This will be the OOC thread for the game set in Asydia.
I have decided to backtrack the game story a bit. We shall start on the outskirts of Werstone, where Demy-Sefrab waits for any who will take up the call. Once everyone is gathered, the journey shall begin! This will give you all a chance to introduce your characters to the world. Feel free to post your intros as you will!Werstone
The town of Werstone is a town built of hardy Ironwood; treated against rot. It is walled by wooden poles two meters high to limit the amount of predators that could make their way inside. 1500 people live in or near Werstone, and most people know one another at least by name. Werstone sometimes holds travelers, who are trying to shortcut their way from Ralkhara or the eastern towns to the coast. As such, a small inn named Ratsrun has been erected, with a dozen rooms, hot meals and clean(ish) water.
Werstone contains two general stores where most basic supplies can be found. Hafyras runs a servicable blacksmith where he makes basic armaments, as well as nails and tools for general use. A small temple of Ilaxas, the Iguana-headed god of prosperity and plenty, is run by Jos-Kaleth.
General house rules and thoughts
Just a couple of things I thought i'd run by you all which will hopefully make the game run a little tidier. All these thoughts are up for discussion and negotiation if you don't agree with them.
To make life easier and speed up the game slightly, I thought that I would roll initiative for everyone whenever a combat starts. That way we won't have to wait for everyone (and their timezones) to roll their initiative before anything can happen. When combat begins i'll post up the initiative order in the OOC thread (which will be a separate thread from this), and everyone can post in the respective order. If someone fails to post for 24 hours (real life does happen; don't stress about it!) and it's their turn on the initiative list, i'll post their action based on their Standing Orders (See below) to keep the game-flow going.
Before anyone's next action is registered, everyone must have a turn (I've learned my lesson from previous games ); the exception being if someone is disabled in some way.
Outside of combat, people may make actions in whichever order they wish.
I would like everyone to PM me their standing orders. These are actions that I will take in your absence in the event that you are unable to post. This way, I can keep generally in-line with what your character would do in a combat situation. I don't want anything fancy, just some very basic guidelines. Here is an example:
Moruz: Fighter lvl 1 - Standing Orders
Normal: Moruz will attempt to perform Power Attacks with his Melee Weapon.
Low HP: Moruz will either fight defensively, or retreat to range and attempt to use his crossbow.
Special: If someone else has low HP, Moruz will try and attack and distract whoever is attacking that person.
You may make all combat rolls if you like (I will trust and assume you know your characters' bonuses etc), or if you do not wish to make the rolls, I can make them for you once you post your action. You are in direct control of every action your character takes - you cannot take control of other characters or NPC's (with some leniency given: Basically, this is here to make sure you don't say "I swing my axe. The bad guy dies!") I will post the results of your attacks and actions.
All Knowledge rolls, Perception rolls and Stealth and disguise rolls will be made by me - if you roll for these, I will re-roll my own dice and use my own results. The purpose of this is that I may not want you to know the results. All you need to do is mention that you are attempting these things (whether through roleplaying or the spoiler tags for OOC chat)
When Knowledge, Sense Motive and Perception checks are made, the results will be PMed to whoever performed them. If you want the others to know the results, you must roleplay it: The other characters will not be aware of the information learned unless it is mentioned by the character.
Sometimes these checks, if made by multiple people, may yield different results via PM. I did not make a mistake (probably ); it is merely that your characters' perception based on the rolls I make.
All other checks may be rolled by you if you like.
I have written everyone's character sheet and equipment in a notebook, and i'll try to remember to keep it relatively updated, however I will probably forget to add things from time to time. It may not hurt to keep a physical or mental note about what you own.
Experience will be given at the end of a scenario (e.g. a dungeon, or an encounter in the wild etc...). XP gains will be boosted somewhat. Bonuses will be granted for good roleplaying and storytelling, or clever ideas.