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       By: Incarnadine

Stormbound, the ship rolls hard over to once side. All that is not strapped down is tossed violently overboard in a splash of freezing water.

There, on the horizon- a tower. Squat, it stands alone on a tiny island. However, it's the only land in sight, and any more of this ferocious storm will crush the boat to splinters.

Taking shelter within the ornate entryway of the squat tor, the party notes with interest that no signs of life break the silence of the stone tower. As they take another step forward, they realise why.

Traps.

This is the fabled tower of Brenji, a rich merchant who wished none to share his enormous wealth. He constructed this tower to store his gold- trapped and ready for any potential thieves. But the ingenious pitfalls and scything walls are not the only dangers within the silent walls of the building. A guardian, left behind by Brenji, still stalks these very halls.

A rattling hiss echoes somewhere from below...

Encounter  ( Water ) | May 20, 2005 | View | UpVote 1xp

       By: CaptainMayday

When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.

Ideas  ( Items ) | May 18, 2005 | View | UpVote 0xp

       By: Cheka Man

A magic speaking sword of great power-which is also a racist, obnoxious and unpleasent, so much so that those who carry it often *gag* the hilt of it, the taking part, with cloth to shut it up.

Ideas  ( Items ) | May 12, 2005 | View | UpVote 0xp

       By: Cheka Man

You've probebly heard of the real Thomas Hopkins, Witchfinder-General, who hunted down and hanged suspected "witches". What if there was a world/realm where magic was normal, and it was the non-witches and non-wizards who were hunted down and hanged as inferior beings?

Ideas  ( Society/ Organization ) | May 8, 2005 | View | UpVote 0xp

       By: Scrasamax

A race of halflings has lived so long underground that their skin has taken on the color and texture of cauliflower, they are called the Cauliflower or the Mushroom People for their skin and aversion to light.

Ideas  ( Lifeforms ) | May 4, 2005 | View | UpVote 0xp

       By: Scrasamax

The blood of a dragon is vital in the creation of potions of longevity. The liver could used to cure any disease or ailment, while the heart could restore a PC to full and complete health, despite their age, or injury.

Ideas  ( Items ) | April 30, 2005 | View | UpVote 0xp

       By: Priv8eye

A group that wished to be 'ever-living' instead was cursed with 'never-dying'. Thier flesh rotted and fell fromthier bones but still they lived on. Now as skeletons they continue thier quest to remove thier curse. As skeletons they differ in that they do not need controlled or summoned. They are fully fledged NPCs with drives or ideas of thier own. Stabbing and slashing weapons would not affect them.

Ideas  ( NPCs ) | April 28, 2005 | View | UpVote 1xp

       By: Scrasamax

Alchemical Gold - popular in the weapons of the nobility, this allows for gold to be used in their swords and lances without the fear of the metal bending, deforming or otherwise breaking in combat.

Ideas  ( Items ) | April 20, 2005 | View | UpVote 0xp

       By: Mourngrymn

During big fights in the arena or gladitorial ring between two well known or important warriors. When one looses and dies, the crowd throws copper coins into the arena for the slain warrior to take with them on their passage of death. This is to make their passage and afterlife richer and less troubled. It is a sign of respect.

Ideas  ( Society/ Organization ) | April 19, 2005 | View | UpVote 0xp

       By: Scrasamax

Woodrats - In a fantasy realm of cooshee (elven dogs/cats) it is to be expected that there is some sort of elven vermin. These mercurial rats are lightning quick, and are capable of hiding in plain sight. Other than this, they have no special ability.

Ideas  ( Lifeforms ) | April 14, 2005 | View | UpVote 0xp

       By: Scrasamax

Orcela - Also called an Orc-Cat, these robust and semi-feral felines are twice the size of normal house cats and are often seem in the retinue of orcish settlements. The animals are fast and mean enough to survive among the adolescent orcs while keeping the scavengers and rodents at bay.

Ideas  ( Lifeforms ) | April 14, 2005 | View | UpVote 1xp

       By: Scrasamax

Orchound - A large canine with tusk like bottom teeth. Orcs bred these dogs to help them in battle by grappling with foes, and dragging them to the ground. Despite their fearsome appearance and loud bark, they are trained not to kill, this is the venue of the warrior, not his hound.

Ideas  ( Lifeforms ) | April 14, 2005 | View | UpVote 0xp

       By: Dragonlordmax

Origami which turns into whatever it is folded to resemble.

Ideas  ( Items ) | April 7, 2005 | View | UpVote 0xp

       By: Cheka Man

A place where scratching an itch is seen as highly rude.The problem is, it's full of biting insects.

Ideas  ( Locations ) | April 7, 2005 | View | UpVote 0xp

       By: Scrasamax

Goblins originated the idea of meat on a stick. In larger towns, goblin vendors can be seen hawking their wares, a variety of animals skewered and deep fried. Almost always tasty so long as you dont ask too many questions.

Ideas  ( NPCs ) | April 5, 2005 | View | UpVote 0xp

       By: Scrasamax

The heroes stop in a small town ready to restock their traveling supplies and feed for their animals. All of the villagers are starving, and there is no food to be had. If the PCs are quick witted, their noble steeds might be slaughtered for food.

Ideas  ( Locations ) | April 5, 2005 | View | UpVote 0xp

       By: CaptainPenguin

A certain culture has a curious pass-time- muscle art.
Muscle artists (who are called by a special name) work hard to sculpt their bodies, trying to become as muscular and buff as possible. The best among muscle artists look almost grotesque in their amazing muscularity, Atlas-like giants with shiny, oiled iron arms and legs.

Ideas  ( Society/ Organization ) | April 3, 2005 | View | UpVote 0xp

       By: Azza27

The Party has been travelling for two days and havent spotted a thing,suddenly out on the horizon five riders appear,when they get close the group identifies them as orces,the leader is a mean looking one with many scars suddenly he raises his spear.

Encounter  ( Plains ) | April 2, 2005 | View | UpVote 0xp

       By: Alexia

A group of individuals* gather up and search for, "The rod of Lordly Might." Here's the catch, no just any individual is welcomed. There will be a meeting on sundown* in an old bar. As it is, a war is going on between the Eastern Front, and the Western Front. The bar/tavern is in the middle of both lands.
On the same night of the meeting, there's another meeting with the Red Rose (Eastern) and the Black rose (Western).

Once on the mission, there will be other individuals met and given information... there will not be an easy destiny, but nonetheless and adventure to remember.

***
I used INDIVIDUALS for the fact that you can be any species (just keep away from the elemental and supernatural creatures.). Here are some suggestions: Vampire/ress, Adhiel (Elf), Half-Adhiel (Half-Elf), Orc, Human, Half-Human...
Please do not be: Orc, Troll, Frost/Forest/Urban/Dessert Monsters, Giants, and Titans. Note that you can still be one, just preferably not one.

I used SUNDOWN for a realistic reason (Vamps, Giants, and others meet at night). You don't meet someone who works for the Eastern/Western Kings during the day. I expect some drunks, bar fights, and bloodshed in the story. Mild or no Language is acceptable (unless unexceptable by the MODS).

Ideas  ( Plots ) | March 31, 2005 | View | UpVote 0xp

       By: manfred

The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.

Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.

Ideas  ( Items ) | March 31, 2005 | View | UpVote 0xp

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       By: MoonHunter

Believable magic, like ordinary physicis, operates according to some invariable laws that always result in some kind of cost or "bounce back". The grater the magic, the more it should cost the character physically, emotionally, and spiritually.

Ideas  ( System ) | February 8, 2005 | View | UpVote 0xp


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