A PHP Error was encountered

Severity: Notice

Message: Undefined index: user_name

Filename: controllers/ideas.php

Line Number: 207

Strolen's Citadel: 's Idea Listing
Login or register. (You can now login/register with your social networks.)

Footbinding

       By: Moonlake

In ancient China, women bind their feet for cosmetic reasons, resulting in them not able to walk without help and walking in a shuffling gait.

Possibly this can be modified such that people do it for less stupid reasons.

Disclaimer: This is NOT a racist remark since I'm Chinese myself and hence entitled to freely judge Chinese customs. NOT sexist either since I'm female as well.

Ideas  ( System ) | March 7, 2009 | View | UpVote 1xp

A nation of crossdressers

       By: Moonlake

This really comes from an ancient Chinese novel. Imagine during the PCs' travels, they come to a place where the gender roles are completely reversed. What adventures will the PCs encounter in such a place?

Ideas  ( Plots ) | March 7, 2009 | View | UpVote 1xp

Malleable Sentient Weapon

       By: Moonlake

A sentiment weapon that is very impressionable in terms of what is right and wrong, akin to a child. Currently, being ownerless, it is not very powerful. However, once it has found an owner, it can provide significant boosts to the wielder in an area or areas the wielder most desire. What adventures will this sentiment weapon go through? How will it develop itself in terms of power and personality?

Ideas  ( Plots ) | February 8, 2009 | View | UpVote 1xp

Total Ideas (3)



Main Idea Page




Join Now!!





Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0172
  BENCHMARKS  
Loading Time: Base Classes  0.0090
Code  0.0172
Controller Execution Time ( Ideas / Author )  0.1139
Total Execution Time  0.1230
  GET DATA  
$_GET['action']   lockmor
  MEMORY USAGE  
5,915,888 bytes
  POST DATA  
No POST data exists
  URI STRING  
ideas/author/Moonlake
  CLASS/METHOD  
ideas/author
  DATABASE:  strolen_lockmor   QUERIES: 20  (Hide)
0.0001  
        SELECT cat_id
cat_title
        FROM lockmor_idea_cats 
0.0003  
                SELECT id_member
                FROM smf_members
                WHERE member_name 
'Moonlake' 
0.0003   SELECT `idea_id`, `idea_author`, `idea_type_id`, `idea_parent`, `idea_title`, `idea_text`, `idea_date`, `idea_cond`, `idea_xp`, `member_name`, `ip`
FROM (`lockmor_ideas`)
JOIN `smf_membersON `id_member` = `idea_author`
WHERE `idea_cond` =  '1'
AND `idea_author` =  '3435'
ORDER BY `idea_dateDESC
LIMIT 20 
0.0002   SELECT id_member FROM smf_members WHERE member_name 'Moonlake' 
0.0001   SELECT COUNT(*) AS `numrows`
FROM (`lockmor_ideas`)
WHERE `idea_cond` =  '1'
AND `idea_author` =  '3435' 
0.0001   SELECT `cat_description`, `cat_parent_id`, `cat_count`, `cat_title`, `cat_page_title`, `cat_id`
FROM (`lockmor_idea_cats`)
WHERE `cat_parent_id` =  '0'
ORDER BY `cat_titleasc 
0.0000   SELECT id_member FROM smf_members WHERE member_name 'Moonlake' 
0.0000   SELECT COUNT(*) AS `numrows`
FROM (`lockmor_ideas`)
WHERE `idea_cond` =  '1'
AND `idea_author` =  '3435' 
0.0000   SELECT id_member FROM smf_members WHERE member_name 'Moonlake' 
0.0002   SELECT count(*) as total, `idea_parent`
FROM (`lockmor_ideas`)
WHERE `idea_author` =  '3435'
GROUP BY `idea_parent
0.0001   SELECT `cat_description`, `cat_parent_id`, `cat_count`, `cat_title`, `cat_page_title`, `cat_id`
FROM (`lockmor_idea_cats`)
WHERE `cat_parent_id` =  '4'
ORDER BY `cat_titleasc 
0.0000   SELECT `cat_description`, `cat_parent_id`, `cat_count`, `cat_title`, `cat_page_title`, `cat_id`
FROM (`lockmor_idea_cats`)
WHERE `cat_parent_id` =  '2'
ORDER BY `cat_titleasc 
0.0000   SELECT `cat_description`, `cat_parent_id`, `cat_count`, `cat_title`, `cat_page_title`, `cat_id`
FROM (`lockmor_idea_cats`)
WHERE `cat_parent_id` =  '3'
ORDER BY `cat_titleasc 
0.0000   SELECT `cat_description`, `cat_parent_id`, `cat_count`, `cat_title`, `cat_page_title`, `cat_id`
FROM (`lockmor_idea_cats`)
WHERE `cat_parent_id` =  '1'
ORDER BY `cat_titleasc 
0.0000   SELECT `cat_description`, `cat_parent_id`, `cat_count`, `cat_title`, `cat_page_title`, `cat_id`
FROM (`lockmor_idea_cats`)
WHERE `cat_parent_id` =  '5'
ORDER BY `cat_titleasc 
0.0024   SELECT `idea_id`, `idea_author`, `idea_type_id`, `idea_parent`, `idea_title`, `idea_text`, `idea_date`, `idea_cond`, `idea_xp`, `member_name`, `ip`
FROM (`lockmor_ideas`)
JOIN `smf_membersON `id_member` = `idea_author`
ORDER BY  RAND()
LIMIT 1 
0.0000  
        SELECT cat_id
cat_title
        FROM lockmor_idea_cats 
0.0001   SELECT `banner_link`, `banner_graphic`
FROM (`lockmor_banner`)
ORDER BY  RAND()
LIMIT 1 
0.0022   SELECT `idea_id`, `idea_author`, `idea_type_id`, `idea_parent`, `idea_title`, `idea_text`, `idea_date`, `idea_cond`, `idea_xp`, `member_name`, `ip`
FROM (`lockmor_ideas`)
JOIN `smf_membersON `id_member` = `idea_author`
ORDER BY  RAND()
LIMIT 1 
0.0000  
        SELECT cat_id
cat_title
        FROM lockmor_idea_cats 
  HTTP HEADERS  (Show)
  SESSION DATA  (Show)
  CONFIG VARIABLES  (Show)