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Author Topic: Tales of Misadventure [Isle of Woe]  (Read 45164 times)

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Offline Shadoweagle

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Re: Tales of Misadventure [Isle of Woe]
« Reply #175 on: October 24, 2013, 09:40:10 PM »
"I'll die a half-breed fool if it means i am free, monster!" Somnak rounded on the horrid Cyclops, swinging his club once again, this time at the beast itself!

attack roll: 11 hit!
damage: 7!


the club swung true! It whacked the Cyclops in the chest with a resounding 'thummm'!
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Offline Siren no Orakio

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Re: Tales of Misadventure [Isle of Woe]
« Reply #176 on: October 24, 2013, 10:18:56 PM »
As the club struck true upon the cyclops, that dark intruder, accused of demonhood, drew herself up to her full height, her blood red eyes flashing in the firelight, boring into those of the one who appeared to command the spearsmen. If she would be accused of the supernatural, then she may as well use it. The strike against the Senesechal was certainly to her advantage, the shattering of his mirror-staff and the club strike upon him. She would take their confusion, hone it into anger at her own foe. Using every trick she had learned of the voice, she did her best to inflame the Spearsmen's ire, though not against herself, this time. "Mortals! See the priest of a false god stumble, for the unjustness of his lash! See how he has fooled you!" And then, the holy wrath poured out of her, as she sent it to fill the vessel she had chosen, an imperiously divine command, a single word bolstered with the divine voice of her Lord and Master. "REBEL! Slay the one-eyed charlatan!"

Offline Gossamer

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Re: Tales of Misadventure [Isle of Woe]
« Reply #177 on: October 25, 2013, 05:51:43 AM »
< "What? Wait! Whatever it is, I'm sure the guards can handle it!" >
Meleana was perturbed, he would leave her just like that!? What could possibly be more important than her?! She frowned at the sound of commotion, the feast dying all around her as heads turned to the disturbance.

< "Wait up!" >
She started after Melior. How undignifying, this had better be worth it, she thought.

I haven't donned any gear, so I won't be much use in a fight, but I guess I'll roll initiative all the same; and I got a 9.

As Melior and Meleana reached the scene, she saw something she could never have prepared for, a horror sprung from the deepest fears and hate of her ancestors' stories, it drowned out all other perceptions. < "Drow!!!" > She screamed in elven, but the word carried weight in any tongue. She halted to pick up a dropped coconut shell and flung it at the obsidian skinned devil.

I have no idea how THACO works, it doesn't really matter in this case, it's more a logical dramatical gesture.
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Re: Tales of Misadventure [Isle of Woe]
« Reply #178 on: October 25, 2013, 06:56:43 AM »

Thorgir sat up when he hear the scream. He had no idea what it meant, but it sounded disturbed at least. He had already been distracted by other shouting, but had been loath to react.

Then he heard the unmistakable smack of club on flesh and he was committed. "Sorry ladies," he said, pushing himself clear and reaching for his gear.  He had little more than his loincloth and the huge razor-edged Quallen sword when he stepped out of the tent, snatching his small shield up as an afterthought. 
   
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Offline Murometz

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Re: Tales of Misadventure [Isle of Woe]
« Reply #179 on: October 25, 2013, 07:59:22 PM »
"Hhorfft!" grunted the Seneschal as Somnak smashed the cyclops with his club.

The creature was more surprised than hurt, yet its ribs resonated with the strike.

"Insufferable Oorr'kah!" the Seneschal cried again then dove to the ground for his staff while chanting in a horrifyingly guttural tongue. His eye had been intent on Brin, but after being assaulted by Somnak, the cyclops now had his eye on the half-orc as he cast his spell.

"REBEL!" came the Command from Brin and the spearmen leader's eyes clouded over. The warrior was about spear the priestess with his weapon at the Seneschal's behest, but suddenly changed his aim and thrust the spear at the Seneschal instead! Only a half-moment of hesitation later, his five fellow spearmen hurled their weapons at the cyclops as well, in utter and sheer confusion.

The Seneschal groaned in agony as he tore the spears from his own flesh, and yet still cast his eldritch sorcery!

Meanwhile, a coconut husk came flying by Brin's face missing her by inches. Cries of "Drow!!!" just added to the general mayhem.

(Somnak did 7 dam to cyclops. Six spears in total were thrown at the cyclops as well--11, 9, 15, 18, 20,11--3 hit for 3,4,6 (13) additional damage. Next round all bets are off with the guardsmen as Brin's "command" on their leader will be defunct. What they do is anyone's guess.)

(Lumori is up. Then Cyclops' turn  :twisted:. Then initiative for everyone except Thorgir who will be here following round. Melior and Meleana are "here" now instead of almost here.)

« Last Edit: October 25, 2013, 08:32:26 PM by Murometz »
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Offline Chaosmark

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Re: Tales of Misadventure [Isle of Woe]
« Reply #180 on: October 25, 2013, 10:26:53 PM »
Lumori

Well that escalated quickly, was the thought that went through Lumori's head as he snuck around for a better position behind the Cyclops. As the Seneschal had begun his tirade, the thief had stepped back and faded into the deep shadows of the night, so that by the time, "Kill her!" was uttered, he was well out of sight. Everyone of the less-than-legal tradecrafts knew how to read a situation, and those who survived for any length of time developed the tendency to scurry rather than flinch.

When Somnak yelled his defiance and attacked, that sealed the determination. Companions take precedence over cultist leaders every time. An arrow nocked on his bow, Lumori began creeping through the shadows to cover his companion like a hidden cloak. The half-orc was quite capable within his skill set, but covering his own backside was apparently not one of them.

Hiding his shadows for sneak attack/backstab damage next round. Since Somnak is focused on the Cyclops, Lumori will be pin-cushioning anyone that tries to take advantage of his distraction.
« Last Edit: October 25, 2013, 10:29:51 PM by Chaosmark »
P(A|B) = P(B|A)*P(A)/P(B)

By the power of Bayes!

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Offline Murometz

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Re: Tales of Misadventure [Isle of Woe]
« Reply #181 on: October 26, 2013, 12:12:30 AM »
The Seneschal was glaring at Somnak as it went down but its magic was surprisingly not directed at the half-orc after all. As the wounded cyclops completed his guttural arcana, the moon-and-bonfire lit night turned impenetrably black. An ebon darkness of nightmare enveloped the fray.

Somnak, Brin, the six spearmen, and the cyclops itself were caught inside the arcane darkness. No one within could see anything or anyone.

Outside the spell's radius, Melior, Meleana and Lumori were free to act but could see naught but the impenetrable bubble of black before them.

The spearmen panicked and began screaming! Chaos reigned.

Thorgir was almost there, and could hear the commotion. He nearly hesitated as he saw the eldritch darkness ahead, but ran on.

(Initiative. cyclops got a 5, val rolled a party initiative roll in chat. Also 5. If you're dexterity is 16 or higher (Melior, Lumori, Somnak) you're move! If not (Meleana, Brin), need a re-roll please 1d10. Beat a 6. Needless to say, anyone "attacking" in the darkness will do so with large penalties. Same goes for anyone attacking "into" the darkness from without. Thorgir is in next round.)
« Last Edit: October 26, 2013, 12:14:39 AM by Murometz »
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

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Offline Shadoweagle

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Re: Tales of Misadventure [Isle of Woe]
« Reply #182 on: October 26, 2013, 12:49:52 AM »
The darkness swallowed Somnak and the others, and the Half-Orc snarled in fury, Yelling into the night, "Coward! You may have blinded us, but the Dance needs no sight!" With that, he leapt back into the night to gain some distance from the Cyclops and returned the club to his belt. He may not know where his foe is, but he knows exactly where his drum is. The blackness that surrounds them would surely need a clear mind to navigate: Somnak began a slow, light beat, stuttering and confusing in rhythm, which served to focus the minds of those who aid the Orc, and yet confound those who sought him harm. *Dum-dum-thum-thum, Dum-dum-thum-tum* The soft, thin Qullan-skin required a more delicate touch, but Somnak was a master of his instrument.

Qullan-Skin Drumming! +1 to ally rolls, Chance of confusion for foes!
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Offline Chaosmark

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Re: Tales of Misadventure [Isle of Woe]
« Reply #183 on: October 26, 2013, 01:08:26 AM »
Lumori

Dum-dum-thum-thum, Dum-dum-thum-tum... The sound of the drums and Somnak's cry of challenge issued forth from the cloud of supernatural darkness, and Lumori felt the world begin to settle into crystal focus as the sound washed over him. He loosed a shaft into the darkness at the Cyclopean seneschal, but his breathing hitched as the tide of bloodrage rose within his chest and he had to fight it down. Only by the purest luck would that arrow meet its mark.

Attack roll: (01:04:19) Minion: Chaosmark rolls 1d20 and gets 9.
P(A|B) = P(B|A)*P(A)/P(B)

By the power of Bayes!

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Offline Gossamer

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Re: Tales of Misadventure [Isle of Woe]
« Reply #184 on: October 26, 2013, 07:00:08 AM »
Meleana tugged at Melior and directed his attention to her distress. < "Drow! Drow! Shoot her, kill her!" > At the point of hysteria she then glanced the rest of the scene. < "Wha...What are your friends doing?! You fools! If you attack the seneschal, the watching eye, he...my sister! He would! ...The whole village!" > She released Melior and backed away, grasping her head. She turned and ran back into the village, heading for her hut.
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Offline Siren no Orakio

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Re: Tales of Misadventure [Isle of Woe]
« Reply #185 on: October 26, 2013, 03:03:41 PM »
There were really only three words that the dark priestess knew in the most common elven tongue. Yes, No, and Drow. And the third she found exceptionally irritating as a false accusation. But that irritation was a discordant note in her focused anger. And, as the darkness descended, Brin could no longer spare a even glance for the dim elf. Enlightenment would have to come later. Rather, she raised up the bloody spike that hung from her neck, and called out, "None may hide from the anger of the righteous! Lord of Passion, Light our Way!"

And even as she did so, the amulet lit brightly with pulsating, violet light, violently tearing at the darkness, slowly ripping it away...

Offline caesar193

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Re: Tales of Misadventure [Isle of Woe]
« Reply #186 on: October 26, 2013, 09:25:52 PM »
Melior cursed. Apparently he'd have to fix everything once again. If only some of his comrades grew this wonderful organ commonly known as a brain.

Still, he considered the situation carefully. Someone who might be a drow, and who Meleana wanted Melior to kill, and who apparently had some magic at her disposal. A cyclops, who was the cult leader of this village and who's death would probably lead to them getting kicked out of the village. And his idiot teammates, who apparently thought with their emotions and their weapons. The best course of action would be to either stop the fighting somehow, but the only spell that he had to do that wouldn't take out the cyclops as well.

Options... as far as he could see, there were four courses of action. Kill the cyclops, kill his comrades, kill that drow, or simply stay out of the fighting.
Let me see. Dice, what should Melior do? (22:18:10) Minion: caesar193 rolls 1d4 and gets 1. Fine, dice gods. You win

Melior sighed. He had heard somewhere the phrase "bros before hoes." Apparently, that was  how things were to go. Maybe he'd be able to salvage things with Meleana after the events of tonight. Perhaps if he made it look like an accident on his part, and really all his comrades fault...

He intoned the words to the spell 'magic missile,' and directed both missiles at the cyclops.

Damage:
(22:23:01) Minion: caesar193 rolls 1d4 and gets 3.
(22:23:07) Minion: caesar193 rolls 1d4 and gets 2.

Both add one, for total damage: 7

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Offline Gossamer

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Re: Tales of Misadventure [Isle of Woe]
« Reply #187 on: October 28, 2013, 06:48:55 AM »
Meleana raced past a throng of confused suitors who had been left behind, she brushed them off and hurried inside her hut. She headed for an ancient chest, tugged it open and accidentally ripped the rotten lid off the base, she absently and hurriedly threw the lid aside and dug through her belongings. She donned her leopard hide armor, and strapped the sheaths holding her bone-scimitars to her hips, stringed her longbow and swung it and its accompanying quiver on her back. She wasn't sure yet what she was doing, or how she would yet act, but she knew she'd better figure it out soon. Frantically she left her hut, almost bowling over in her hurry, running full speed back to the scene of battle. Friend or foe, that was the question.
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Offline Murometz

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Re: Tales of Misadventure [Isle of Woe]
« Reply #188 on: October 29, 2013, 12:54:04 PM »
(ooc: Lumori's first arrow missed)

*Dum-dum-thum-thum, Dum-dum-thum-tum* echoed the darkness...

Melior fired his missiles into the ebon bubble, just as Brin was peeling away its layers with her divine light. Melior sneered as the blackness gave way. His magical shafts, which never missed, had missed!

After all, as the darkness was banished, the only ones who could be seen now, was the drumming Somnak and the bewildered-looking guards! The Seneschal was no where to be seen! It was as if the darkness had swallowed him up. Poof!

The five spearmen meanwhile, were huddling in a circle, spears set against the darkness, only a few feet from the drumming Somnak. As they re-appeared, they blinked their eyes, not comprehending what had just occurred.

By now almost the entire village had gathered to witness the chaos, led by Meleana, hide armor donned, bony scimitars in hand, and Thorgir, ready to smash.

Cries and shouts rang out from the crowd..."Drow!!""Intruder!" "Where is the Seneschal?!" "What sorcery this?!" "What just happened?!" and so on.

Chaos reigned.

Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline Gossamer

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Re: Tales of Misadventure [Isle of Woe]
« Reply #189 on: October 29, 2013, 01:15:25 PM »
With the seneschal gone, Meleana was spared the choice. That left only one immidiate threat.
< "There! There is the drow, bind her!" >

She then stalked over to Melior, pointing at him with one of her scimitars.

< "And you. Why did your pig-man friend attack the cyclops?! You come to us bearing gifts and then you doom us all?!" >
Her violet eyes were wide, unbelieving and begging for anyone to make any sense of this.
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Offline caesar193

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Re: Tales of Misadventure [Isle of Woe]
« Reply #190 on: October 29, 2013, 02:19:57 PM »
Melior smiled at Meleana and said:

"'Once, when trying with chin against a well-curb / I discerned, as I thought, beyond the picture, / Through the picture, a something white, uncertain, / Something more of the depths—and then I lost it.' Roberthus Frostbloom wrote that."

And with that he climbed on top a log, to serve as his stage, and intoned the spell for 'Flaming Sphere' as loud as he could. Casting it the full range straight up, he made the sphere's entrance as flashy and showy as possible, and made sure it landed in a safe spot

<"PEOPLE OF THE VILLAGE!" He shouted, to gain their attention assuming I gain attention, if I need to roll or something, then I'll edit it.. "HOLD YOUR PEACE, SO WE CAN DETERMINE THE TRUTH AND BESTOW JUSTICE!"

With silence reigning, Melior dramatically pointed at Brin and said, "Stranger! Come forward, and let us determine your true nature. For suspicion and fear have killed more than truth and honesty."

By the way, as I should probably quote my sources, the poem came from 'For Once, Then, Something' by Robert Frost

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Offline Shadoweagle

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Re: Tales of Misadventure [Isle of Woe]
« Reply #191 on: October 29, 2013, 08:31:27 PM »
To the crowd which had gathered - and also his companions - he yelled, "The Seneschal is not what he seems! He uses trickery and black magic to bend you all to his will - he tried this on me but I will be no puppet!"

The vile Cyclops had disappeared! But Somnak was not so sure he was truly gone - he peered carefully across the area, and listened intently for any footsteps that might betray an unseen foe.
Perception roll: (12:26:34) Minion: Shadoweagle rolls 1d20 and gets 6.

And spot him he did! Somnak's nostrils flared as the scent of the Cyclops passed him - He noticed a shift in dirt and prints leading out the gate. "And now the coward runs!" Quickly, Somnak scooped up a handful of those mirrored shards and placed it in a piece of left over wax wrap from his rations.

Somnak ran out the gate without considering his actions - The beast may be too powerful for him, but the Half-Orc wanted his blood! Somnak ceased his drumming and instead drew the great Qullan sword from his back. It's keen blade gleamed in the moonlight, hungry to sink it's long tooth into flesh.
« Last Edit: October 29, 2013, 09:18:32 PM by Shadoweagle »
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Offline Siren no Orakio

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Re: Tales of Misadventure [Isle of Woe]
« Reply #192 on: October 29, 2013, 09:13:44 PM »
 For a moment, Brin looked towards the gate, scowling. She could smell the beast go as he passed her, but it was too open for her to locate him and light him up, enough to draw a word from her. A single word bestowed upon her some years ago by the Lord of the Passions. It was not a kind word, for her dominant humor was choleric. It was the sort of word that spoke of committed hatred, of the intent not just to kill, but to shatter, to obliterate, and to scrub the very fabric of reality of its target. Her intention so declared, she turned back to the town and the dim-witted elf, reaching up to ensure that her face was readily visible, her short hair clear of her very human ears, her strong shoulders square. As the crowd drew nearer, it was clear - she was no elf.

Her voice, when she spoke, was clear and raised, and laced with the magic of Enthrallment. It was tricky magic, to turn away the ire they might feel towards her, to stoke it in the direction that she desired. Tricky, but with the Lord Atarkhul, control was possible. "I am Brin, servant of Atarkhul, Lord of the Passions. My Master has sent me with a message for the Watching Eye - He is to know that the Gods have noted his pretensions! For this, his false priest has assaulted me, and now, he flees under unholy, unsavory illusions, for he has nought but lies with which to threaten!" With this, the woman gestured in the direction of the temple, away in what she felt was the direction that the Seneschal had fled.

"Mark this, oh people, he flees because he sees within me the wrath that the Gods carry for falsehoods, for thieves, for slavers! Atarkhul demands of him atonement - Atonement of blood! Atonement for what he has taken, Vengeance for those he has threatened and killed in his lust for power! For this atonement, He has empowered me! Empowered me not to harm men, but to slay monsters!"

At this claim, one more gesture, as she drew the bone hook of the beast she had slain, slamming into the dirt like a spear as proof of her claims. "I go forth from here, not in fear, but to fulfill the purpose of the Gods! I go to slay the false priest, and holy justice follows with me, born upon the spears of heroes! Follow, to destroy he who lied to you! Follow, oh heroes, to justice!  WE GO!" Turning, then, she spun on the balls of her feet, following after the half-orc drummer. It seemed he had picked up the trail without her even prompting, and that was a divine boon to be used well.

Offline valadaar

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Re: Tales of Misadventure [Isle of Woe]
« Reply #193 on: October 29, 2013, 09:16:43 PM »
Thorgir sighed.  He did not know why he followed the half orc into the darkened jungle. Perhaps the promise of battle called to him.

No matter, he ran, bearing blade and shield.  Hopefully the tribemen would at least mind their own business.

And then he heard the word of the Elf, and it was good. So he stood and listened, and then followed.

« Last Edit: October 29, 2013, 09:26:04 PM by valadaar »
   
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Offline Murometz

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Re: Tales of Misadventure [Isle of Woe]
« Reply #194 on: October 29, 2013, 09:21:09 PM »
Quote
"There! There is the drow, bind her!"
"HOLD YOUR PEACE, SO WE CAN DETERMINE THE TRUTH AND BESTOW JUSTICE!"
"The Seneschal is not what he seems! He uses trickery and black magic to bend you all to his will - he tried this on me but I will be no puppet!"
"Stranger! Come forward, and let us determine your true nature. For suspicion and fear have killed more than truth and honesty."

Confusion reigned. Then something started to make sense to the gathered masses. Something the obsidian-skinned stranger was saying...

(villagers saving throws vs. Enthralled spell: Murometz rolls 100d20 and gets 1,6,15,4,8,20,19,6,17,5,19,18,16​,11,7,9,5,16,10,17,15,7,14,1,17,1​,5,11,8,4,6,1,7,8,10,6,5,1,4,14,1​7,5,10,15,1,9,11,12,10,1,8,16,3,9​,15,3,15,5,14,6,2,1,3,13,2,11,12,​9,9,1,6,19,13,7,13,20,7,11,2,16,7​,7,4,9,1,10,17,12,20,13,3,14,6,4,​3,4,16,17,1,5. 9 saved. 91 didn't. Thorgir and Lumori needs to save as well I'm afraid [Thorgir rolled. And failed]. Meleana is 90% "immune". Roll percentile please. Melior also [rolled already and is immune.] Somnak took into the jungle night, after the "spectre" of the Seneschal, right before the "speech" by Brin began.)
« Last Edit: October 29, 2013, 10:10:05 PM by Murometz »
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Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline caesar193

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Re: Tales of Misadventure [Isle of Woe]
« Reply #195 on: October 29, 2013, 10:18:05 PM »
Melior Saves! Elven blood for the win!

He felt the grip of magic slip past him. Ha. No godly magic such as this mere human could be given could effect him. Of course, it may have something to do with his elven heritage, but Melior preferred to think of his resistance of being born of his innate awesomeness.

Still, he watched silently as the crowd he had even used magic to calm slipped through his fingers. There was no use cursing the gods. That is, there's no use cursing the gods while you're still unable to challenge them in a fight.

He sighed, and hopped down from his perch. He supposed that he should go save his comrades from whatever powers the cyclops wields. Honestly, could he not have one moment to himself? That is, alone with only Meleana for company? Torn for a moment, Melior decided that he could always say that the human's enchantment proved to strong for himself to resist. And so he disappeared into the jungle, on the heels of the bard, cleric, and warrior.

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Offline Murometz

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Re: Tales of Misadventure [Isle of Woe]
« Reply #196 on: October 29, 2013, 11:14:54 PM »
Brin considered as she ran out of the gate…it had taken her four hours to reach the village palisade, from where she emerged from the Tepui, beside the pyramid. Obviously, the demented one-eyed priest was heading to the alien structure. Where else? Or did he have some other, faster way? There was no way to know…

Somnak stalked the night. His blood boiled and so the half-orc went, yet his chances at finding his quarry were slim, he had to admit. The Seneschal had vanished from sight, and the night was dark and full of terrors…

Thorgir and Melior almost got in each others way but not quite. The agile barbarian averted bumping into the fast-moving elf, and they both took off into the jungle on the heels of Somnak and the snow-haired stranger.

Somnak paused. He sniffed the air. That was something his human kin could not do, their powers of scent lacking. Breathe in information…

The Seneschal was close, but Somnak could not tell where he was. A persistent night breeze blew just then, and Somnak was losing the scent. Palm fronds and broad bush-leaves swayed. Tracks were impossible to track in the jungle. Curses!

The beast was silent and hidden, every muscle tensed and quivering with anticipation. Usually it hunted the wild-pigs of the jungle, but this night, a new kind of prey made its way beneath the canopy. The feline sniffed the air. The prey did not smell of the usual scent. Somewhat like hog, somewhat like hoofed creatures, and somewhat like long-pig, the smell of humans. The leopard silently leapt onto its target’s back. One of its claws sank into flesh as if the flesh was butter; the other just missed a swipe at the half-orcs neck. Nature’s perfect killer then sank its yellowed fangs into the spine of Somnak, growling demonically as it did.



(ooc: Leopard “surprised” Somnak (and itself), and unsure but hungry, attacked. Murometz rolls 1d6 and gets 1. Murometz rolls 3d20 and gets 17,5,16. Murometz rolls 1d3 and gets 1. Murometz rolls 1d6 and gets 3. Somnak takes 4 points of damage from a shocking leopard pounce-attack onto his back! Next round the leopard’s bite damage [1-6] will be automatic, no hit required. Somnak's turn.)
« Last Edit: October 29, 2013, 11:27:41 PM by Murometz »
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline Shadoweagle

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Re: Tales of Misadventure [Isle of Woe]
« Reply #197 on: October 29, 2013, 11:48:46 PM »
Somnak screamed in surprise at the unanticipated attack! The sting of tooth and claw burned through his flesh. The half-orc was in a rage which intensified at his own lack of care.
The Tribal mongrel spun around with all his strength and flung the Leopard from him, which tumbled to the ground on its back. The giant cat was a great predator, but it lacked the Demon's Dance and the fury which boiled within its foe. Blood pumping in his head, Somnak let his Orcish ancestry take over him. A lust for blood and violence overwhelmed the man! He thrust a boot on the Leopard's stomach, holding the cat in place on the ground where it squirmed, and using both hands, thrust the Qullan blade downwards in an almost sacrificial manner.


Attack roll: (15:26:24) Minion: Shadoweagle rolls 1d20 and gets 17. +3 Qullan blade, +2 Str bonus
(15:27:05) Minion: Shadoweagle rolls 1d8 and gets 7. +3 Qullan blade, +2 str bonus.
Damage: 13. Leopard HP: 12.
Bad Kitty!


The keen Qullan blade tasted blood as it sunk into the bit cat's heart, but the vicious orc was not done. He wrenched with all his might, filleting the creature's flank and spraying blood and gore all over him. Somnak arched his back, head to the moon and  Roared with all his might into the night as he was baptized in the predator's blood; the fury of his voice washed over the sneaking Seneschal, the comrades which made their way to his location and even all the villagers gathered back in town at the gate.

The pull of his ancestors had overfilled his cup, and inside his head, the never-ending drumming pounded as Somnak struggled to fight back the lingering hold of his Orcish blood to regain his senses. The Half-Orc felt the blood inside of him, and felt his foe's blood running all over him. He felt the sting of the Leopard's wounds on his side and back, oozing his own crimson liquid, and a devilish smile curled on his lips.
His father would be proud.

Finally, he fought back the intoxicating pull of the Orcish Blood-lust and regained control of his senses and emotions. Another time, he would have stayed to harvest the hide, meat and bones of this creature, but now, he was on a mission - the Seneschal must be found! Somnak put his nose to the air.


Perception roll to pick up the trail of the Seneschal once more: (15:47:00) Minion: Shadoweagle rolls 1d20 and gets 20.
Hah! Somnak is a MACHINE!
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Offline Gossamer

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Re: Tales of Misadventure [Isle of Woe]
« Reply #198 on: October 30, 2013, 06:14:41 AM »
Melior had lost his mind. That was Meleana's first thought as he started off on his rant. It didn't exactly help that he was speaking in common, but she had been around enough suitors to recognize the cadence of a poem in any language. His flashy spectacle made everyone gasp, for a while there Meleana thought he really had gone mad and was about to burn down the whole village. Perhaps he was a demon in disguise. But his words rang out and regained him some credibillity.

Then the pig-man yelled something and pointed to the jungle, into which he subsequently dived, followed by the rest of the strangers, even Melior followed suit.
Noone was given a chance to react, those who had approached the "drow" were confused to see human ears crown her head. But Meleana wasn't fooled, she could feel a wave of magic washing over her, obviously the drow was using magic to disguise her true self, and the worst part was, most of the villagers seemed to adjust their attitudes towards her even though most of them didn't even speak common. The drow ran off unmolested.

She was about to pursue when she was stopped by one of her suitors, Khalak. He had thoughtfully packed her leather sack for her. She quickly kissed him for his thoughtfulness and followed into the underbrush. She hadn't had time to adjust, noone was making any kind of sense, and it was one surprise after the other. But she knew she had to witness this, she needed answers. Her boa almost choked her, surprised by the speed in which her mistress suddenly moved.
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Offline Murometz

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Re: Tales of Misadventure [Isle of Woe]
« Reply #199 on: October 30, 2013, 12:31:49 PM »
And the hunter shall be hunted in turn. And as he bears down upon his quarry, another shall bear down upon him. Somnak remembered a passage from an Orcish Saga he read as a youth, as he continued after the unseen Seneschal into the gloomy jungle, blood-lust boiling up inside him.

Hunt the jungle by night, and the jungle will hunt you, Meleana remembered the words of her sister, as she stood over the eviscerated corpse of a leopard the pig-man had just slain.

The night held no sway over the elven druid. She could see the others plainly ahead, the barbarian leaping over roots and following the maddened half-orc, who was pausing periodically to sniff the night air.

The human-eared drow stalked the night as well up ahead, though not at the pace of Melior the elf, who like Meleana could plainly see the world before him with his infravision.

A pleasant night breeze caressed Meleana's cheek, as she surveyed the jungle ahead. There was too much noise with the hunting party crashing through the foliage, so her eyes would have to serve. Her boa flicked its forked tongue into the air, aiding his mistresses search...

(ooc: Melior and Meleana perception rolls with -2 penalty please)

Meanwhile back at the village conversation raged on, as Dzarij and the other elders debated the words of the stranger. Several bold youths, spears aloft, took off into the jungle, others hesitated, still discussing what had jut transpired.
« Last Edit: October 30, 2013, 03:20:16 PM by Murometz »
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin