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41
Hollen's Prize / Re: OOC
« Last post by EchoMirage on April 17, 2014, 07:12:22 AM »
Short: Autumn rolled for repairs, succeeded to repair gravity botched the central control repair, and finally succeeded.
She takes 1 damage.
She then failed.
I rolled a 42 for her, succeeding in the end.
Sunny has enough time to analyze Irina.
Jerome has enough time to scout.

I will describe the progress of repairs in my next post.
42
Simplifying combat
Do we want that?

As a longtime proponent of realism, I wholeheartedly love the RuneQuest / Call of Cthulhu base rules.
While we have a simplified ruleset, combat is very much in the spirit of RuneQuest.

But, it has come to my attention that it makes combat long winded. Especially now that you have entourages.

WHAT IF:
- The GM rolled initiative for everyone (Streamlines fight sequence process, and lets us avoid waiting for people to just roll their initiative)
- The GM rolled hit locations (1d20) when you attacked, removing the burden of location from your rolls (unless you targeted a specfic hit location)
- The GM rolled attack rolls and such of your henchmen. You still can order them around, but the combat mechanics are moved to the GM.
- The Player rolled: A) To hit roll and B) damage roll for his/hers/its PC only

Would that be smooth and desireable?

Say Yea if you are in favor of these simplified simplified rules
Say Nay if you wish to retain the current level of control
43
Moderated Freeform / Re: [Operation One] Cosmic Era Mecha Game
« Last post by Marsha Stressor on April 17, 2014, 03:27:39 AM »
"Just call me Long Shot Sarge," She replied to Maxine, before keying her com to a wider frequency and radioing in their position, before switching back to the group channel "Great work everyone, stand by for aerial retrieval and RTB." (return to base)

She gave her LAI an approving nod "You did great too, honor and glory to the Federation!"
44
Hollen's Prize / Re: OOC
« Last post by EchoMirage on April 17, 2014, 03:17:33 AM »
 :poet: Val, post, Goss post :-*
45
Moderated Freeform / Re: [Operation One] Cosmic Era Mecha Game
« Last post by Adjuct Nova on April 16, 2014, 11:38:04 PM »
The aerospace jock hung overhead for a few seconds, a stall climb giving the pilot a chance to look around before heading back to base. A brief burst of high frequency noise across the radio band announced that the large jet moving away from them was no ordinary craft, but was rather a Seibetronian working for the military.

The fight was over, and a pair of military carry-alls were inbound to retrieve Talon Squad and deploy teams of armored infantry to secure the prisoners and inspect the ruins of the pre-con base, and to see what might remain of the shroud generator.

1100 hours report to Commander J. Carnahan for mission debriefing

1200 hours downtime
46
Moderated Freeform / Re: [Coldforged - 1423] Ardenwald
« Last post by Shadoweagle on April 16, 2014, 07:33:31 PM »
Elquin rose groggily to his feet. The touch of Aurea still lingered on his body and he felt a tear, unbidden, run down his cheek.
Cursing to himself, he wiped the offending salty droplet to oblivion and took stock of the scene before him - what a hulking beast it was that stood in the field!
Without delay, the Ethenorden thief slinked forth: the terror was occupied with the Rhino which could only be Kuth, and the time to strike was now!

Thief roll in OOC to sneak up behind it. I will assume failure. Also combat roll which I will also assume is failure :p

The Ekauri was no fool though - it sensed Elquin as the thief dove forth to sink his sword into it's midsection, and twisted to avoid it. Elquin's blade swung through the air, hitting nothing.



2nd round. ALSO a failure! :(

The force of the swing coupled with the lack of resistance as it missed caused Elquin to skid along the grass. Immediately though, he swung around and took another lunge! This one was as effective as the first, glancing off the Ekauri's armour with a shower of sparks but causing no injury.

"Curse it all!" Elquin screamed in frustration, "That beating crimson! Focus yourselves on that!" he yelled to his comrades.



Round 1:
Initiative: (10:10:28) Minion: Shadoweagle rolls 1d10 and gets 3.
Thief/Stealth against 95 (daytime): (10:11:10) Minion: Shadoweagle rolls 1d100 and gets 94.
Close Combat against 65 (daytime): (10:11:13) Minion: Shadoweagle rolls 1d100 and gets 71.

Round 2:
Close Combat against 65 (daytime): (10:22:33) Minion: Shadoweagle rolls 1d100 and gets 87.
[/spoiler]
47
Wait, A second round to attack in! ...

(10:22:33) Minion: Shadoweagle rolls 1d100 and gets 87.

BAH! :p

Just have the beast lay Elquin low right now. All he's good at slicing is the wind!
48
Initiative: (10:10:28) Minion: Shadoweagle rolls 1d10 and gets 3.

Thief/Stealth against 95 (daytime): (10:11:10) Minion: Shadoweagle rolls 1d100 and gets 94.
Close Combat against 65 (daytime): (10:11:13) Minion: Shadoweagle rolls 1d100 and gets 71.

Wow. Absolute balls :p Why do you lot even have me around?

I'm just going to assume neither roll was successful, since i'm trying to be stealthy in daytime which would likely cause penalties. Post coming shortly.
49
Moderated Freeform / Re: [Coldforged - 1423] Ardenwald
« Last post by Coventinae Fate-Weaver on April 16, 2014, 04:35:36 PM »
The magic of U'Kriel hammered into the wraithlike shadowy being, creating tiny fractures in the pulsating crimson amorphae.
The dark essence elemental released a piercing, high pitched and piercing wail.

(23:28:49) Minion: Ancient_Gamer rolls 1d100 and gets 54.
(23:30:15) Minion: Ancient_Gamer rolls 1d100 and gets 75.
(23:30:10) Minion: Ancient_Gamer rolls 1d100 and gets 98.


Then Vitoriel finished her incantation. She swirled around, releasing a fiercious wind that buffeted unrelentlessly against the wraitlike form, dispersing the smoky tendrils, keeping them from forming.

OOC:
Vitoriel's spell gives you guys a free round of next round. First Elquin has to act last in this round, then, next round, it is a free for all.
50
Moderated Freeform / Re: [Coldforged - 1423] Ardenwald
« Last post by Aeomi Nebuchadessar on April 16, 2014, 03:56:44 PM »
Rune swirled around for another go at the spell, but seemingly there was something bad in the air and once again her spells fizzled. That mattered little though as she completed her piruoette and gave U'kriel another go, who this time opted to try a little magic of his own, since there was no longer a body to stab.


(22:37:47) Minion: Gossamer rolls 1d100 and gets 77. (Rune's Roll)

(U'Kriel)
(22:37:58) Minion: Gossamer rolls 1d100 and gets 30.
7 total damage.
(23:09:54) Minion: Aeomi_Nebuchades rolls 1d20 and gets 17.
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