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41
Strolenati Guild / Re: Moonlake to join the Guild
« Last post by Moonlake on May 17, 2013, 05:44:50 PM »
Hmmm.... It's funny how this thread is becoming an advertising run by nearly all the guilds. Well, guys, I'm honoured by the attention but *coughs and whispers* Mathom's grasp is strong on this particular undertaking.
42
Weavers Guild / Re: Valadaar - Entwining the Fates!
« Last post by Dossta on May 17, 2013, 05:41:40 PM »
Ambitious is good.  After reading a bunch of your older subs in the past week, I'm excited to see what you come up with.
43
Weavers Guild / Re: Valadaar - Entwining the Fates!
« Last post by valadaar on May 17, 2013, 05:35:59 PM »
There are several, brewin in my in work. They are not forgotten, merely, ambitious.
44
Weavers Guild / Re: Valadaar - Entwining the Fates!
« Last post by Dossta on May 17, 2013, 05:29:47 PM »
*pokes at this thread*  Hmmmm . . .
45
Fields of Challenge / Re: Commenting Challenges
« Last post by Dossta on May 17, 2013, 03:43:31 PM »
Done, and done!
46
Fields of Challenge / Re: Commenting Challenges
« Last post by valadaar on May 17, 2013, 02:10:43 PM »
Easiest is to go to http://strolen.com/author/valadaar

Scroll down to Unvoted By Author and click what grabs ya :)
47
Strolenati Guild / Re: Moonlake to join the Guild
« Last post by caesar193 on May 17, 2013, 01:48:59 PM »
Hah. Cartography is where its at. How else would the necromancers find the site of the great burial mounds, filled with thousands of corpses? How else would the dwarves figure out how to navigate their mines? How else would the weavers weave? Face facts, people. The cartographers are the indisputable overlords of this citadel. Especially since most need a map to find the Great Hall and to get back to their rooms.

Align with the cartographers, and we will not only provide a free set of mapping supplies, but also the maps of every necromantic, dwarven, of weaving base in the entire world.

As well as cookies.
48
Fields of Challenge / Re: Commenting Challenges
« Last post by Dossta on May 17, 2013, 01:20:37 PM »
Val, I'm adding a prize to this challenge.  I'll comment (and vote) on 3 submissions of choice for anyone who completes this.  PM me your choices and I'll put them next in the queue. :)
49
Sagely Advice / Imbria Reborn
« Last post by Scrasamax on May 17, 2013, 12:46:13 PM »
Imbria has had a second chance at life, going through a vacation from the usual game with the Wife and going to something less contemporary/vampire.

Bringing back Imbria, but Imbria of the past during it's heyday.

Major Influences:
Sailor Moon
Thor (Marvel film, specifically the look of Asgard, but swap gold tones for silver tones)
Pulp Fantasy.

Ideas:

The Moon is the cultural center of the Solar System, the home of an advanced and enlightened technomagical society.

Earth is a muddy backwater full of primitives, savages, giant beasts, and the colonies of the Imbrians, specifically Atlantis.

Venus is a muggy hot jungle world, with deep dark seas.

Mars is a forbidding desert world, but inhabited by green skinned Nomads

Mercury is a blasted and broken wasteland.

Jupiter, Saturn are storm worlds. Io is a lightly forested world wracked by earthquakes, geysers and boiling hot lakes. Europa is a water world, Ganymede and Callisto are icy tundra worlds.

Travel is done via space whales, teleportation, and flying sail ships.

High Fantasy, High Magic
50
Strolenati Guild / Re: Moonlake to join the Guild
« Last post by Dossta on May 17, 2013, 12:40:56 PM »
I think that Moonlake has shown unquestionably good taste by first aligning herself with the Weavers, undisputed shadow masters of the Citadel.  Ally yourself with the Strolenati if you must -- for they have forged many the works upon which the Weavers build -- but take care before aligning yourself with the bearded ones or with the death-lovers.  They would drown us all in a sea of ale and blood.
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