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Have a large room that elevates either up or down when triggering a trap. The floor can bring the players to new levels, where a mighty beast roams, or the floor flattens the players into the ceiling or drop into a pit of lava.
Ideas ( Dungeons ) | March 8, 2005 |
A beautiful, green, peaceful pasture land, rolling hills and flesh grass, with boiling mud flats? And steaming geysers? What fun.
Ideas ( Locations ) | March 28, 2005 |