Extraneous Voices of Picayune > Citadel Tavern

Dice Poker

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Gossamer:
Been playing the Witcher, there's a fun little mini-game there. One that I figured could be played on here too. The bets are votes, winner takes all.
Starting off with a 3 player game, see if there's any interest.

Each player uses a set of five Dice, all rolls made in fullchat.
◾ First roll 1 Dice each, lowest value begins.
◾ The goal of the game is to roll the strongest hand in two out of three hands.
◾ Select any dice you wish to re-roll.
◾ Choose whether to raise the bet, once all players have chosen the Dice to re-roll(if any).
◾ The player with the highest-ranking hand wins.
◾ If you lose, you vote the number of times the bets are up in, on the subs the winner chooses.
◾ If you choose to fold, you still need to vote the number of votes you have betted for the subs the winner chooses.

 Ranking of Hands

From the lowest to the highest:
Nothing — five mismatched dice forming no sequence longer than four.
Pair — two dice showing the same value.
Two Pairs — two pairs of dice, each showing the same value.
Three-of-a-Kind — three dice showing the same value.
Five High Straight — dice showing values from 1 through 5, inclusive.
Six High Straight — dice showing values from 2 through 6, inclusive.
Full House — Pair of one value and Three-of-a-Kind of another.
Four-of-a-Kind — four dice showing the same value.
Five-of-a-Kind — all five dice showing the same value.

Gossamer:
Example

3 Player(s) The pot is 3 votes/points.


First Roll (Determining Starting Position)
Player 1 - (15:00:41) Minion: Player 1 rolls 1d6 and gets 3.
Player 2 - (15:01:22) Minion: Player 2 rolls 1d6 and gets 3.
Player 3 - (15:01:52) Minion: Player 3 rolls 1d6 and gets 2.

Player 3 got the lowest value and starts. Player 1 and 2 are tied, rerolls and Player 1 goes second.
-

Round 1A
Player 3 - (15:04:33) Minion: Player 3 rolls 5d6 and gets 4,5,1,6,6. Player 3 decides to keep both the 6s and one 5.
Player 1 - (15:05:38) Minion: Player 1 rolls 5d6 and gets 3,2,4,2,5. Player 1 decides to risk it, and reroll only one 2, to attempt a Six High Straight.
Player 2 - (15:07:28) Minion: Gossamer rolls 5d6 and gets 2,6,5,3,3. Player 2 decides to keep both the 3s only.

-

The odds looks to be in favour of Player 3, who has the highest pair. Player 3 decides to raise the stakes with 1 vote/point.
Player 1 is feeling lucky and re-raises with 1 vote/point.
Player 2 calls it.
Player 3 calls it.

The current pot is 3 votes/points each, that's 9 votes total (if using votes).

-

Round 1B
Player 3 - 6,6,5 - (15:14:06) Minion: Player 3 rolls 2d6 and gets 5,1. A total of two pairs. 6,6 and 5,5.
Player 1 - 2,3,4,5 - (15:15:11) Minion: Player 1 rolls 1d6 and gets 5. Not surprisingly, Player 1 fails to get a straight and ends up with one pair. 5,5.
Player 2 - 3,3 - (15:16:12) Minion: Player 2 rolls 3d6 and gets 5,3,6. Player 2 ends up winning Round 1 with a Three-of-a-Kind. 3,3,3.

-

Repeat until one player has won 2 rounds, that player is the ultimate winner who gets all the votes/points.

Gossamer:
(20:05:24) Minion: Gossamer rolls 1d6 and gets 2. Unless someone rolls a 1, looks like I'll be going first.

Gossamer:
I added an example, in case uncertainty was the reason noone seems interested. We don't need to play for votes even, we could play for points if anyone preferes that.

Though if we were to play for votes, that would be a minimum of 1 vote per player, a total of 3 votes(or more) for the winner. Doesn't that sound good?

Murometz:
I like it! Like Yahtzee.

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