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Moderated Freeform / Re: [Wilderlands] Chapter One: Hunters and the Hunted
« Last post by Wulfhere on June 14, 2013, 01:36:34 PM »At the Stronghold’s Gates
Four household guards surrounded Therdamin and the doctor, the crimson velvet of the soldiers’ jazeraints resplendent with embroidered golden androsphinxes. Visibly uncomfortable in the early evening heat, each carried a bared tulwar and bright-painted buckler. Recurved bows hung in ornate cases at their sides.
Behind them followed a pair of burly hobgoblin torch bearers, each wearing a large wicker backpack in case the doctor wished to purchase something while in the town.
Doctor Dreimond rode a well-proportioned black saqlawiya, a high-stepping beast inclined to nip anyone who failed to respect its foul temper. For Therdamin, he had chosen an older Abbayan mare, a sedate creature more suited to the scholar’s limited riding experience. The horses’ magnificent trappings made Therdamin feel as if he were the hero of a children’s tale, setting forth to right wrongs and crush wicked giants.
The doctor continued describing the town’s social structure as they rode beneath the stronghold’s massive gates. “We must ensure that the common folk understand that the Shah’s might protects us. That is why I insisted that we ride while others walk: This shows that you are my guest and that together we enjoy the favor of His Serene Eminence. Otherwise, plotters and subversives would seek us as allies or the enemies of the Shah would see us as potential pawns. There is no danger in this town that we cannot overcome, save the terrible displeasure of its ruler.”
The beggars and petitioners that had collected before the gates scattered as the party marched past them, each kneeling and groveling as the horses passed. The party’s path then wound past the opulent stone mansions of powerful merchants and noblemen (notably clear of beggars, as the merchants’ guards were more likely to dispense cudgel blows than largesse), and past the grim shrine of Armadad Bog, Viridistan’s harsh patron god.
As they rode down the sloped streets into the lower town, cobblestones were replaced by rutted tracks, dust, and sand. They passed a group of wind-worn statues along the side of the road, figures of men and women with arms raised to ward off invisible foes and looks of terror on their stone faces. Valnetor’s voice was hushed as he explained that the Shah ordered that these victims remain in place lest the region’s legendary archmage seek out more examples to illustrate the price of arousing his anger.
The lower town was more lively, as folk who had sheltered the day’s hottest hours came out to complete their business before darkness set in. One of the guards gestured to the riders, pointing out the alley in which the murdered handmaiden had been found.
After a brief discussion with Valadaar and Perception checks of 12, 23, and 7…
As the guards warily scanned the alley’s exits, Therdamin dismounted and examined the murder scene. Skilled in the healing arts, the dwarf immediately noted that there was hardly any blood spilled: Considering the gruesome description offered by the unfortunate guards who had recovered Zahra’s body, there was no way that the handmaiden could have been killed in this place. This grim alley was merely a convenient place to dump her body.
Glancing at the dismal shanties that surrounded him, he guessed that the killer had hoped the girl’s body would never be found, that the downtrodden folk dwelling here would hide her remains rather than risk being questioned by the Shah’s torturers. It was only foolish luck that the palace guards had learned of it.
Examining a length of bloodstained, ragged cloth lying amid the filth, Therdamin made out part of an androsphinx. This had been once one of the hanging tapestries that adorned the palace walls! The cloth was torn and punctured, savagely rent by some sort of bladed weapons. Beneath the cloth lay a tiny ceramic vial, of the sort that often held scented oils and potions. It was empty.
A barely-perceptible noise caught Therdamin’s attention, causing him to look up from his examination of the vial. He was not alone in the alley! A rangy, feral cat glared balefully at him from a trash heap a few yards away, making faint hacking noises and twitching unnaturally as it drew closer. Suddenly, the afflicted creature leapt upon the scholar, viciously biting and clawing!
A Golden Trident post coming very soon!
Four household guards surrounded Therdamin and the doctor, the crimson velvet of the soldiers’ jazeraints resplendent with embroidered golden androsphinxes. Visibly uncomfortable in the early evening heat, each carried a bared tulwar and bright-painted buckler. Recurved bows hung in ornate cases at their sides.
Behind them followed a pair of burly hobgoblin torch bearers, each wearing a large wicker backpack in case the doctor wished to purchase something while in the town.
Doctor Dreimond rode a well-proportioned black saqlawiya, a high-stepping beast inclined to nip anyone who failed to respect its foul temper. For Therdamin, he had chosen an older Abbayan mare, a sedate creature more suited to the scholar’s limited riding experience. The horses’ magnificent trappings made Therdamin feel as if he were the hero of a children’s tale, setting forth to right wrongs and crush wicked giants.
The doctor continued describing the town’s social structure as they rode beneath the stronghold’s massive gates. “We must ensure that the common folk understand that the Shah’s might protects us. That is why I insisted that we ride while others walk: This shows that you are my guest and that together we enjoy the favor of His Serene Eminence. Otherwise, plotters and subversives would seek us as allies or the enemies of the Shah would see us as potential pawns. There is no danger in this town that we cannot overcome, save the terrible displeasure of its ruler.”
The beggars and petitioners that had collected before the gates scattered as the party marched past them, each kneeling and groveling as the horses passed. The party’s path then wound past the opulent stone mansions of powerful merchants and noblemen (notably clear of beggars, as the merchants’ guards were more likely to dispense cudgel blows than largesse), and past the grim shrine of Armadad Bog, Viridistan’s harsh patron god.
As they rode down the sloped streets into the lower town, cobblestones were replaced by rutted tracks, dust, and sand. They passed a group of wind-worn statues along the side of the road, figures of men and women with arms raised to ward off invisible foes and looks of terror on their stone faces. Valnetor’s voice was hushed as he explained that the Shah ordered that these victims remain in place lest the region’s legendary archmage seek out more examples to illustrate the price of arousing his anger.
The lower town was more lively, as folk who had sheltered the day’s hottest hours came out to complete their business before darkness set in. One of the guards gestured to the riders, pointing out the alley in which the murdered handmaiden had been found.
After a brief discussion with Valadaar and Perception checks of 12, 23, and 7…
As the guards warily scanned the alley’s exits, Therdamin dismounted and examined the murder scene. Skilled in the healing arts, the dwarf immediately noted that there was hardly any blood spilled: Considering the gruesome description offered by the unfortunate guards who had recovered Zahra’s body, there was no way that the handmaiden could have been killed in this place. This grim alley was merely a convenient place to dump her body.
Glancing at the dismal shanties that surrounded him, he guessed that the killer had hoped the girl’s body would never be found, that the downtrodden folk dwelling here would hide her remains rather than risk being questioned by the Shah’s torturers. It was only foolish luck that the palace guards had learned of it.
Examining a length of bloodstained, ragged cloth lying amid the filth, Therdamin made out part of an androsphinx. This had been once one of the hanging tapestries that adorned the palace walls! The cloth was torn and punctured, savagely rent by some sort of bladed weapons. Beneath the cloth lay a tiny ceramic vial, of the sort that often held scented oils and potions. It was empty.
A barely-perceptible noise caught Therdamin’s attention, causing him to look up from his examination of the vial. He was not alone in the alley! A rangy, feral cat glared balefully at him from a trash heap a few yards away, making faint hacking noises and twitching unnaturally as it drew closer. Suddenly, the afflicted creature leapt upon the scholar, viciously biting and clawing!
A Golden Trident post coming very soon!

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