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Strolen's Citadel: 's Idea Listing
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Upside-down rank structure

       By: Cheka Man

An army and navy who work in the same way as others except their rank titles are upside-down. So people start as full generals and those with the rank of private command armies.

Encounter  ( Any ) | December 14, 2013 | View | UpVote 3xp

       By: Cheka Man

In a deeply unsettled world, much of it anarchistic or ruled by murderous gangs, a group have adopted the armour, weapons and discipline of an army of the distant past.

Encounter  ( Any ) | June 30, 2013 | View | UpVote 4xp

Justified Curses

       By: Cheka Man

Magical curses are rarely cast, as if cast on someone for fun or purely maliciously and the person cursed has not done something seriously wrong, it tends to ricochet back on the curser. Therefore the few who do get cursed are shunned by most people as genuinely guilty,and few will help them.

Ideas  ( Articles ) | February 6, 2013 | View | UpVote 5xp

       By: Cheka Man

A country where noone can be executed whilst telling a story provided it's reasonably interesting.

Ideas  ( System ) | June 12, 2012 | View | UpVote 4xp

Magical Wedding

       By: Cheka Man

The words of a wedding vow contain a strong love spell which enchants both the people who says it, so they will allways be deeply in love with each other.

Ideas  ( Articles ) | May 6, 2012 | View | UpVote 5xp

PCs as a disliked race

       By: Cheka Man

Have the PCs rping Orcs or Goblins or some other race that normally exists only as things to cut up with swords.

Ideas  ( Plots ) | March 28, 2012 | View | UpVote 3xp

Possession Problem

       By: Cheka Man

If you possess someone, you have an hour to get back to your own body or your thoughts will be overwritten by that of the orginal person

Ideas  ( System ) | January 10, 2012 | View | UpVote 3xp

Magic is like alcohol

       By: Cheka Man

Magic is like alcohol, the more that is used, the more it causes a hangover later on and the less judgement one has when using it. If one waits a while after casting a spell, things "detoxify." A cantrip or two is like a sip of weak beer, whilst a large creation spell is like a bottle of vodka. Cast something too big and you can die from magic intoxication.

Ideas  ( System ) | September 24, 2011 | View | UpVote 3xp

       By: Cheka Man

For the people of Kuboloth, hell is not in the depths of the earth but in the cold of the windy air;heaven is in the warmth of the earth, lit by glowing jewels.

Ideas  ( System ) | March 8, 2011 | View | UpVote 6xp

Scarying halfling children

       By: Cheka Man

Little halflings are told that if they don't behave, a demon called Santa Claus from a hell of ice will kidnap them and force them to toil making toys.

Ideas  ( Articles ) | December 11, 2010 | View | UpVote 2xp

Magic Day

       By: Cheka Man

Magic is impossible except for a handful of days in the year, when those with the knowledge become hugely powerful.

Ideas  ( System ) | October 3, 2010 | View | UpVote 2xp

For Good and Evil

       By: Cheka Man

A magical stave with two distinct uses. One end is a healing stick, which can heal some quite serious diseases, the other half can be used to inflict those diseases on other people.

Ideas  ( Items ) | January 11, 2010 | View | UpVote 5xp

Mirror Corpse

       By: Cheka Man

In a room the PCs find a decomposing body half in and half out of a mirror, the result of an attemp to create a [Mirror Golem] that went horribly wrong.

Ideas  ( Dungeons ) | December 17, 2009 | View | UpVote 4xp

Godly Power

       By: Cheka Man

The more you dominate your life to a god or goddess, the more you gain magical powers from him or her, but the big stuff does not come easily. Most worshippers have only the weakest of spells.

Ideas  ( System ) | August 26, 2009 | View | UpVote 3xp

Fire Fire

       By: Cheka Man

The PCs accidently start a fire and are caught by the local law enforcement. Since it was accidental, the punishment for the PCs is to fight the fire. Providing they can put it out before it burns down the town, they will not face any further punishment.

Ideas  ( Plots ) | June 16, 2009 | View | UpVote 3xp

       By: Cheka Man

What if casting magic changed (for a few hours or days depending on the strength of the spell) the colour of the skin of the spellcaster? It could lead sadly to a very racist world to rp in.

Encounter  ( Any ) | June 2, 2009 | View | UpVote 6xp

Traitor Weapon

       By: Cheka Man

A magical weapon which the third time it is used will turn on it\'s owner, killing or badly wounding him or her.

Ideas  ( Items ) | March 14, 2009 | View | UpVote 0xp

Healing potion with side effects.

       By: Cheka Man

A healing potion which if drank by males (or women in male clothing) causes a short term (1 d6 hours) urge to dress in girl's clothing due to the high levels of estrogen in it.

Ideas  ( Items ) | February 27, 2009 | View | UpVote 0xp

A haunting with a difference.

       By: Cheka Man

A ghost is haunting someone with a secret-it\'s not that he murdered the person that became a ghost, it\'s that he went into hiding with a new identity to avoid being murdered, whilst the ghost wants him to join her in the afterlife. The ghost is getting stronger and more dangerous each day. Enter the PCs.

Ideas  ( Plots ) | January 28, 2009 | View | UpVote 1xp

Crossdressing Orc

       By: Cheka Man

An orc male who dislikes the hard warrior life, has disguised himself as an orc female and is learning how to become a Shaman. If uncovered as a male, his fellow orcs will be disgusted enough to kill him.

Ideas  ( NPCs ) | January 28, 2009 | View | UpVote 1xp

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Total Ideas (61)



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       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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