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Poll

Vote on whichever idea for a Quest strikes your fancy~

You Tube inspired
2 (13.3%)
Music/Song
4 (26.7%)
Mongols!
4 (26.7%)
What makes a weapon magic?
5 (33.3%)
Burning Man! inspired
0 (0%)

Total Members Voted: 15

Voting closed: November 19, 2007, 03:05:42 PM

Author Topic: The Quest!  (Read 6509 times)

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Offline Ancient Gamer

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Re: The Quest!
« Reply #25 on: November 20, 2007, 05:01:43 PM »
Well, I use many different approaches in Coldforged. Some of these angles of approach are:
-Superior craftsmanship, for instance the D&D "once in a lifetime masterpiece of a dwarven master smith", makes a weapon magic
-Powerful emotions makes weapons magic. Just like powerful emotions while dying makes a ghost, powerful emotions can also imbue items with magic
-Worship makes an item magic (holy relics for instance)
-Enhancing weapons while dreaming makes weapons magic. (For those who know how to do so)
-Sacrificed and bound spirits and souls makes weapons magic
-Being used or touched by beings of power makes weapons magic
-Bathing the weapons in the blood of enemies makes weapons magic
-Blessings makes weapons magic
-Special metals and/or alloys makes weapons magic
-Magic makes weapons magic
-Psionic abilities makes weapons magic
-Technology makes weapons magic

and so on. Add chrome and rituals and you have your quest entries.
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Offline valadaar

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Re: The Quest!
« Reply #26 on: November 20, 2007, 05:51:16 PM »
So in short, anything better then "Booga! Booga! " Poof! Magic Sword! :)



   
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Offline Scrasamax

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Re: The Quest!
« Reply #27 on: November 21, 2007, 02:45:11 AM »
Well lets get this thing rolling then!


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Offline Strolen

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Re: The Quest!
« Reply #28 on: November 27, 2007, 09:14:11 AM »
Need to get this quest rolling before the weekend so I can get the quest loaded properly.

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Offline Scrasamax

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Re: The Quest!
« Reply #29 on: November 28, 2007, 03:29:50 PM »
Seaux, whom do we have to hit with a stick for questage?    :wink:


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Offline Murometz

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Re: The Quest!
« Reply #30 on: November 28, 2007, 08:39:25 PM »
Okay, I'll plug in the new quest, though last time it didnt let me and Strolen had to step in.

Anyhoo, What Makes A Weapon Magic?


WE'RE OFF TO GO A'QUESTING!!!!!
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Offline Murometz

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Re: The Quest!
« Reply #31 on: November 28, 2007, 08:47:15 PM »
Hmmm, quick thought. Do we want only "weapons" or "items" in general?
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Offline Chaosmark

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Re: The Quest!
« Reply #32 on: November 28, 2007, 09:27:19 PM »
Eh, weapons. Most of the principles will be applicable to items in general, but magic weapons seem to always be the most prevalent in game worlds(which makes sense: just about every technology is first applied to weaponry, then to civie stuff).
P(A|B) = P(B|A)*P(A)/P(B)

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Offline Murometz

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Re: The Quest!
« Reply #33 on: November 28, 2007, 09:36:05 PM »
I'll buy that for a dollar.
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Offline Murometz

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Re: The Quest!
« Reply #34 on: January 02, 2008, 02:34:36 PM »
The What Makes a weapon Magic Quest is at at end. I think from first glance, we came up with 9-10 entries, and within the next 24-48 hours, I'll get a poll up, so our winners can be selected!

Good luck to all, and thanks to everyone who participated!
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Level 2
STR: 4 | END: 3 | CON: 3 | DEX: 4 | CHA: 3 | INT: 3
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ex-illuminati Strolenati
Down with elves