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Author Topic: Need help to flesh out the Holy City of Pilgrim  (Read 217 times)

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Offline Ancient Gamer

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Need help to flesh out the Holy City of Pilgrim
« on: February 13, 2015, 04:17:52 AM »
I don't need votes or comments*, but I would very much like the fantastic input of the Citadel on further ideas for my Pilgrim sub:

http://strolen.com/viewing/Pilgrim

I intend to run a number of adventures revolving around Pilgrim with my table top crew, and while I can certainly come up with more, the fertile imagination of my fellow Strolenites are always a delightful and useful surprise.

Help an old peep out, dear Strolenites.

So, while I know the sub is more or less feature complete, picture this:

For the duration of 2015, I am going to run two table top crews through Pilgrim several times.

I need good input!

Notes:
*Though they are always welcome.

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Offline Aramax

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Re: Need help to flesh out the Holy City of Pilgrim
« Reply #1 on: February 13, 2015, 06:14:32 AM »
Count me in!(when I have something!)
added idea
« Last Edit: February 13, 2015, 07:51:45 AM by Aramax »
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Offline Gossamer

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Re: Need help to flesh out the Holy City of Pilgrim
« Reply #2 on: February 13, 2015, 07:53:53 AM »
Cities are really hard to reinvent. Since this one is located in an extra dimensional space/different plane though, why not take some big liberties and make it a unique one. For instance, why not get rid of Inns altogether. They're pretty overdone anyways, and you could easily have some kind of wine/smoke parlors to serve as places of gossip and gathering spots instead. Could use val's idea of floating globules of liquid instead of having glasses/mugs. Why no Inns though? How bout, the city is sorta like a giant gyro, built on a flat surface, mirrored on the other side with stairs leading down onto the other side.
  Now I know you said the laws of physics applied for those who lived there, but that doesn't have to be true with the city itself. So instead of sleeping, you walk down the stairs into the night portion of the city. The sky could even be painted on the inside of the globe for an extra sense of surrealism, with big clockwork arms that move the sun and the moon. Then when you walk up the other side again, you feel as refreshed as if you had slept. Meanwhile, the city rotates on its axis, but the local gravity on both sides remains the same. Leading to some M.C. Escheresque stair creations.

To make those sun priests a bit more interesting. How bout making them some kind of clay golems, sort of like a mixture between the Japanese Haniwa and the Strandbeests made by Theo Jansen. They're not actually alive, but when the sun warms up the water in them, they start moving around in a way that seems sentient, some would even claim that they are very much alive and has an agenda of their own. But basicly they are walking shrines, offering blessings to people they pass.

That's what I've got so far, I would also recommend if you haven't seen it before, to have a look at this series;
https://www.youtube.com/playlist?list=PL_9VobYoMHhBjLjSxq5vzNW_9b00VUxiE
It's kinda hard to understand what they're saying sometimes, but there's some interesting, original and surreal concepts in there, I feel.
Hope that helps.  :)
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Offline Ancient Gamer

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Re: Need help to flesh out the Holy City of Pilgrim
« Reply #3 on: February 13, 2015, 11:42:40 AM »
Love those ideas, Aramax!

Good points, Goss. Feel free to add an idea to the sub, if you have the time. :)
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Offline Aramax

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Re: Need help to flesh out the Holy City of Pilgrim
« Reply #4 on: February 13, 2015, 11:48:29 AM »
Thanx!
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Offline Ancient Gamer

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Re: Need help to flesh out the Holy City of Pilgrim
« Reply #5 on: February 15, 2015, 09:17:37 AM »
Thanks for the help Aramax!

Still need some of you old timers to help me out!

Come on, fine folks of the Citadel! You all know me, ol' AG!

Help a friend out!
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Offline Aramax

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Re: Need help to flesh out the Holy City of Pilgrim
« Reply #6 on: February 15, 2015, 10:01:39 AM »
Your more than welcome! and I'm not done yet, love doing weird, just want to be sure I'm setting the right tone? I assume by your comments,I am. Anything in particular you would like? I've been concentrating on RP possibilities so far as those are ,to me, harder to come up with.

as sort of a 'quid pro quo" AG, I could use some love on this http://strolen.com/viewing/The_Stolen_World
« Last Edit: February 15, 2015, 11:33:18 AM by Aramax »
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Offline Ancient Gamer

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Re: Need help to flesh out the Holy City of Pilgrim
« Reply #7 on: February 15, 2015, 12:03:01 PM »
Beautifully done and on point, Aramax!

The Bath House and the Pan Handler gave me goose bumps!
Speechless!
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Offline Aramax

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Re: Need help to flesh out the Holy City of Pilgrim
« Reply #8 on: February 15, 2015, 12:05:06 PM »
VERY COOL!!!!!
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