody red. Many people fear those under this curse; villages of blood-skinned outcasts huddle in the wilds.

Ideas  ( Lifeforms ) | November 14, 2008 | View | UpVote 1xp

       By: Cheka Man

A festival once a year where almost everybody gets drunk-indeed on that day it is a religious commandment to get as drunk as possible.

Ideas  ( Plots ) | October 15, 2008 | View | UpVote 0xp

Witness Protection

       By: Cheka Man

A planet (or city, valley ect) where those who enter witness protection can escape old age and death itself, so they can live for centuries without aging-provided they maintain their cover perfectly. If they are outed by anyone or ever utter their true name, they age the number of years they have not aged since the day they entered witness protection (which might mean that they age centuries in seconds and crumble into dust and bone.)

Ideas  ( System ) | September 3, 2008 | View | UpVote 1xp

Magical Loan Sharks

       By: Cheka Man

A group of wizards who will give others temporary magical powers, but the price is high and those who can't pay or won't pay get very badly hurt or even killed.

Ideas  ( NPCs ) | September 1, 2008 | View | UpVote 0xp

Elven Justice

       By: Cheka Man

Elven prison sentences even for small offenses seem very long to humans, but this is not because their rulers are draconian, but because elves live so long that a six year sentence, for example, is like a six week one in human terms.Humans in Elven countries are well advised to behave themselves

Ideas  ( System ) | August 29, 2008 | View | UpVote 0xp

       By: Drackler

The gold hoops and rings that sailors wear are to throw into the sea if there is a storm. These are bribes to the sea gods to let them live through the storm.

Ideas  ( System ) | August 1, 2008 | View | UpVote 4xp

       By: Drackler

Once a year, the king steps down from his throne, and lives as a peasant for one day, the next day is the anniversary of his coronation, and it is celebrated by a reenactment of the ceremony. This is doubly beneficial, firstly, because the people are able to have the grand parade that always precedes the ceremony. Secondly, because the heir to the throne is given a day on the job every year. Although, apparently, the thought has not yet come to one of the kingdoms enemies, the assassination of the king during the renewal coronation would be a moral, as well as a political blow to the kingdom.

Ideas  ( System ) | July 24, 2008 | View | UpVote 1xp

The Bouncing Gallows

       By: Cheka Man

An evil ruler got the idea of mixing a trampoline and a gallows together. As long as the one to be hanged bounces on the rubber trapdoor it won't open, but bouncing gets very tiring after a while.

Ideas  ( Items ) | June 23, 2008 | View | UpVote 1xp

Sleeping Knights

       By: Cheka Man

A rumour of the knights of some powerful king that sleep until danger threatens the kingdom.

The truth is that they were rebels, trying to split the kingdom. Once captured they were put into an enchanted sleep, protected from age and harm, until their aims have been carried out by others in which case they will awaken.

There is a loophole in the spell in that trying to take one of their weapons will also awaken them.

Ideas  ( Lifeforms ) | June 23, 2008 | View | UpVote 1xp

       By: Grey

A world where there is a finite amount of magic present in the world, and it's almost used up. With the winds of magic being weak and unstable, how will nations built on the heavy use of magic survive?

Ideas  ( Locations ) | June 23, 2008 | View | UpVote 1xp

       By: Cheka Man

A dragon who demands to be told stories, if the person cannot comply, he or she becomes a meal for the dragon.

Ideas  ( Lifeforms ) | June 9, 2008 | View | UpVote 0xp

       By: Cheka Man

A land where virgins are immune to magic (although they cannot cast it.)

Ideas  ( System ) | June 8, 2008 | View | UpVote 0xp

       By: Drackler

A world where, instead of aging in years, the people age in knowledge. So, instead of dying once a general age was reached, they die once they achieve a certain amount of knowledge. A man could live forever if he never learned anything, or could die after reading a few choice books. Of course, the knowledge of the land would be regulated, like medical drugs.

Ideas  ( Locations ) | June 3, 2008 | View | UpVote 2xp

The Irongate Mine

       By: Scrasamax

A typical iron ore mine, the Irongate was closed some years ago and the entrance was closed off with a heavy gate of oak and thick iron bands, the Irongate. The mine itself was abandoned because it was a breeding ground for dire rats and many of the miners suffered from giant rodent bites as well as diseases from said bites. The mines are haunted by the ghosts of the men who died in dire rat swarms, adding to the mine's unpleasant character.

Ideas  ( Dungeons ) | May 15, 2008 | View | UpVote 1xp

Blood Wolves

       By: Scrasamax

A loose and ragged band of berzerkers, barbarians, criminals and vagabonds, the Blood Wolves have all come together to a dual purpose. Each of the Wolves are beholden and worship the same patron Little God, the Crimson Slashing Jaw. They are also a semi-cohesive mercenary force for hire. Their rates are low, and their morals are non-existant.

Ideas  ( Society/ Organization ) | May 15, 2008 | View | UpVote 1xp

Northwind Stalkers

       By: Scrasamax

A military organization, the Stalkers are a hunting/mining militia that are known for wearing full body shrouds that easily hide them in snow and other slushy terrain. The lightly armored warriors are known for the speed, stealth, and the vicious wounds inflicted by their hunting hatchets. Many of the Stalkers keep crop-eared warhounds with them, both for hunting, companionship, and in war.

Ideas  ( Society/ Organization ) | May 14, 2008 | View | UpVote 1xp

The Mammoth Handlers

       By: Scrasamax

Most large mammals, such as elephants, rhinos, and their modern ilk are ill-suited for domestication, but that doesnt exclude their use as engines of war. Rather than raise and train the Mammoth from birth, Mammoth Handlers instead capture the wild Mammoths at a young to juvenile age and train them for war. These animals are draped in armor and are unleashed as living war machines against the foes of the Mammoth Tribe.

Ideas  ( NPCs ) | May 14, 2008 | View | UpVote 1xp

       By: Dozus

Gnomes are famous for their festive springtime celebrations. Farm villages will often dye their hens eggs bright colors; with gnomish magic, the chicks that hatch from the eggs have the very same colors. The chickens eventually lose their hues, but the stronger the magic, the longer the color stays. In a gnomish village, one can easily spot the village shaman by his flock of gaily colored fowl.

Ideas  ( Society/ Organization ) | March 25, 2008 | View | UpVote 1xp

The Land of Mad Children

       By: Spark

In the far reaches of a long-lost wilderness, there stands a forgotten town inhabited only by children. Though they appear normal enough, their eyes burn with madness, and they speak in a foreign, archaic tongue. Nearly a millenia ago, a powerful spell had gone awry, or maybe it had succeeded - in any case, it ended up blessing, or cursing, an entire generation of children with agelessness. However, as the centuries passed, the children's parents grew old and died, the buildings of the town crumbled to earth, and even the civilization itself faded into history, becoming lost to time. All that remained were the children, driven mad by the psychological toll of living for hundreds of years beyond their age. In time, most children died, killed off by fighting amongst themselves, while many others were driven to suicide. Only a small handful remain, and they are a strange people indeed.

Ideas  ( Locations ) | January 12, 2008 | View | UpVote 2xp

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The Prisoner's tale

       By: mimic12455

A man is taken in for a crime years ago. Any who ask or willing to listen, he tells a tale of how he ended up in such a position. So far fetched is the story that many believe it to be false. Perhaps the adventurer who came to town would like to listen to the man's tale?

Ideas  ( Plots ) | January 30, 2010 | View | UpVote 3xp


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