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Strolen's Citadel: 's Idea Listing
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Michael Jotne Slayer
February 15, 2011
    Encounter  ( Water )
3xp
In the harbour of a major city a large and terrifying ship made of human nails docks. Nobody seems to inhabit this ominous vessel, someone needs to go on board and unveil the mystery. In comes the PCs.
Michael Jotne Slayer
February 15, 2011
    Ideas  ( Lifeforms )
4xp
A furry animal with human eyes and a trunk that devour dreams and nightmares.
Michael Jotne Slayer
February 15, 2011
    Ideas  ( System )
5xp
It is possible to buy magical abilities. The process is very dangerous though, involving chemicals, rituals and surgery possibly leaving the aspiring mage insane, retarded or scarred for life.
Michael Jotne Slayer
February 15, 2011
    Encounter  ( Forest/ Jungle )
3xp
The road has never been more than an overgrown mud track, little travelled and little cared for, petered out to nothing more than a flattened earthen line, barely distinguishable from the rest of the landscape. The soil is dark and fecund and dark oaks stand like sentinels at the forest edge, their branches high and leafy. From them hang grizzly human bones, skulls and shiny precious stones. Who put these strange totems there? Are they warnings? Do the PCs dare to take the stones?
Michael Jotne Slayer
February 15, 2011
    Encounter  ( City/ Ruin )
3xp
A circus is in town and while parading down the main street the animals suddenly break free from the cages. After surviving and assisting during the breakout the PCs are hired to help with the investigation. Who did this and why?
Michael Jotne Slayer
February 15, 2011
    Encounter  ( Any )
5xp
The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.
Michael Jotne Slayer
February 15, 2011
    Encounter  ( Tundra/ Artic )
5xp
All magic is suddenly gone. No mage can sling sorcery anymore. This upsets all empires and civilizations. It is soon discovered though, trough the combined work of mystics, scholars and dreams, that all the magic has been drawn into a single orb in a vast tower located at one of the poles. Whoever gets there first wins the greatest price in history, access to all the magic in the world. But who owns the tower?
Michael Jotne Slayer
February 15, 2011
    Encounter  ( Forest/ Jungle )
4xp
The PCs see a large oak tree, a curious species of yellow and black butterflies swarm around it. Upon further inspection they find that the tree is hollow and that there is an underground cave in it from which the butterflies appear. Will they inspect this strange cave?
Michael Jotne Slayer
February 15, 2011
    Encounter  ( Swamp )
3xp
The PCs see a large collection of urns in a pool of swamp water. All the urns are lidded and seem very old, what do they contain?
Michael Jotne Slayer
December 3, 2007
    Ideas  ( Plots )
0xp
The PC's stumble upon a village strangely devoid of life and activity, but they get the feeling they're being watched.
Michael Jotne Slayer
October 24, 2007
    Ideas  ( Plots )
3xp
A noble claims that a stranger did not enter the town by any normal means, but trough his mirror. The man in question is ravening mad and mutters on about vast halls connecting all the mirrors in the world.
Michael Jotne Slayer
October 22, 2007
    Ideas  ( Plots )
1xp
A certain type of toads, only found in the bleak swamps of Mournmist start falling on the city where the PC's are, like rain. Why?
Michael Jotne Slayer
July 2, 2006
    Ideas  ( Plots )
1xp
The heroes are travelling the great seas by ship. One night when the seas are calm and everything seems fine their vessel is eaten by a great whale. The end? No. They wake in the belly of the animal, it is like a great cave. Full of wrecked ships and strange things to be discovered. Will they make it out alive?
Michael Jotne Slayer
June 27, 2006
    Ideas  ( Articles )
1xp
Under the sewers of a large town ancient burial chambers are discovered. If the PCs investigate they fill find that a pale white flowers grows amongst the graves, in the dark.
How do they survive without light? What is their origin? Why in a burial chamber and not just in any old cave?
Can they be sold or do they have any special quality at all? It is up to the PCs to discover.
Michael Jotne Slayer
June 15, 2006
    Ideas  ( Plots )
0xp
The members of the party has unknowingly been infected by a mysterious plague and have been spreading the virus for quite some time now while adventuring. They start to hear rumors of all the cities in quarantine after they travelled trough. Will they discover the source of this? Will people start to avoid them, try to kill them?
Michael Jotne Slayer
June 15, 2006
    Ideas  ( Dungeons )
0xp
The greatest tree in the woods has a secret, there is a dungeon under it made from the intricate web of roots. What creatures could reside here? What secrets will the PCs uncover?
Michael Jotne Slayer
June 15, 2006
    Ideas  ( Plots )
1xp
A city the heroes visit is in a crisis, the king and queen are getting a divorce. Who shall rule? The inhabitants of the city take sides by tying a red or blue ribbon to their swords, sticks etc. Whose side will the Pcs take?
Michael Jotne Slayer
June 15, 2006
    Ideas  ( Plots )
0xp
A plague is spreading trough the lands, the plague is actually an old woman carrying a stick. She walks from farm to farm spreading the plague. Can the PCs stop her without getting infected.
Michael Jotne Slayer
June 4, 2005
    Ideas  ( Plots )
0xp
The party wakes up in an inn around a table with wine goblets near at hand. They have forgotten all that happened the last day. As they seek to find the truth they come in contact with a man that gives them a job which pays quite nicely.
When they have finished with this rather dubious assignment they are invited to dinner by the the man...
Deja Wu?
Michael Jotne Slayer
June 4, 2005
    Ideas  ( Plots )
0xp
The PCs are sent with a diplomat to another country to protect him and do his bidding. There may be some espionage, rescuing, downright bullying, etc. Could make a nice medieval, special operations background.
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Total Ideas (44)



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The gods hate mages. Upstarts who wield magic without reverence for the gods. So they refuse to allow their clerics to heal mages.
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