Hey there, everyone.
So, I was considering writing up a massive plot-line over the next month or two which enscapulated as much of all ten nations as I could physically manage. I was thinking about making a moderated freeform roleplay down the track with it, and then releasing the plot on the main site as an 'in work, viewable' sub and i'll reveal the sections of the plot after those who join in play through each section of the game (so they can see what they missed, how well they did and such.)
To do this effect, I was wondering if I could glean just a couple of bits of information about what is intended for each area, just so I know what i'm dealing with in terms of travel and logistics (For example, I know that Vartanadel and Hypoten are both quite inwardly-focussed; Vartanadel seems to frown on outsiders very much, and Hypoten seems to pretty much bar them from coming in altogether. Thus, if I were to make the characters go into these areas, i'd probably need to either have them do it on the sly, sneaking around and blending in, or perhaps in Hypoten's case, perhaps they will only be allowed in with an escort to make sure they don't get up to mischief :p)
Also, I know that some areas haven't had any info added yet and that's fine too! This is an exercise which you can take as much time as you need with and i'm definitely not trying to rush you! All I want is a couple little tidbits of information so I know whether or not I can start a campaign in said area, or if it's going to be trouble to get through an area. Stuff like that.
Anyway. For now, i'm only interested in the very basics of each area, so if you guys have a couple minutes, i'd really appreciate if you could answer some of this info. I really don't even need details really, just so I can plot a direction to take the victi... erm, players.
Name of the area?
Hostility of the area? (Wild animals? Eldrich demons? Militant society? Will they get thrown in prison for entering the place? Welcome outsiders with open arms?)
Society of the area? (Small towns? Massive empire? Kings and queens? Cave-dwelling Dwarven communities? Anarchy? Or no societies at all? Perhaps a wasteland? No sentient life? etc...)
Travelling difficulties? (Beaten paths? No paths? Treacherous mountains to climb? Empty desert? Rafts in swamplands? Thick, bramble forests? Boat travel? etc...)
I know some of you already have a bunch of this info done, too. I'm loving the way each area is coming together; such a diverse land!
