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Freeform Roleplaying / Re: something something...
« Last post by Murometz on July 20, 2016, 07:35:59 PM »
When that accursed albino sorcerer betrayed his own kin, by guiding the navies of the Young Kingdoms past the impregnable Sea Maze which protected Imrryr the Dreaming City, allowing it to be sacked, the fates of his fellow Melniboneans changed forever.

One such affected was Mi'il Karawn, a minor baroness, whose manse and lands were burned to the ground by the invading forces of men.

There was little she could do but flee the Sleeping Isle. She fled alone, tossing a sack of gems at some hapless Melnibonean fisherman, to extract herself from her homeland, bidding the man to ferry her across the sea to the Isle of Purple Towns. Her sorcery aided the vessel's escape.

Some time later, while deciding what to do next, as she brooded from tavern to tavern in Menii, she was approached by an eager paramour. The young man was besotted, though Mi'il had no romantic interest in the manling in return.

Conversation did follow however, and eventually Mi'il learned that the man's father was a reputable merchant captain of some renown. She decided at this point that she would explore the world, to see what it had to offer her.

The captain's name was Corlin Sharlto, and the besotted young man his son, Ebrin. Mi'il offered her second sack of gems (leaving her the one) and negotiated a deal with the captain. She would travel from port to port with the Sharltos. After all, in these dangerous times, she figured living aboard a merchant ship was safer than actually owning a residence in one of these filthy manling towns.

And so it was settled. Mi'il would take the ship's finest cabin for herself and stay aboard Fate's Plight as long as she wanted, as father and son plied their trade, guiding the vessel from port to exotic port.

A minor sorcerer, Mi'il's possessions include a small sack of tourmalines and garnets, as well as the Pact Ring. A plain band of silver which in fact summons Fileet, the Mistress of Birds, or her minions to aid Mi'il in her time of need. She also owns and wields an ensorcelled steel dagger which takes the shape of a longsword whenever she wills it to. Mi'ilvaree Karawn is quite adept at wielding "both" blades, though she rarely resorts to physical confrontation if she can avoid it.
Freeform Roleplaying / Re: Sailors on the Wyrd
« Last post by EchoMirage on July 20, 2016, 04:42:12 PM »
"Rare would be a Filk house that does not trade with the Isle - and rarer still the Filk merchant who does not send someone from his own blood to oversee his investment. I am well acquainted with your harbours; I counted many a crate and coin there", he addressed Ebrin. "A panacea for paranoia, those Islanders - not one tried to cheat me", he quipped to Joleri then.
"The best way to lose one's edge, though" she smirked in retort.

"As for our voyage, a fallen star is no common thing. It is, literally, out of this world. From beyond the firmament, it breaks through the astral spheres, often picking up wondrous effects on the way. Each fallen star is unique. Usually, they burn to naught but ash, battered by spirits of the air as they descend. Why? I think they seek to protect the world from such strange outside influence. Alas, the elementals fail in their pastime on occasion, perhaps strangely more so in the recent times. But, it may be a bias in reporting, for chroniclers were not as busy in days of yore. Nonetheless, a such find is of interest to natural philosophers and alchemists. Being both, it is my duty to seek it out, and wrest its secrets from its scorched countenance."
Though Gerhard would like to deny it at times, his Filk blood reveled in the theatrical exposition, his need to paint a vivid picture sated.
"The Guild says its primary obligation is to uncover fundamental truths and ennoble mankind through progress. On a more pragmatic side, it also sequesters everyone who would play with explosives in a building of stone, far away from any shingled or thatched roofs. It also offers an opportunity for the curious to travel the world for royal money, which is our case. An investment into the future; as knowledge tends to spread, the future of all of us."

A little rusty, but writing those speeches for Father certainly paid off.
Freeform Roleplaying / Re: Sailors on the Wyrd
« Last post by Murometz on July 20, 2016, 04:13:25 PM »
"Hah! The Baldhead made his mark, aye, after his adventures with that accursed albino--" the captain looks uncertainly toward Mi'il, who betrays no emotion.

"Inspired by Smiorgan's fiery oratory, the merchant cartels and the Sea Lords have indeed forged a fragile alliance. There is talk, that the combined forces of the Isles and the merchants guilds will rival all sea-powers henceforth. With the fall of the Dreaming City"--the captain once more gazes in Mi'il's direction, as if seeking to not offend the Melnibonean--"The Isle of Purple Towns stands ready to lead the Young Kingdoms. Only the depraved sorcerers and demon-worshipers of Pan Tang offer resistance on the seas. And of course the Dharijorian corsairs.." He glances askew at Joleri.

Ebrin meanwhile offers this, "Merveill still holds the Songtress title, Lord Larran. I am impressed with your knowledge of our shores! And there is talk that the Regatta will open its lists to other nations. You may well see for yourself when we dock at Menii. But tell more of our ultimate prize, Lord Larran. The Sea of Circles is indeed treacherous as Werrus says, and largely unexplored even by the brigs of the Purple Towns. What is it we seek? A dot of an island, where a comet fell? It seems..." he considers his words, "a weird quest to be sure."

Altoth shambles into the captain's quarters at that point, he has had enough salt water blasting his wizened face. He sits at the end of the table without a word. The emerald eyes of Mi'il meet the demon's violet ones just then, and Altoth knows instantly that she knows...his nature.

Once more however, the Melnibonean betrays no emotion.
Freeform Roleplaying / Re: Sailors on the Wyrd
« Last post by EchoMirage on July 20, 2016, 03:35:03 PM »
"An excellent feast, dear captain - even by the standards of Filkhar" Gerhard set down the cutlery and wiped his mouth. "If the provisions we get on the Isle are at least half as good, this will be a pleasant voyage."
It was not empty flattery, though, admittedly, Gerhard had known hunger while marooned, and knew to treasure a meal.
"Coincidentally, what is new in the Purple Towns? Have more of your nobles joined the profitable path of Count Smiorgan, or is traditionalism still strong? Was a new Songstress crowned, or does Merveill still hold the title? And what about the Regatta? When will you allow non-Islanders to compete? I can say my father has one ship he would love to pit against an Islander frigate in that race - the Sunwalker. But there would be countless others, I am certain."

All bellies full, he hoped to stir up conversation, to draw the people forth from their shells, and perhaps get them acquainted more. Judging from their natures so far, he would have to be some of the social glue. Plus, he hoped to involve the Melnibonean in conversation as well - the other wizard on board was playing at hermit, the other academician feeding fishes, and the people of the Sleeping Isle were well known to be well versed in the more esoteric arts.
Freeform Roleplaying / Re: something something...
« Last post by Murometz on July 20, 2016, 03:13:04 PM »
Dramatis Personae

The PCs
Gerhard Larran/Cellmate
Mi'ilvaree Karawn

The NPCs
Alasdair Arden
Joleri Dirza
Captain Corlin Sharlto
First mate Ebrin Sharlto
Werrus the bosun
Old Blind Bhroo 'the Navigator"

Freeform Roleplaying / Re: Sailors on the Wyrd
« Last post by Murometz on July 20, 2016, 02:30:13 PM »
Later that day, with the shores of Filkhar long behind them, Gerhard and his "retinue" are dining inside the spacious captain's cabin. Seated next to the captain is his son Ebrin on one side, and the bosun, Werrus, on the other. Old Bhroo is there as well, thankfully without his foul-smelling bat cages, and one other figure, an ephemeral looking woman with pale skin and long, vibrant, hair the color of burnished copper. Her emerald-green eyes dance, though she sits otherwise motionless. She is introduced by the captain, as Mi'il Karawn, a Melnibonean outcast from the Dreaming City of Imrryr.  Her presence is not otherwise explained forthwith by the captain.

"The Sea of Circles is treacherous water..." Werrus warns anyone interested. "We chase a comet beyond the Roaring Rocks? Folly, surely."

"There are beetles in Kafil..." Old Bhroo is saying to no one in particular, while chewing his food, "...which are prized for their ability to induce a euphoric dream-state, if ingested. They are sold by unscrupulous Lormyrians to anyone with enough coin to buy them, but what the purchasers of the insects do not know, is that without drinking the Yellow Wine of Madness in conjunction, the beetles offer no effect." The old man gargles a laugh in between bites, and downs his cup of ale. It becomes apparent quickly, that Old Brhoo is completely blind.

Ebrin, for his part, is doing a poor job of pretending to ignore the Melnibonean woman, and is constantly stealing glances in her direction.

Ivor excuses himself just in time to wretch his insides away from the table, as the seas swell, raising and dropping the ship through the waves.

Zylonion meanwhile stalks the salt-slicked deck alone, not comfortable dining with all of those miserable, human souls. He too, studies the lead-gray skies, thinking about Altoth and why that wretched priest had sought the same location that Gerhard now did. Did the demon's salvation lie there as well?
Freeform Roleplaying / Re: something something...
« Last post by Murometz on July 20, 2016, 10:55:46 AM »
Moonlake, you're on board Fate's Plight with the lads :)

Will write up the how's and why's here in ooc tonight.
Freeform Roleplaying / Re: Sailors on the Weird
« Last post by Murometz on July 20, 2016, 10:52:27 AM »
Altoth's decrepit form does the demon no favors, as he is introduced and examined by the steely-eyed Sharlto, who seems to question the old man's usefulness without saying a word.

He wrinkles his nose when the Dharijorian woman is introduced as well. Reformed pirates...he has had his share of run-ins with the fierce corsairs of Dharijor.

The Foreman and Ivor illicit no reaction from the captain.

Soon, with help from porters, the tools and supplies are loaded onto Fate's Plight, and the two-masted brig is now ready for departure. The rains die down by the time Gerhard and the rest have settled into their cramped, leaky quarters below deck.

"May Lassa of the Winds and Straasha the Sea-King guide us safely across the wine-dark seas" mumbles the captain to himself, as he is wont to do.

Sharlto stands near the prow and contemplates the gray skies. Then he examines the cargo manifest, handed him earlier by Gerhard. Finally, he begins shouting orders in his booming voice. Sailors of a dozen nations scramble to and fro, ropes are untied, sails checked, and slowly, the ship lurches into the heaving tides.

Fate's Plight makes its way out of Raschil's bay and veers north by north-east, heading toward the deep harbor of Menii amidst the Isle of Purple Towns. It will be a five-day sail, if winds hold up.

There are others on board, yet to be introduced. The first mate Ebrin, is the son of Corlin Sharlto, and looks just like his father. There is Old Bhroo, "the blind navigator", with his cages of weird pet bats. There is the dolorous Bosun, a Vilmirian named Werrus, who continually makes depressing comments about the world and life in general. There is even a Melnibonean on board, though she rarely leaves the confines of her cabin.
Freeform Roleplaying / Re: Sailors of the Weird
« Last post by valadaar on July 20, 2016, 09:45:48 AM »

The Demon inside Althoth’s body broods.

The magic of Man.  One of Althoth’s obsessions. An odd thing for a priest. Probably found the feeble gifts of his gods insufficient to sate his desires so sought more.  Zylonion could understand that.

What he can't understand was how that Priest had been able to trap him so well. The Magic of Man held more power than he had expected.   The host holds memories of it, which are useful, along with general memories of life, which is also useful for maintaining the pretense of normalcy.

This Gerhard was interesting.  He too tinkered in the Magic of Man and greatly desired it. So much that this expedition was mounted, and so much he is bringing Althoth along.

The presence of these mortals in such close quarters will be a constant distraction. He needs them, but his very being wishes to consume them.  Instead, he must gnaw away at the shreds of Althoth’s own spirit that still clung to this husk.

He betrayed none of this when he turned in response to his name, and gave a quick, nearly toothless smile.
Freeform Roleplaying / Re: something something...
« Last post by valadaar on July 20, 2016, 09:00:09 AM »
Looks like the names got exchanged.  Ah well. The Demon's name - one not known to Gerhard is Zylonion and his hosts name is now Althoth to avoid any revisions :)
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