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61
Therafter / Re: Old School
« Last post by valadaar on August 13, 2014, 02:32:28 PM »
The creature didn't seem to react to Marcus's charge, apart from a half-hearted snap of its jaws as Marcus managed to make contact.  Grabbing the thing, it was slowed down significantly.  None of Tilly's crew fired at the thing for fear of hittng Marcus.


There are Grapple rules. Your CMB (Combat manuver bonus) is your BAB (2) + Strength bonus (5), or 7, so your roll is 17.

The thing has a CMD of 7, amazingly enough, so you _just_ hit.

However, since you don't have Improved Grapple, you grant it an Attack of Opportunity, which it missed.

You do not cause any damage to it this round, though next round you could attempt to do so if it does not throw off the grappel.  Other than that:

Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple.






62
Therafter / Re: Old School
« Last post by Marcus Anthony Sauvage on August 13, 2014, 01:40:33 PM »
Marcus smiled. People could be annoying at times and bothersome, but an enemy... an enemy is simple and clear. The enemy doesn't play games, an enemy simply goes for the kill. And in that regard, robots made the best kind of enemies.

But people needed him. And so he sprung into action. His comrades were shooting it, but that seemed to have not much of an affect on the beastie. Perhaps something more direct would.

Marcus yelled, something more to encourage himself than to discourage it, and did something that in hindsight was probably very stupid. He dropped his weapons, his axe and Qwell's rifle thudding as they hit the ground, and ran at the beast and tackled it.

Not quite sure if this counts as a bull rush or a grapple attempt, or even what modifiers I get. So I just rolled a d20 and got a 10.
63
Therafter / Re: Therafter Out of Game Discussion
« Last post by valadaar on August 13, 2014, 01:25:05 PM »
Caesar, why no postage?
64
Therafter / Re: Old School
« Last post by Carnegie H. Roberts on August 13, 2014, 11:12:27 AM »
Another shot, another miss. She was a hunter after all, used to kill animals, but this... She wasn't even sure what this was. Why would someone create something like this, and who would be able to... It was enough to unnerve her.

Last time I'm using that bloody chatroller. It's always seeded on the low side.
65
Therafter / Re: Anya Reynolds
« Last post by valadaar on August 13, 2014, 11:12:21 AM »
Take a look at the Equipment thread here

http://strolen.com/guild/index.php/topic,6464.0.html

if there is something not covered by pathfinder or the fallout links, let me know/
66
Therafter / Re: Old School
« Last post by valadaar on August 13, 2014, 11:08:33 AM »
The bullets slammed home, ripping off more organic bits and denting the metal ones.  Smoke began billowing out from its back, aweful acrid stuff.

No longer moving as smoothly, it still pressed on its attack...


FYI: Your dex bonus applies to firearms :)
67
Hollen's Prize / Re: A Fast Exit
« Last post by Autumn on August 12, 2014, 09:54:13 PM »
Autumn gave an amused smile, her tongue lolling out as she struggled to restrain her composure, giving Quan a nod. "If the ship can make reentry and has the fuel to take off again we should be able to set down somewhere on the surface, I'll head down to the engine room and give you some additional power for maneuvering, give a yell if anything goes wrong." With a nod she turned and padded off to the reactor control station, routing power from weapons and hyper space generators to the atmospheric thrusters.
68
Therafter / Re: Old School
« Last post by Asha on August 12, 2014, 09:46:21 PM »
She adjusted her aim and pulled the trigger a second time, sending another burst of bullets into the monstrosity, hoping to shatter is remaining eye, realizing her pappenheimer would be next to useless against a creature of metal, and her pistol was already in her hand.

(22:31:20) Minion: Silveressa rolls 1d20 and gets 16 (+1 for master crafted GLock, = 17 total plus any attack bonus for being in close quarters)
(22:44:23) Minion: Silveressa rolls 2d6 and gets 2,5. (+2 for burst fire) =9 points of damage assuming she hit.
69
Hollen's Prize / Re: A Fast Exit
« Last post by valadaar on August 12, 2014, 08:04:18 AM »
Jerome chuckled, the first levity he had shown in a while.

"Artemisa - if you can provide the necessary specifications, I can see what I can do to bring some back up to operational status."
70
Hollen's Prize / Re: A Fast Exit
« Last post by EchoMirage on August 12, 2014, 07:44:11 AM »
Artemisia replied somewhat indignantly: "The last captain at least ignored my drones. They are my arms and eyes in the meatworld, and Jerome's taking them apart! Re-purposing them, enslaving them for his own nefarious ends, so that they no longer listen to their mother! They are dead, all are dead!"

Quan chimed in: "Guys, check the running processes, the AI has been going over someone's stash of holovision novellas. Aaaand... reset."
With gusto, he slammed enter.

Artemisia flickered, the continued: "Drones in bays 1-6 and 9-10 non-functional. Bay 7 open, please replace drones. Bay 8, drone status: 1/5 operational.

"Hooray, we have a drone. Better than nothing, right?"

"In other news, we're in orbit - and she's a beauty. I'd love to spend a holiday or two there, if not for these nibbly critters. No offense, captain. Though, I'd not mind if you nibbled just a bit."

Below them, Kotir displayed its cloud-wrapped glory, its green and blue shining through between the swirls. Slightly larger than Terra, it also seemed to feature intricate coastlines and seas broken by island chains. A very varied landscape, perfect for biodiversity indeed.
"Launching a probe... now. Let's see what kind of gas she has."
"Yup, you'll live."
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