Climate: (Pick one)
Tropical, primeval forest continent
Desertlike, windblown continent
Temperate, lush continent
Cold, frozen glacier covered continent
Hot, humid swampland continent
Archipelago
Current Civilizations: (pick one)
High Fantasy Civilizations (Mages, Priesthoods, Warriors in glorious plated armour... The works)
Tribal villages, led by local chieftains
Tribal villages, led by powerful priesthood
Steam and magic driven civilizations
Post-war civilization, with access to ancestral technology
Post-war civilization, with access to ancestral magic
Prime period civilization with magic and/or technology
Isolated enclaves of civilization, enclosed within powerful, protective walls/spells/defensive perimeters
Primary Dangers: (Pick one)
Gruesome insects that crawl up noses/bore under skin and lay eggs that hatch and devour the host
Giant Animals that roam the land
Post-war robots/mutants that go amock when they encounter the "enemy of old", or what they believe to be the enemy.
Cannibalistic tribes
Alien lifeforms that arrive as suddenly as they depart
Black Knights, false pretenders to the crown, and their retinue
Tolkienesque orc tribes, perhaps led by powerful evil entity. Artifacts possibly involved. :p