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Author Topic: Idea for an NPC  (Read 1806 times)

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Offline Maggot

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Idea for an NPC
« on: December 22, 2007, 11:58:39 PM »
This was actually inspired by a nightmare I had a few months ago, and so if it does sound a little ridiculous, you'll understand why.

Well,this is how it goes. Basically, a young, reckless crown prince or highly favored royal official decides to embark on a grand scheme to revolutionize his backward little island nation and make it a stronger country . However his schemes are so outlandish and  radical, that they anger the conservative clergy of the resident sea goddess to such an extent that they punish him by turning him into a great white shark. Forced into this dreadful form, he now wanders the ocean striving to find some power that can undo the curse upon him so that he can return to carry out his glorious schemes.


So absurd that it should be simply discarded? Or is there some promise here? Would greatly love to hear some helpful feed back.
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Offline Maggot

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Re: Idea for an NPC
« Reply #1 on: January 05, 2008, 03:27:41 AM »
That dumb,eh?  :(
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Offline CaptainPenguin

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Re: Idea for an NPC
« Reply #2 on: January 08, 2008, 02:51:52 PM »
Actually, I quite like it. The one stumbling block I see is that I'm not sure how the heroes could communicate with such a creature. Can it still form human words?
I imagine that the "prince" within the animal is slowly dying, his mind reverting to more and more primitive patterns that are more and more sharklike, which has the side-effect of driving him insane and making him obsessed with his goals
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Offline Ancient Gamer

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Re: Idea for an NPC
« Reply #3 on: January 08, 2008, 02:58:27 PM »
Well, I like the idea but as the captain implies it would be difficult to use in game. My immediate thought is to use it as a legend of sorts for the setting, which is how I use all cool ideas that are too unlikely to ever be used in a game.
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Offline Murometz

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Re: Idea for an NPC
« Reply #4 on: January 08, 2008, 07:37:42 PM »
Could this be the legend of Sekolah at last revealed!?
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Offline Maggot

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Re: Idea for an NPC
« Reply #5 on: January 09, 2008, 04:22:35 AM »
Thanks for the feedback,guys! It is much appreciated by this previously lonely post. Yeah, AG does make a good point. I'd like this NPC to be a convincing part of the local mythology, the fabled terror of the deeps that the heroes have been warned about by the local sea men. I guess another possible alternative could be that the beast has become the object of a minor cult of superstitious villagers that see it as some minor vengeful spirit of the sea to be appeased with homage and sacrifice.
« Last Edit: January 09, 2008, 04:26:27 AM by Maggot »
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Offline Wulfhere

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Re: Idea for an NPC
« Reply #6 on: January 09, 2008, 10:49:03 AM »
Undersea civilizations might have plans for him as well, promising him their aid in restoring his humanity, but demanding services of equal value.  No friends to humanity, their expectations might be rather grim.
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Offline Maggot

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Re: Idea for an NPC
« Reply #7 on: January 10, 2008, 05:14:40 AM »
Aha! Wulf has given me an excellent plot idea! I can only see to well how this tormented being would be too willing to serve the dark ends of some sinister aquatic culture that loathes humans. If I utilize this idea well, he could become a villain to be reckoned with indeed. Thank you!  :)
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