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Therafter / Re: Therafter Out of Game Discussion
« Last post by Gossamer on May 23, 2015, 08:41:47 AM »
OOC, Starters and Questions / Re: Prehistoric Pitch
« Last post by Gossamer on May 23, 2015, 08:33:35 AM »
Good idea. But I'm cramming like crazy atm, one more week and I'll actually start getting some time for myself again. I've only gotten as far as a few notes.
Sagely Advice / new Wiki- 30 craftsmen
« Last post by Moonlake on May 22, 2015, 11:34:09 PM »
Craftsmen occupations:
•   Carpenter
•   Fletcher*2
•   Glass-blower
•   Armourer
•   Ship builder

Dragon Empire (/Oriental) section-
•   Potterer
•   Fan maker
•   Inkwell sculptor
•   Jade sculptor
•   Dyer/Weaver

Actual entries:
1.   Rulf and Wulf of the Twins’ Fletchers

Both burly men, the twins have surprisingly soft and beautiful features that give them an odd look, as if they were maidens mistakenly born into men’s bodies. Do not stare at either of them for too long for they are sensitive about their looks. The twins have garnered a reputation for high quality work for themselves but also an equally ferocious one for bringing headache to customers. Since usually only one guards the shop at a time, the mischievous twins always ask visitors to guess which of them they are and subsequently give small rewards or ‘surprises’ depending on whether they have guessed right or wrong. While the rewards are certainly worth the effort, the ‘surprises’ are… well, embarrassing and certainly set one’s teeth on edge.

In addition, when both happen to be in the shop at the same time (which isn’t often but does happen once or twice a month), the place is turned into a tavern with the two shouting at each other in a hot debate over the proper way to fletch arrows. Any customer visiting on such days will be drawn into the brotherly ‘feud’ and asked to take sides. The one you do not side with will eye you in a speculative way that indicate he might have a ‘surprise’ in store for you and if you do not choose a side at all, you are sure to get one when you leave. Luckily, the memories of the brothers are not that long so there are no carry-over repercussions from such an untimely visit.

Author notes:

1. I got stuck on this because I feel like it overlaps a bit with the 30 merchants by Val and Wulf. However, it now occurs to me that a craftsman might not be running his/her biz all the time but rather be an employee so that might make some difference in their interaction with PCs. So maybe we could have a mixture of craftspeople who run their own biz and other that don't in this sub.
2. What I need help here is more occupations for craftspeople as well as collab. in writing up entries.
3. Some ideas that I got after a long gap to when the idea for this sub first came to me and now when I pick it again about possible characteristics for these craftspeople NPCs:
  • the pedantic, insists on certain technicalities and will pester PCs to no end
  • the ultimate nightmare shopping experience i.e. will suck me up to those of high stauts/wealth but look down on those of common origin aka PCs
  • the envious, will gossip outrageously about rivals or other prosperous biz not even in his/her line
  • the proud, with a big ego and takes such pride in their work which might or might not cause conflict with PCs
  • the queer, might downright refuse commission for very strange reasons
  • the shirker/disenchanted, will make low quality products unless persuaded otherwise
These are just archetypes really and some of them quite cliché but that's why I really help with this.

Once we reach a 30 here, I will release it as a Wiki.
Citadel Tavern / Re: Dice Talk
« Last post by Aramax on May 22, 2015, 08:14:46 AM »
Wow are these COOL!
Citadel Tavern / New Dice that I would like to see produced
« Last post by Kevin Cook on May 22, 2015, 07:25:30 AM »
I think everyone knows me well enough that I am not a person to try to push a product ... but there is a Kickstarter that I am very interested in seeing be produced ... I am neither the project manager ... nor a shill for the manager ... I just want the dice

Cavern of Inane Natter / Re: Mystic Moon and Refuge??????
« Last post by Longspeak on May 20, 2015, 10:58:45 PM »
Posts in the forums seem to be missing, but there was a falling out, and bad feelings, and things said. MM said he was done. Haven't seen him since.

Fields of Challenge / Re: Moonlake's workpile
« Last post by Moonlake on May 20, 2015, 08:13:21 PM »
It is currently marked in my top 4 but the spot is sort of fluid at that point but I'm quite keen on the Divinity War thing too (in the long run).
Cavern of Inane Natter / Re: Mystic Moon and Refuge??????
« Last post by Dozus on May 20, 2015, 12:38:33 PM »
I have heard nothing, though I'm saddened to hear it.

I would put nothing in stone. His account hasn't been deleted or anything - the Citadel has only seen that once, I think. Souls drift in and out of these halls with some frequency. Perhaps one day he will return to us.

Until then, our beacon shall be lit, and the sentry shall watch, ever vigilant for the Citadel's sons and daughters to return from their long walkabouts.
Cavern of Inane Natter / Mystic Moon and Refuge??????
« Last post by Aramax on May 20, 2015, 10:31:45 AM »
On the front page some one had run into Mystic and stated he was DONE here!?! I looked at my last couple of PMs from him and while he stated he was taking a long break he said he was coming back.Does anybody have any more info?
Setting Forge / Re: Refuge Beneath the Waves
« Last post by Aramax on May 20, 2015, 10:18:47 AM »
really sad!
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