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Therafter / Re: Therafter Out of Game Discussion
« Last post by valadaar on January 30, 2015, 12:43:27 PM »

Carnegie has worked briefly with Doc, so she is familiar with him.  He's old enough that even Asha has heard of him in Stonehammer.

Mr. Creed is well known to Anya, though he has only recently moved to Redtower from one of the other sub-communities of Kenebac, partly to cover the unfortunate Qwell's shift.  The Major has other plans for him.

RP / Re: Guardians of the Citadel
« Last post by Murometz on January 30, 2015, 10:48:24 AM »

Mystic dipped his toe into the murky waters of the pool surrounding the cave. What did that water-elementalist Celsia mention? Something about the water being befouled? Several bubbles of methane or gods knew what, "plopped" up around his toe, mocking up.
RP / Re: Guardians of the Citadel
« Last post by Murometz on January 30, 2015, 10:43:25 AM »
And with that outburst by the usually calm and sedate thief, Mystic's fate was sealed...

Off to the monastery they went. Only Celsia paused in momentary indecision (ooc: in case you want to follow Myst, SnO, up to you, post already :P)

They travelled in near silence each lost inside their own thoughts. Gyma could not get his nose out of his new spell book. This was a new look for the loquacious academic. He was quiet.

The swamp at one point gave way to peat bog and then hours later to a crunchy, semi-dry, lichen field stretching in every direction. Gnarled, twisted trees, seemingly devoid of life, spider-webbed this newish landscape. Later still the ground became moist once more. At last they spied their destination. It began to drizzle much to Lianterie's chagrin.

A huge edifice of gray-green stone, alarmingly spartan and rectangular, rose amidst the forbidding flatness a half mile away. From its core rose an additional stone tower, as bland as its base.

As they approached, they noticed something else. Well before the monastery, sitting upon the bleak expanse was a giant stone head, swathed in a layer of lavender lichen. Eight feet tall, and equally wide, the sculpture was of a human-ish face, eyes closed, mouth closed, lip corners slightly upturned as if mildly amused by some ancient private anecdote.

More disturbingly, several bodies lay strewn haphazardly upon the ground, beside the giant head. Monks by the looks of their clothes. Three corpses all bloody and mangled. Monks fighting monks, Tusserk quickly ascertained by casually studying the injuries to the bodies. Welts, horrible bruising, abrasions, broken bones...

A murder of crows rose cawing from the corpses at their approach, annoyed at the interruption to their feast.

The monastery was only a few hundred yards away.

Lianterie's adorable carrot-colored brows scrunched up anew. More distractions. Issues at the monastery apparently too. Blast the d**n professor and his s**tty, depressing world.
OCC / Re: Guardians of the Citadel OOC
« Last post by Murometz on January 30, 2015, 10:30:08 AM »
Emotional Val!!! Love it.
Links / Re: Micro Maps
« Last post by Dozus on January 30, 2015, 10:10:01 AM »
Suzod likes this! Some of these remind me of maps I'd draw in middle school, and thus I'm also reminded that those aren't all bad ideas.
Links / Micro Maps
« Last post by MysticMoon on January 30, 2015, 09:37:44 AM »

Some pretty creative maps on things like 3x5 cards and post-it notes.
OCC / Re: Guardians of the Citadel OOC
« Last post by valadaar on January 30, 2015, 07:01:12 AM »
As an fyi, this emotion is entirely in game. Real valadaar can go either way on this :)
I've already futsed around with the magic system of DnD, and am considering making the cycles cause an increase in ambient magic, and considering what that should entail. I going to have to run a placeholder series of games till I get this very ambitious project totally ready
Greetings Traveler / Re: Say hello and remember my name!
« Last post by Aramax on January 30, 2015, 06:33:14 AM »
I can learn from my many mistakes and view it under a mature light. I really don't expect anything from here other than a place to grow and keep in mind the realities of being a good Strolenite. Take lessons from the great writers here and relax and enjoy what it is and not how I want it to be.I understand I burned a lot of bridges and I'm just going to have to deal with that.My other main internet distraction is cut off to me due to it requiring money.Also my new campaign is causing me to focus my creativity more toward RP than miniatures. It will all take time.At this point Time is all I'm asking for.
RP / Re: Guardians of the Citadel
« Last post by valadaar on January 30, 2015, 05:04:53 AM »
"Really, okay, okay." said Valadaar, his face red, "@!#$ him then. We can get his statue later, or soup, or chopped up pieces later. This is just a game, and he can roll up a new character.  You're throwing up reason after reason, but its the same answer - His stupid fault - @!#$ him."

"Well its not, its MINE. I gave him that @!#$ing ax. He's no druggie - that @!#$ing ax was cursed, and he failed his @!#$ing saving throw, and now @!#$ him right?"

"Okay then, @!#$ it. We go to the monastery. We live a little longer, but I hope you can live with yourselves." 

He was crying now, though it was unclear if it was sadness or frustration.

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