Hello, all. I am starting up a game shortly (Hopefully within the next week) based in the Strolen Citadel created land of Decathros (
http://strolen.com/guild/index.php/topic,6159.0.html). I thought it was time to put the OOC thread up.
This thread will be used for three purposes.
1) All OOC nitter-natter.
2) Dice-roll information and game-relevant information I choose to share with the players, as well as character information.
3) Expressions of Interest for later participation from others in Strolen's Citadel.
I have already organised the starter players for this game:
Murometz,
Dozus,
Echomirage,
and pending some confirmation, Wulfere!
Currently, this is the maximum amount of people I am comfortable with starting with, however slots may open up in the future of the game (if it survives past page 1

) for additional players. This is where the Expressions of Interest come in:
If anyone is interested in participating in this game down the track, feel free to put your name down in this thread for consideration, and if I decide the game could use another player or two, I may choose from those interested. This may not be for some time, however.
I'm using Pathfinder as a launching pad for this game, and classes and races will be made from the 'core' classes and races of that game. (
http://www.d20pfsrd.com/)
However, the game won't be strictly following the rules of pathfinder. I will be focusing much more on the 'storytelling' aspect of the game, rather than rules and regulations. I will, however, perform rolls from time to time to give that 'gambling' aspect.
I'm going to try and divide the game up into reasonable sized chapters, perhaps with a small break between each chapter so players aren't inundated with a never-ending game.
Finally, although I will be basing this game within the lands of Decathros, I will be making many 'creative liberties' with the lands to make them more suitable for this particular game, so if something doesn't make sense with the area as you know it, this is probably why.
The Originator's SlumberChapter 1: Sinking in SoglashOur game will start off in the land of Voskinsar, towards the north of Decathros, and just south of the Spiked Sea.
Welcome to SoglashA town built over the rubble and rot of failed buildings before it. Soglash was originally built as shacks scattered along the ground, but as unnaturally high tides, wet weather and hurricanes took their toll on the buildings and drowned it again and again, the folk of Soglash learned their lesson. They began building their town as a massive, extended wooden dock suspended on hard-wood stilts over both the water and land. A rotting town of misery and shady dealings, is Soglash. A sanctuary for thieves, pirates and those who wish to be forgotten, or to forget. It is reputed that anything can be bought or sold in Soglash, for the right price.
Soglash does not have any official ruling caste; the only people who have the most influence are those who have money and the influence or fear factor to hold onto it. Pirate lords; Mob bosses; even Assassins who nobody would dare steal from are the most influential people in town. To get power in Soglash you must either have the money to pay someone to do dirty work for you, or be the one willing to do the dirty work yourself.