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Author Topic: Therafter Out of Game Discussion  (Read 175361 times)

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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #350 on: February 12, 2015, 11:08:07 AM »
As a note, if I autoplay a character's actions, they will not have directly adverse effects.   
   
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #351 on: February 12, 2015, 12:02:28 PM »
Also, if you would like, I have created a matrix of random rolls - 20 rolls of D20 and put them in a spreadsheet.  Just pick a number between 1 and 20. There is at least 1 20 in each set, and at least 1 1 in most of these.   Average roll is 10.8. 

So these are already rolled its entirely up to your psychic or hacking powers..

   
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #352 on: February 12, 2015, 02:23:03 PM »
I don't really see how that's any better...  :P I guess I could try it next time though.

Would it be okay to have shut down the camera at the frontdoor before we last left?
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #353 on: February 12, 2015, 02:24:32 PM »
Yes.  You have lots of options as to how. 
   
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #354 on: February 12, 2015, 02:44:05 PM »
Okay... I guess either disconnect any cables on it or just smash it then if no cables are visible? I rolled a 14 if you need it.
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #355 on: February 12, 2015, 03:00:28 PM »
Smash it, cover the lense, etc. No problem with any method. Its not armored, so its up to you.,
   
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #356 on: February 12, 2015, 03:11:28 PM »
Well I can just imagine us standing in a control room and an army approaching the front door with us blinded. :P But oh well, I guess smash it then.
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Offline Lady Wolf

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Re: Therafter Out of Game Discussion
« Reply #357 on: February 12, 2015, 09:04:51 PM »
Should we wait for Tusserk to post before continuing, or is the GM going to npc him, or?
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #358 on: February 12, 2015, 10:00:15 PM »
I think the main action sits with Sil or Carnegie.

You have already checked out the area that can be explored without opening any more doors.  I'm not NPC'ing any more door openings for the moment :)



   
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Offline Lady Wolf

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Re: Therafter Out of Game Discussion
« Reply #359 on: February 13, 2015, 12:46:25 AM »
I'm not NPC'ing any more door openings for the moment :)

Gaia willing, Jenny will be back home tomorrow, and things will be back to normal soon after.  :moon:
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #360 on: February 13, 2015, 07:01:58 AM »
I feel like this is a take charge moment, and that's not Carny's thing. So either Sil or LW then.
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #361 on: February 13, 2015, 01:18:17 PM »
I am going to Try and get a map out tonight.  Please note that the open areas have all been checked for clear and present danger already - you can search the rooms in detail (entrance, armory, broom closet, cafeteria and off rooms, and the elevator room) or open one of the various doorways or elevators.
   
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Offline Silveressa

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Re: Therafter Out of Game Discussion
« Reply #362 on: February 13, 2015, 01:55:42 PM »
I am going to Try and get a map out tonight. 

Lovely, a map will make it much easier to plan strategically and don't worry too much on appearance, whatever you whip up in MS paint or whatever will be fine by me, assuming we do manage to save the inhabitants and turn it into an actual stronghold of sorts for the town we can worry about a more shiny map. (Also it was suggested earlier about us potentially using the ventilation ducts to move about and avoid patrols and the like if they're large enough for us to fit into, so noting any vent duct access points on the map might be helpful?)
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #363 on: February 13, 2015, 02:04:53 PM »
Vents are small (< 18") and well secured.  No easy highways for you! :P
   
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Offline Tusserk

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Re: Therafter Out of Game Discussion
« Reply #364 on: February 13, 2015, 11:45:59 PM »
I have a question. Will the cantrip Mending fix the condition of a weapon or item (e.g. condition 3 repaired to condition 2 with a single casting. each subsequent casting reducing the condition number until the item is back to factory spec)

Mending
Transmutation cantrip
Casting Time: 1 minute
Range: Touch
Components: V, S, M (two lodestones)
Duration: Instantaneous
This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage.
This spell can physically repair a magic item or construct, but the spell can’t restore magic to such an object.

Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #365 on: February 15, 2015, 03:11:41 PM »
There is no magic in this setting Tusserk.

-

Heads up, auto-pilot Carny till I get back, please val.

http://strolen.com/guild/index.php/topic,6915.0.html
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #366 on: February 15, 2015, 05:57:44 PM »
I opened the door, slightly, to some. Check out the follower of dead religions background. He has a small chance to succeed, if not observed by non-belivers.  Cantrips only, once per day.

Ideally no one will beive him when he says its his faith at work.   
   
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #367 on: February 15, 2015, 07:53:43 PM »
I'm going to limit the spell to removing the need for 1 point of spare parts on the repair, as the spell only mends a single break. Moving from Condition 4 to 3 takes 4 spare parts so you would only need 3 parts - or take 3 successful castings - to fix.

"Condition can be restored with appropriate spare parts and tools. You need to spend as many spare parts as the condition number being restored, which will decrease the Condition by 1 point."

As a result, your spell is best used moving Condition 2 to Condition 1. 

Condition 0 (or below) items are special cases - they represent very high quality manufactured goods that require either a special perk or specialized equipment (i.e. a CNC machine, molecular assembler, etc) which is nearly impossible to find.  Those items do not gain Condition points on critical failure - only if directly damaged or abused.



   
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Offline Tusserk

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Re: Therafter Out of Game Discussion
« Reply #368 on: February 15, 2015, 09:26:22 PM »
ooo so my condition 5, semiautomatic pistols are only sliiightly worthless :D

Time to start scrounging

Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #369 on: February 18, 2015, 09:46:54 PM »
Answering here.  If you reduce an enemies HP to 0 with a melee attack, you can choose to knock the creature out. They stop at 0 hp and are stable.

   
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #370 on: February 19, 2015, 11:19:09 AM »
Back. Hey uhm val, the fact that I went through the trouble to take out one camera outside the door, would kinda suggest that I would take this other camera out too, unless we had already been spotted or something, and even then might as well.
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #371 on: February 19, 2015, 11:30:08 AM »
This camera is high up and is well situated - you can take it out, but will be fully imaged while doing so.  Behind it is the wall.

You could take a shot at it if you would like, unless there is something else you can throw at it you may be carrying.

This - or any other action with the camera can happen before Asha approaches closely.



   
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Offline Gossamer

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Re: Therafter Out of Game Discussion
« Reply #372 on: February 19, 2015, 11:43:39 AM »
Okay, I step out quickly and shoot it with my glock then I guess. Rolled a 12.
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Offline valadaar

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Re: Therafter Out of Game Discussion
« Reply #373 on: February 19, 2015, 11:47:35 AM »
Updated a post to reflect this event.
   
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Re: Therafter Out of Game Discussion
« Reply #374 on: February 19, 2015, 12:03:44 PM »
Domo arigatou.  :thumbup:
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