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51
Cavern of Inane Natter / Re: The Call of Captain thulu v.4
« Last post by Roack on July 31, 2017, 05:25:02 AM »
Good to know, thanks!

Oh how I dream of a Calphalon set some day... I moved back home and my parents don't invest a whole lot in cookware since neither of them cook much. Our pans are probably my biggest issue right now, if not the general lack of more niche equipment. I really need to get a cake decorating stand.
(Or maybe a job.)
52
Setting Forge / NOTES: Unnamed High Tech Fantasy Setting
« Last post by Pariah on July 29, 2017, 02:40:20 AM »
Enchantment, The Mana Engine, and Practical Thaumaturgy

Prior to the invention of the mana engine magical items were individually crafted by hand, a task that generally required both a master smith and a guild certified enchanter.  A good part of the reason for this is that it even an enchantment that drew its power from ambient magic (a +1 sword) as opposed to requiring an investment of mana from the user (wands et cet) still needed a rather significant investment of mana from the enchanter when being enchanted, else the various runes and formula etched into said item would be little more than glorified artistry rather than imbue the item with whatever powers it was supposed to have. The need for a _skilled_ mage (as opposed to someone with a basic understanding of how magic works) changed (for certain values of change) with the invention of the mana engine by Master Thran. The ability to access raw magical power without any skill in using magic would lead to the ability for anyone, no matter their individual magical ability, to imbue items with enchantments so long as they understood the theory behind them.

For nearly 2 whole generations after the invention of the mana engine the guild managed to hold onto its monopoly on magical items, primarily through targeted assassinations and the fact that it was THE only source of skilled mages or magical items, both of which are generally required for a ruler to maintain their throne. This monopoly ended with the death of King Raignald III or Bum@!#$istan, whose only legal heir is best described as a disestablishmentarian, morally opposed to monopolies in general, and the mages guild in particular.  The first official act upon Colart IV's assumption of the throne was the founding of the Bum@!#$istani Royal College and the legalization of the mana engine.

Having foreseen this action, though unable to sway King Raignald, the mages guild backed the claims of Erling, the Bastard King, leading to the 40 years of the Bum@!#$istani Civil War. At first the civil war _GREATLY_ favored Erling, after about 7 or 8 years he'd achieved control over more than 3/4's of the country. This being in a time when only the richest of Knights and their armsmen could afford so much as a +1 sword, and the support of the guild heavily shifted the balance the bastard king.  Unfortunately for the guild's complete monopoly on magical item creation, by that point in the war, the Loyalist armies had reached to point where arming most/all of its peasant conscripts with equipment better than the traditional rude spear and padded jack was not only ideal but actually viable. It only took about a decade into the war to reach a point where arming a peasant who didn't have 2 silvers to rub together with an enchanted spear and armor became economical.  If the guild had had the benefit of hindsight, this would have been the point where they would have stop providing Erling with any aid, materiel or otherwise.  Unfortunately for them they lacked the benefit of hindsight at that point in time.

Over the next 30+ years king Colart oversaw the expansion of the mana engine, from at first merely a way of providing the mana for the creation of magical items, to the beginning of the modern arcology.

To be continued... I'm going to sleep at this point and I'm only a third of my way through the notes for this saga....

NOTES: Need actual country name for Bum@!#$istan...
53
Fields of Challenge / Re: Freetext Friday
« Last post by Dragonlordmax on July 28, 2017, 10:15:51 PM »
Nature spirits are cool. I'm thinking of the Dryad. Whether the maiden of mythology or the terrible tree monster of Warhammer, or something else, these tree spirits will be going places this week.
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Cavern of Inane Natter / Re: The Call of Captain thulu v.4
« Last post by Scrasamax on July 28, 2017, 03:29:18 PM »
Sriracha > Everything.

Do you batter your fish or just get a good sear on it? I always struggle to get fish crisped without overcooking it without doing a fried breading, but I'm really trying to nail that.

Both ways. Two things that can undercut you, having a cheap skillet that doesn't heat well or evenly, and having the temp too high. Typically shouldn't go over 5-6 on the dial, and it should take 4-5 minutes to cook the fish. Breaded or not doesn't really matter. Breaded will have oil, just seared won't. T-fal, and the rest of the stuff they sell at Wal-Mart is junk. Typically any of the celebrity chef endorsed cookwear is going to be of a better quality, and won't break the bank quite like Calphalon or the stuff Williams-Sonoma carries. If pennies need to be pinched, TJ Maxx and Tuesday Morning typically carry good grade cookwear at much more palatable price.
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Cavern of Inane Natter / Re: The Call of Captain thulu v.4
« Last post by Roack on July 28, 2017, 01:01:29 AM »
Sriracha > Everything.

Do you batter your fish or just get a good sear on it? I always struggle to get fish crisped without overcooking it without doing a fried breading, but I'm really trying to nail that.
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Cavern of Inane Natter / Re: The Call of Captain thulu v.4
« Last post by Scrasamax on July 27, 2017, 02:21:51 PM »
With Home Chef, we've learned how to make our own fish tacos, fried and grilled, and they are hella good. Now I want some fish tacos with sriracha sauce

 :beer2:
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Cavern of Inane Natter / Re: The Call of Captain thulu v.4
« Last post by Roack on July 25, 2017, 05:32:12 AM »
There's something very nostalgic about that, takes me back to the '00s.

As a side note I'm really craving fish tacos, now.
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Fields of Challenge / Re: Citadel ePUB
« Last post by axlerowes on July 19, 2017, 05:15:37 PM »
Thanks to everyone that has submitted a feedback form :poet:. You have helped turn this from 'a for the love of it zine' to something with real critical standards. I am sure most of the pro-paying markets don't give their prospective stories this kind of work over.

 :thumbup: :yourock:
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Fields of Challenge / Re: Freetext Friday
« Last post by Dragonlordmax on July 14, 2017, 11:22:34 PM »
Charlatans is next. The good old Harold Hills of the world. But what do these men and women look like in a world with magic or mechs? Spaceships?
60
Sagely Advice / Just Randomness
« Last post by Scrasamax on July 12, 2017, 03:22:13 PM »
I'm not in a time/space position to write, I am slacking off other things that need to be done to be on the internet right now, but I have some ideas bouncing around in my head, and thought I would toss them here. See if anyone pecks at them any, maybe see if they are worth pursuing.

7 Atypical Dungeons

basic listicle, but throw the cliche underground mine/tunnel dungeon. Pick out salient points of dungeons, isolation, monsters, etc, and expand. The abandoned space station, the underwater base, the abandoned hospital, the hell house.

7 Thrones

Take the concept of the throne and move it beyond the throne room. Kirk's captain's chair was the throne of the enterprise, likewise, judge's chair is the Throne of Justice, and so forth.

Hell Houses

drawing on horror movies, Hell Houses have extradimensional space for hidden passages, hollow walls, unseen basements, attics, room under the stairs for victims. Basic horror trope, haunted house, House of 1000 Corpses, AHS: Murder House, and so forth

Space Stations whose layout and design are based off of large modern structures like malls, hospitals, and apartment complexes

Large spaceships based off the mill and other factories, with shipping docks being space docks, shipping departments being the cargo bays, the offices the command center, and engineering/drive section being building maintenance, and so forth.
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