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Author Topic: OOC: Tales of Misadventure  (Read 21170 times)

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Offline Gossamer

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Re: OOC: Tales of Misadventure
« Reply #50 on: October 31, 2013, 04:55:52 AM »
So I've got like 3 and 2/5 non-weapon profs then? That's fine, I labeled them in order of importance. I don't think I've selected any weapon profs either for that matter?
Samotny Osovjaltek - Dwarven Guild – Level 1
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Offline Murometz

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Re: OOC: Tales of Misadventure
« Reply #51 on: October 31, 2013, 10:21:11 AM »
Elves receive +1 with bows and swords. So how about those 2 for weapon proficiencies, Meleana? :)

Yes, pick 3 from Enamor, Dancing, Masseuse, Swimming, Herbalism... Masseuse? :P

Somnak gets 3 non-weapon proficiencies (along with 5 weapon ones), so you have to settle on 3 from Chanting, Weapon Improvisation, Weaponsmithing, Intimidation, Rope Use.

Melior needs to pick 3 more non-weapon profs, aside from Spellcraft...

Lumori: 3
Brin: 3
         

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Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

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Re: OOC: Tales of Misadventure
« Reply #52 on: October 31, 2013, 10:54:05 AM »
Thorgir can have 4, so Blind Fighting, Animal Noise, Riding and Rope Use.

   
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Offline Gossamer

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Re: OOC: Tales of Misadventure
« Reply #53 on: October 31, 2013, 12:07:43 PM »
Elves receive +1 with bows and swords. So how about those 2 for weapon proficiencies, Meleana? :)

Yes, pick 3 from Enamor, Dancing, Masseuse, Swimming, Herbalism... Masseuse? :P


Heh, yeah it sounded fun. But thinking about it, I would probably be the one to receive backrubs rather than giving em, so I'll go with Enamour, Dancing and Swimming. Can't grow up on an island without learning swimming.

Uhm, well I also picked dual weapon wielding, so that counts as one more? I don't even know how attacking works. :P I guess longbow(unless the elf trait counts as that), since my AC isn't the best, plus keeping with my stereotypical heritage.
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Offline Murometz

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Re: OOC: Tales of Misadventure
« Reply #54 on: October 31, 2013, 02:41:34 PM »
Decision Time!

You can cash-in a Fate Point now, and gain a level pre-pyramid!! OR, save it/them for those all-important life-or-death re-rolls inside same pyramid!!

Somnak: 2.5 Fate Points
Lumori: .25 Fate Points (he just used one in chat! Buahaha!)
Rasmus the Willow: 1 Fate Point
Thorgir: 1.25 Fate Points
Melior: 1.5 Fate Points
Brin: 1.25 Fate Points
Meleana: 1.25 Fate Points

What to do, what to do...

 :dunno:
« Last Edit: October 31, 2013, 02:46:17 PM by Murometz »
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Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline Shadoweagle

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Re: OOC: Tales of Misadventure
« Reply #55 on: October 31, 2013, 04:43:09 PM »
Can i use 2.5 for a double level? :p

Somnak will level!!
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Offline caesar193

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Re: OOC: Tales of Misadventure
« Reply #56 on: October 31, 2013, 07:49:53 PM »
Melior shall level up! More magic!!!

As for proficiency, I'm gonna go with spell craft, oratory, scribe, and research.
« Last Edit: October 31, 2013, 09:00:36 PM by caesar193 »

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Re: OOC: Tales of Misadventure
« Reply #57 on: October 31, 2013, 08:03:37 PM »
Leveling as well. every HP helps.
   
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Offline Gossamer

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Re: OOC: Tales of Misadventure
« Reply #58 on: November 01, 2013, 07:40:53 AM »
Okay, if everyone else is doing it, Meleana levels as well. What do I get from leveling? Just hp?
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Re: OOC: Tales of Misadventure
« Reply #59 on: November 01, 2013, 08:08:07 AM »
Depends on your class. 
   
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Offline Gossamer

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Re: OOC: Tales of Misadventure
« Reply #60 on: November 01, 2013, 08:28:51 AM »
Druid.
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Offline Murometz

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Re: OOC: Tales of Misadventure
« Reply #61 on: November 01, 2013, 09:16:13 AM »
Meleana: Actually you become considerably more powerful. Spells go from 2,1 to 3,2,1! With your wisdom that's an extra level 3rd level spell, so your new daily is 3,2,2! Yes and a 1d8 for HPs.

Quote
Can i use 2.5 for a double level? :p

Somnak: Unfortunately, no. Only 1 Fate Point can be used this way at a time :) However that does leave you with 1.5, so you still get a re-roll option, and have .5 left over to build on again. Also, 1d8 for hps aaaand, pick one of those spirit-drummer abilities you came up with!

Melior: additional 2nd level spell/day I believe...(3,2) plus 1d4 hps

Thorgir: 1d12+con for HP sheesh! :)

Lumori: 1d6 hps, plus skill %'s increase (oops, nevermind, your Fate Point was used for re-roll)

Brin: additional 2nd level spell I believe and 1d8 hps. (if cashing in Fate Point)




« Last Edit: November 01, 2013, 09:42:17 AM by Murometz »
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

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Re: OOC: Tales of Misadventure
« Reply #62 on: November 01, 2013, 09:25:20 AM »
(11:25:01) Minion: valadaar rolls 1d12 and gets 10.

Woo!

Brings total to 48 hp.

Easy come....



« Last Edit: November 01, 2013, 09:28:31 AM by valadaar »
   
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Offline Gossamer

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Re: OOC: Tales of Misadventure
« Reply #63 on: November 01, 2013, 12:03:14 PM »
(17:58:08) Minion: Gossamer rolls 1d8 and gets 6.

What? My current spells are 5,4,1 according to the last time we spoke. Look at the CS earlier in this thread.
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STR: 3 | END: 3 | CON: 3 | DEX: 5 | CHA: 2 | INT: 4

Offline Murometz

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Re: OOC: Tales of Misadventure
« Reply #64 on: November 01, 2013, 12:17:36 PM »
Rough morning :)

I meant 1d6 for HPs...and yes, you're at 4,2,1, plus wisdom bonuses... http://www.ancientscrossroads.com/adnd_tools/wis_table.htm

so officially going forward as a 4th level druid, you're at 6, 4, 2.

Sorry for confusion.
« Last Edit: November 01, 2013, 04:11:04 PM by Murometz »
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline Murometz

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Re: OOC: Tales of Misadventure
« Reply #65 on: November 01, 2013, 12:36:11 PM »
Lets just throw this bad boy up here for reference...

http://www.knights-n-knaves.com/osric/downloads/OSRIC.pdf
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline caesar193

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Re: OOC: Tales of Misadventure
« Reply #66 on: November 01, 2013, 03:41:54 PM »
(16:35:00) Minion: caesar193 rolls 1d4 and gets 4.

Yea, I reached 13 hit points! Melior can survive anything!

Also, as I was getting 3 and 2  for spells per day before, do I now get 4 and 3? Cause Melior's so smart and awesome?

caesar193
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Divine Syond, Novice Follower of Lunism- level one
Jacob Latris, Demonologist of the Brotherhood- level two
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STR: 6 | END: 6 | CON: 5 | DEX: 5 | CHA: 7 | INT: 11
--------------------------------------------------------
Our maps are always 100% right,. Its the terrain that's wrong.

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Re: OOC: Tales of Misadventure
« Reply #67 on: November 01, 2013, 04:08:07 PM »
Yes, i house-ruled in some bonus spells for your genious-ness. :)

So technically, at 4th you'd be at 3,2 (at 5th 4,2, 1 [FIREBALL!]), but I gave you 1 bonus 1st and 1 bonus 2nd. So yeah, right now,you're at 4,3.
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline Siren no Orakio

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Re: OOC: Tales of Misadventure
« Reply #68 on: November 01, 2013, 06:15:18 PM »
Brin's Profs are already on her sheet, minus the third weapon prof - Should have 5, acc. to 2nd ed phb. Also, going to stay level 4, as I expect to have to use at least one reroll to save vs death. :P

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Re: OOC: Tales of Misadventure
« Reply #69 on: November 01, 2013, 06:30:42 PM »
Somnak: +5 hp

Sonic screech: once per combat while playing an instrument, Somnak may call on the spirits to release a burst of noise which doesn't interrupt his drumming. Enemies who hear it must make a save or be disoriented and lose their next action.
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Re: OOC: Tales of Misadventure
« Reply #70 on: November 05, 2013, 09:26:33 AM »
Sorry, bit swamped with work and travel at the moment. Will get back to this asap!!!!!!!!
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

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Re: OOC: Tales of Misadventure
« Reply #71 on: November 09, 2013, 06:09:47 PM »
Name: Ardhalas the Unforgiven
Race: Wood Elf of the Darkshade Forest
Classes: Fighter (2) Mage (5)

STR: 15 Wgt. allowance: 55, max press: 170, open doors 8, BB/LG: 7%
DEX: 18 +3 to initiative and +3 missile hit bonus, defensive adjustment -4
CON: 9 System shock: 65%, ressurrection survival: 70%
WIS: 13 Bonus spells: 1/1st level
INT: 16 # of languages: 5, maximum spell level: 8, chance to learn spell: 70%, max spells in spellbook per level: 11 (Ultrastupid rule)
CHA: 12 Max # of henchmen: 5
PER: 16
COM: 11

Elf Racial Bonuses:
+1/+1 to hit/dam with any and all swords and bows
90% immune to charm/sleep spells
Infravision 60'

Languages:
High Elven, Common, Azul Orcish, Somnak's Orcish, Bird Tongue (can speak with all manner of birds)

Weapons:
Longsword 1.5 attacks per round
+2 to hit, +4 damage

Silver plated steel core dagger
+1 damage

Elven longbow 2 attacks per round, automatically first fire very fast action if target covered.
2 quivers with 60 arrows
+5 to hit, +1 / +3 damage

Armor:
Elven mithril chain hauberk with coif (+2 magic, allows spells to be cast while worn)
The hauberk extends down to the wrists, and below the knees.

Misc:
Backpack
Bedroll
Leather sheathe with embossed leaf pattern
Woven elder root belt
1 x Wineskins (one full)
5 lembas bread, lasts 10 days each
Elder tree bark wrapped spellbook with elder leaves for pages
Ordenberry juice ink in Orthsnail-house, stoppered with Freité moss (ink in inkwell)
Reptile claw index finger for writing
Ingredient Pouch made of Lizard Skin

Special:
Cloak of elvenkind
Azul Deck of Shadows
Wineskin with vapor fumes equaling one potion of gaseous form

"Invisibility" is bestowed as follows:
Outdoors, natural surroundings
Heavy overgrowth 80%
Light growth 75%
Open fields 70%
Rocky terrain 70%
Outdoors, other 70%
Buildings 80%
Brightly lit room 50%
Underground
Torch/lantern light 95%
Infravision 90%
Light/continual light 50%

Unless "moving quickly with purpose or attacking",  in which case the percentages don't apply

AC: -2
HP: 27

Non-Weapon Proficiences:
Blind Fighting  -  NA
Tactics - Int -1 = 15
Reading / Writing High Elven Int +1 = 17

Weapon Proficiencies:
Bow ++
Sword ++



Description:
The elven warrior-mage wears a fine hauberk which glimmers like silver in the torchlight and a grey travelers cloak slung around his neck and over his shoulders. Around his waist is an odd belt made of delicate, interwoven roots. The warrior-mage walks barefoot. Ardhalas, first son of Emethyne and Aldurai, was fair once. Not so anymore, for across his face an X has been scarred, marring his once perfect features. This X is known among elves as the brand of an outcast, an exile and a traitor to his own people. His black hair has been braided into cornrows that end in cowry shells. He has ice blue eyes which some find pretty, yet other feel are cold and lifeless.


History:
Once a Thaur of the Haulor Order, the magic using elven archers of the Darkshade Forest, Ardhalas defended the forest using guerilla tactics for over 20 years. Due to his cautiousness, and tactic skill, his unit had the lowest number of casualties during the Azul Orc wars, yet never had to surrender their part of the forest to the orcish savages.
Ardhalas  is an Outcast elf, sentenced to eternal exile by the High King of Althyras for his treachery against Prince An-Anailé. For Ardhalas loved Meleilé ,the Girl of the Meadow, since his childhood, but the Prince was smitten with her and Ardhalas was expected to bow his head and move on to other things. He did not.
Sentenced by the High King, and cast into exile by the High Priest of Althyras who opened a portal to "a place of dying and punishment", Ardhalas is alone and confused.

Spellbook:
(Can currently memorize 4 first level spells, 2 second level spells and 1 third level spell)
1st Level
Detect Magic, Read Magic, Identify, Ventriloquism, Jump, Burning Hands, Mirror Image, Feather Fall
2nd Level:
Darkness 15' Radius, Audible Glamour, Web, Levitate, Pyrotechnics, Invisibility, Wizard Lock
3rd Level:
Phantasmal Force, Clairvoyance, Haste, Slow, Suggestion
4th Level:
Polymorph Self, Dimension Door

Spells  memorized:
Mirror Image x 2, Identify, Detect Magic, Audible Glamer, Web, Haste
« Last Edit: November 22, 2013, 06:22:03 PM by Ancient Gamer »
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Re: OOC: Tales of Misadventure
« Reply #72 on: November 09, 2013, 06:16:38 PM »
(20:15:26) Minion: valadaar rolls 1d10 and gets 7

Guess I get the bamboom exfoliation treatment again..
   
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Offline Gossamer

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Re: OOC: Tales of Misadventure
« Reply #73 on: November 10, 2013, 06:20:54 AM »
An Elf with 11 Com? Melior remains Meleana's favorite.
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Re: OOC: Tales of Misadventure
« Reply #74 on: November 11, 2013, 12:06:24 PM »
Killed
Susurrus
Found
Bamboo Scroll! (w/ magic-user spells, all cast at 12th level of ability!--2nd level--Knock x 2, 3rd level--Dispel Magic, Clairvoyance, 4th level--Wall of Ice, 6th level--Stone-to-Flesh). Melior can do two things. He can copy over the spells into his spell-book for the future, AND he can cast these spells from the scroll as a 12th level mage, once each. For 2nd level knock spells, he has a 10% of failure, with 3rd, 25%, with 4th 35%, and with 6th, 50%.

This week, 2 more PCs, Ancient Gamer and EchoMirage will enter the Pyramid of Doom!
« Last Edit: November 11, 2013, 12:48:55 PM by Murometz »
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin