llamaenterhear

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71
Sagely Advice / Re: Minons
« Last post by EchoMirage on December 21, 2016, 03:51:55 AM »
A group of imps, each with a set of low-level demonic powers that, were they to work together, would make them a formidable unit. The current state of things is that they bicker, and fluctuate between adoration for their master, and resentment/fear of him.

A bunch of uplifted animals, ranging from raccoon to bear. Recently brought to sapience, they are loyal, but immature.

Igors. Each sewn together differently. Misshapen, but devious and crafty. They can re-assemble each other with time, and sufficient thread. A confrontation may cost you arm and leg (and see those used against you). Medical professionals and researchers may have an easier time negotiating with them.

The bad guy's many kids (he's quite charismatic, and managed to lay many different creatures). Sibling rivalry and stuff. Evil is a family-run business, with family values.
72
Sagely Advice / Re: Minons
« Last post by Aramax on December 20, 2016, 05:40:46 PM »
Hobgoblins that fight in formation allowing them AoO on anyone that melees another in the formation

PS great idea for a thread val :thumbup: :thumbup: :thumbup:
73
Sagely Advice / Minons
« Last post by valadaar on December 19, 2016, 12:27:14 PM »
Object: Create a small group of Minions for a low-level Villain/Villain Lieutenant.  Ideally using beings already here on the site. Something more interesting then a gang of goblins, zombies.  If it _is_ a group of goblins/zombies, then there needs to be something unusual about them to make them interesting.  These folks should be fairly low powered - not strong enough to take center stage.

To Start:


1. A unit of Dokoren dwarves that are honor-bound to serve the Villain unto death. It could be as simple as forged orders from a superior or something else they would rather not discuss. Potentially they could turned against the villain if presented with proof of  malfeasance. - https://strolen.com/viewing/Dokoren_-_The_People_of_Legacy_-_A_new_take_on_Dwarves

2. A trio of Gargoyles who continually insult and fight with one another. They are good killers, but so easily get distracted.


74
Setting Forge / Re: Sanctum - A World Beyond its Fate
« Last post by valadaar on December 19, 2016, 12:17:02 PM »
This is an amazing amount of work here. I am in awe.
75
Cosmic Pluralism / Re: Cosmic Era Progress Log
« Last post by Scrasamax on December 17, 2016, 11:41:54 AM »
I have thought about this some, now that I have words moving again, and the answer is complex and paradoxical.

For me its worth noting that everyone here on the Citadel is looking at the Cosmic Era from the backstage side, not the audience side. It is also a work in progress, and is in no way a finalized, polished, or collated product ready to be picked up and read/used/watched. I don't want to shape your feedback to what I'm writing, because that's not what I am wanting to shape. If I am trying to elicit a certain type of feedback I'm basically doing this for the wrong reason.

So I want your honest feedback, your critical feedback, about what looks good and what looks like s**t. I also want you to know that I am absolute s**t about accepting critical feedback and take it poorly. That being said, I am aware of it, and try to take it as intended and not the way it comes across to me.

Because sometimes my instinctive rebuttal to critical feedback boils down to 'Godd**n it, I don't @!#$ing work for you, you don't write me a paycheck, but you make more demands of my writing than my godd**n boss at works expects from me on my job there, and there I deal with chemicals, electricity, machines, and s**t that can literally @!#$ing explode'.

And that is kneejerk, instinctive, and wrong. And I know it's wrong, and I sit on that until it goes away. Because if you weren't interested, or didn't care about what I was writing, you wouldn't give critical or constructive feedback.

So the honest answer is for me to swallow my writer's pride and thank you for the critical feedback, but to ask you for more on the constructive side.

Yes, I know there are problems with the setting, and there are things that have needed to be changed, and have been changed. Some of them are little, others not so much. What started as playing with all the toys in the toybox 80s nostalgia is shaking out into it's more condensed form.

Summon magic, alien invaders, etc, are out, and no longer canon to the setting. I think you will support this.
76
Citadel Tavern / Re: Belly up to the bar
« Last post by Roack on December 14, 2016, 03:15:12 AM »
Yay! I'm thrilled - as I'm sure we all are - that you're doing better. Still here if you need any support, though. Sometimes it's tough to sort through the aftermath of that level of s**t.
77
OOC, Starters and Questions / Re: The Vizier's Vengeance (Dungeon Keeper)
« Last post by Dozus on December 13, 2016, 02:07:49 PM »
While we understand you have dad responsibilities and dad jokes to dispense, by being one of the instigators behind this RP idea, you are now morally obliged to find us a good third player!   :thumbup:
As Muro's vapenbroder, I take up his shield and task. I shall seek the player!
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OOC, Starters and Questions / Re: The Vizier's Vengeance (Dungeon Keeper)
« Last post by EchoMirage on December 13, 2016, 01:11:38 PM »
While we understand you have dad responsibilities and dad jokes to dispense, by being one of the instigators behind this RP idea, you are now morally obliged to find us a good third player!   :thumbup:
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OOC, Starters and Questions / Re: The Vizier's Vengeance (Dungeon Keeper)
« Last post by Murometz on December 13, 2016, 10:44:13 AM »
Yeah...sigh. Sorry, play without me, swamped and will continue to be through the holidays. :(
80
Sagely Advice / Re: Getting stuck with baby names
« Last post by Aramax on December 13, 2016, 08:28:52 AM »
......amazing what gets posted to the internet...............
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