5. What races call your world home?
Aterrizar is home to the typical pantheon of fantasy races, humans dominate, with elves and dwarves being in decline or reclusive respectively. Orcs and the orc-kin races also are well represented, each race having an elemental association, dwarves are earth, elves are air, orcs are fire, and humans are water (ie everywhere)
6. What faiths worship whom there?
The capital letter Faith is the Trinitine Faith, a trinity of three potent gods, which is a large beaurocratic faith with tiers of ranking. In its home kingdom, the Pontiff rules while the King is left the unpleasant task of taxation and maintaining the roads and army.
The next dominant faith is the Via Mortus, ancestor and ghost veneration. The Trinity has fought the pervasive ghost and necromancer cults for generations, but it is a deeply ingrained grassroots faith that lacking any central organization is hard to deal with. Most of the via mortus folks dont consider their faith in the same context as the others as they deal with terrestrial spirits and not celestial ones.
The Old Ways are a collection of beliefs and localized animistic spirit worship, such as revering the spirit of the lake, an earthbound godling, or the like. The Old Ways have largely been supplanted by the Trinity as they do have local foci, usually a holy site and a few clergy that can be put to the sword. The Old Ways are relics, the keepers of the mysteries are secret stewards
7. How geologically/techtonicly active is your world?
8. Do any celestial bodies influence your world (moon, mulitple moons, multiple suns, etc)