30 Thieves Tools/Equipment
30 Giants
30 Ways to liven up a Stale Game/Campaign
30 Scabbards and Sheaths
30 Aerial/Airborne Encounters
30 Moats
30 Location Flavor texts (Name location--swamp, desert, mountains, etc...Add generic flavor text blurb)
30 Wizard Spells (Please please please be original. I don't want 30 variations on the fireball with 30 different names for it

)
30 Underwater Lairs
30 Capes, Cloaks, and Shrouds
30 Ways Players can help a Struggling GM--in Game
30 Ways GMs can help a Struggling Player--in Game
30 Acids and Oils
30 Poisons and Venoms
30 Ways to be an Authentic Strolenite (1. Fight evil spam in all its insidious and insipid forms 2. Fight Mathom 3. Comment on submissions, that is what they are here for...)
30 Siege Weapons
30 Things every GM needs to know when staging a Castle Siege scenario (Regardless of which side of the wall the PCs are on)
30 Extinct Species (in your game world)
30 Fashion Trends (in your game world)
30 Toys (in your game world)
30 "Wive's Tales" (highly exaggerated or outright illogical superstitions)
30 Holy Symbols (What does it look like? which god(s) does it symbolize? Can it do anything nifty? If so, what?)
30 Troll Legends
30 Brand Spanking "New" and Original Magic Items (see 30 Wizard Spells parenthesized note)
30 Combat Strategies (1. define adversary 2. describe advisable melee technique PCs use/shoud use, ie 1.Troll--fire is rather crucial in defeating regenerating trolls, without it.....etc)
30 Vermin
30 Bridges
30 Marsupials
30 MUST HAVES at every gaming table
30 Monster Hybrids (his momma was a lamia, his pops a satyr)
30 Subs I Really Like and Why