Fellow roleplayers, please.
1. Everyone is playing their characters here, and I am GMing the world, reacting to your actions.
2. So far, all gaming is IC, and excellently so. That includes Kuth's reaction, Aeomi's reaction, Elquin's reaction and Vitoriel's reaction. You guys have different charries with very, very different world views. This debate might as well be going on IC, in incensed and furious terms.
3. Mass murder is mass murder. It is mass murder if the citizens of villagers go on a killing spree, burning suspected and real witches and warlocks at the stake, and it is mass murder if Vitoriel uses her considerable powers to snuff out a village. We have yet to arrive at mass murder though, as only the witch has been killed thus far. The rest are at Vitoriel's mercy.
4. The Ketange-Ishatal used to be a famous place of magic and learning. Now it is (considered) an infamous place of demonic witchcraft and sodomy (in Silmar). A Mistress of the Summoning Tower would probably translate to "The Devil's Harlot, serving in a decadent monument" to Silmarite ears.
5. You guys have been locked away in the monestary for centuries. It is unlikely that you have ventured into Silmar much, and it is quite possible that you did not realize that this new part of Silmar had fallen under the zealot spell yet. As was evident outside of town, at the shrine that Elquin found, this place had magic users and sacrificial rituals. Quite possibly, this was another place several hundred years ago, when a young Aeomi ventured through the area, on the run from more central parts of Silmar
6. As is evident in the faces of the apprentices, and in the reactions of Kuth and Aeomi, they find Vitoriel's actions to be somewhat extreme. That is to be expected. If you read EchoMirage's character, she IS an extremist, and a pragmatist. She may need to be reined in at times. This is where the mission, her ties to the monestary and the master of the monestary, and your roles as masters of the monestary come into play to avoid a party split.
7. As above, remember your ties to each other. You are all serving at a place of longevity, study and worship. You are on a mission for the master. If given the gift of extreme longevity, would you throw it away? Would you betray one you considered your mentor, benefactor and friend for the last 100 years? (The Master of the Monestary - A benefactor to you all) If not, remember the mission, and respect your fellow monks as the game permits.
8. Right now, I suggest you guys normalize the situation. Vitoriel, you are sure to notice the fear, the fury, the anger in your fellow monks. As a Mistress of the Monestary, you are allowed certain despotic rights, but two of those reacting are fellow masters of the monestary, and that is not to be taken lightly.
9. If you guys cannot normalize the situation, I can intervene with the Master of the Monestary. She has the power to be in the village within a couple of hours. If you need that, call it here in the OOC, and we will use it as a last resort.
I do not like too much retroactive gaming. You make your choices, and you stick with them. I do not believe playing the "Master Sorceror" card will work well in Silmar though, so now that you for sure know that you are here, remember that.
But, you could also run into isolated and hidden covens of witches or warlocks. They might react similar to Vitoriel if they believed their cover was blown, and you played the "innocent Silmarite" charade.
It is a difficult setting to be playing in, and the Hexenjaegers might prove difficult opponents if you run into them.
I believe in you as players, and I believe you will rise to the occasion.
So if Vitoriel shows some social skills, and notice the way the others react, and shows the other masters of enchantment proper respect (and vice versa), I believe you guys can sort this out.