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Author Topic: Therafter Out of Game Discussion  (Read 29055 times)

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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #75 on: September 18, 2013, 06:51:59 AM »
Your post will likely require adjustment...

   
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #76 on: September 18, 2013, 07:32:48 AM »
Caesar - you do have an option to take one single, swift action other than diving away if you choose to.
   
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #77 on: September 18, 2013, 07:35:32 AM »
Apparently that wasn't allowed, post deleted and Carnegie's still out in the bush somewhere.
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #78 on: September 18, 2013, 08:48:25 AM »
Not disallowed. Delayed. The circumstances may change based on on what happens next.

   
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Offline caesar193

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Re: Therafter Out of Game Discussion
« Reply #79 on: September 18, 2013, 10:09:37 AM »
Can Marcus quickly close the door before diving away, or will he be only able to do one of those things?

How about closing the door and chucking the whole box through the window, and thus make it Luc's problem?  :twisted:

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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #80 on: September 18, 2013, 10:14:24 AM »
Well, the box is actually a clothes dryer, so you can close the door.  Not so much throw it out the window... :)


   
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #81 on: September 19, 2013, 09:11:02 AM »
btw, 20 was not wasted, since the DC for that trap was also quite high :)
   
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #82 on: September 21, 2013, 07:08:39 AM »
Now we got two posts going separate ways. Since Kassy isn't in all that much, would you be willing to change your post caesar? Or?
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Offline caesar193

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Re: Therafter Out of Game Discussion
« Reply #83 on: September 21, 2013, 02:57:19 PM »
Post deleted.

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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #84 on: September 21, 2013, 03:25:10 PM »
Alright, appreciate it.
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #85 on: September 25, 2013, 08:25:25 AM »
Ball's in your court folks. House has not collapsed yet and nothing has arrived.
   
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Offline caesar193

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Re: Therafter Out of Game Discussion
« Reply #86 on: October 04, 2013, 01:53:17 PM »
How does the stimpack work? I feel like I should know this, like you told us this at some point, but I can neither remember or find it. Do they simply heal me, and restore my hit points, or do they speed up the process so I'll be injured when I go to sleep, but when I wake up I'm healed?

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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #87 on: October 04, 2013, 01:58:23 PM »
Whatever I had posted previously seems to have vanished.

For now, the one you have is like this one:

http://www.obsidianportal.com/campaigns/rekuna-dreams/items/stimpack

Though for HP healed, I'd change it to 1d4+4. 



   
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #88 on: October 05, 2013, 05:32:47 AM »
Do we drive the story forward or will you, val?
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #89 on: October 05, 2013, 10:11:23 AM »
At the moment, things are quiet, and no one has gone to bed yet, so the balls in your court.  Once people start sleeping, then things may change. You cannot, for example, simply skip to the morning :)
   
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Re: Therafter Out of Game Discussion
« Reply #90 on: October 05, 2013, 11:07:23 AM »
Well Carny's gone to bed at least.
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #91 on: October 13, 2013, 06:19:09 PM »
So, crossbow now charcoal?
   
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Offline Shadoweagle

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Re: Therafter Out of Game Discussion
« Reply #92 on: October 13, 2013, 06:32:36 PM »
Yeah :( I woulda had him grab for it, but Luc isn't one for sticking his hand in a fire.
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #93 on: October 13, 2013, 06:34:33 PM »
You do realize you might not have one for a very long time. There are none for sale back at camp.

Some would kill for such things.
   
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Offline Shadoweagle

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Re: Therafter Out of Game Discussion
« Reply #94 on: October 13, 2013, 06:36:13 PM »
Too late now :D
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #95 on: October 14, 2013, 04:37:10 AM »
Gomenasaaaaai! (I'm sorry)  :oops: It felt right in the moment.  :P But you have yourself to blame though, don't insult the girl who's holding your most beloved possesion in front of a fire.  :lol:
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #96 on: October 15, 2013, 06:01:01 AM »
Val, did you miss the survival checks or did I fail them? (Survival check to see what kind of tracks surround the carcass,+7 and how fresh it is, +6).
Otherwise I could roll em right here, 12 +7 to try and discern what made the tracks and 11 +6 to check for freshness.
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #97 on: October 15, 2013, 06:49:15 AM »
It is very dark, but those rolls are good enough to tell that there only seems to be coyote tracks.  As for freshness, the condition of the corpse itself tells you less than 24 hours. 

(DC for darkness was not as bad as I first thought)
   
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #98 on: October 17, 2013, 06:50:47 AM »
Does Carny reach the camp without trouble or?
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Offline Kassy

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Re: Therafter Out of Game Discussion
« Reply #99 on: October 22, 2013, 07:53:25 AM »
Posted again. Not sure how regularly I'll be able to though.

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