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Fields of Challenge / Re: Strolenati Sunday
« Last post by Moonlake on Yesterday at 11:38:02 PM »
At work, code running, no writing to do so doing this:

Moonlake Commented and Voted on Youma By: Scrasamax    2 Minutes ago
Moonlake Commented and Voted on Ur'Jund By: strom    28 Minutes ago
Moonlake Commented and Voted on The Traveling Wizard By: Almar    37 Minutes ago
Moonlake Commented and Voted on The roles and duties of the Eshal By: Maggot    57 Minutes ago
Moonlake Commented and Voted on Rainbow Snails By: Strolen    1 Hour, 53 Minutes ago
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Tomes and Illusions / Comic book tip of the DECADE!!!!!!!!!
« Last post by Aramax on Yesterday at 01:26:05 PM »
Just finished reading Doctor Strange #5, I read 3 and 4 back to back on Sunday,realized 5 was out ant ZOOMED to my FLCS and had to have it like a ten yr old! Its the same Sorcerer Supreme we grew up with an update for NOW. I do NOT read Marvel Comics but this is just AMAZING!!!! If you cant lay your hands on at least back to 3, do your self a favor and wait for the TPB. New Villain of EPIC proportions.Can't say enough good things about this book, BETTER than Astro City! As good as DKR!
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Sagely Advice / Gossamer Overthinks : Defensible vs Practical
« Last post by Gossamer on Yesterday at 09:06:00 AM »
So, been thinking about dwarves, and architecture. Now when you live underground, in proximity to the underdark, with all the horrors lurking and creeping around your doorstep; there ain't really gonna be a hard limit on how many barred doors, turrets and arrow slots you're gonna have.

Yet, to make something impregnable, you end up making it vunerable in other ways. For instance, one could argue that the most defensible position only has one entrance. But that ends up being a fire hazard. Granted dwarves tend to build mostly out of stone, so not a whole lot of it can burn, but stone chairs are impractical in that they can't hardly be moved and would give hemoroids so eh, not a good idea. Same with most kinds of furniture. And in either case, fire isn't the only problem. If something bad enters through the one entrance, it's going to be hard to get out.

If you make something safe from gas, you run out of air.

If you make it so you can shoot out, that's potentially a place to shoot in.

Now dwarves being all about defense, but also extremely pragmatic and practical. One begs the question where to draw the line, it seems something has to give.

There's also the whole, what parts of a house becomes obsolete when you live in a cave. I figure caverns still have drippings and what not so a roof, and a curved/sloped/domed one at that, isn't too bad. Windows though, might not be all that important, at least not from a light standpoint. Plus they're natural weak spots. My home is my castle after all.
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Citadel Tavern / Re: If You Could Be Any Fantasy Race...
« Last post by Donutman3546 on February 07, 2016, 04:06:54 PM »
Shouldn't we all be choosing to be angels?
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Cosmic Pluralism / Re: Cosmic Era Progress Log
« Last post by Scrasamax on February 06, 2016, 09:19:58 AM »
New submission up

https://strolen.com/viewing/Freemium_Economy

The economy of the Atlantic Federation is a mix of universal basic income, free to play/pay2win gaming, and post-scarcity digital abundance.

I don't expect this sub to get a lot of attention, it's economic in nature, and the evil within isn't the tentacle dripping sanity shredding kind, just the callous pragmatic kind that we are all too used to.

I've been thinking about this piece for a while, tandem currencies like in the freemium games, and what sort of economy would exist after Capitalism, after America, post scarcity.

And it's kinda frightening.
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Citadel Tavern / Re: Dice Talk
« Last post by Kevin Cook on February 06, 2016, 06:50:37 AM »
That reminds me Kevin. Do you happen to know anyone with your knowledge (of dice) ( :respect: ) but of the passion-for-miniatures persuasion?

Hmmm ... I do not know a miniatures collector ... but I know the owner of a miniatures company
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Citadel Tavern / Re: Dice Talk
« Last post by Murometz on February 05, 2016, 11:52:23 PM »
That reminds me Kevin. Do you happen to know anyone with your knowledge (of dice) ( :respect: ) but of the passion-for-miniatures persuasion?
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Citadel Tavern / Re: Dice Talk
« Last post by Murometz on February 05, 2016, 11:49:16 PM »
Oh for goodness sake, they're running out of dice shape ideas lol  :cthulhu:

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Citadel Tavern / January 2016 Highlights
« Last post by Kevin Cook on February 05, 2016, 12:26:35 PM »
If you are not interested in new or rare dice that were added to the worlds largest collection of dice this month ... Please ignore this post




To see the highlights of dice added in January 2016 
Click on the photo of the Irondie - Terralith - Ruthenium d20 




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Fields of Challenge / Re: Moonlake's workpile
« Last post by Moonlake on February 05, 2016, 03:59:32 AM »
Jan 2016 progress log:
Spent all of the time on the epub. Wrapped up Empress and finished Thread but Thread still needs revising so isn't wrapped up yet.
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