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Re: Game Questions
« Reply #25 on: December 25, 2006, 09:57:25 AM »
 

Murometz

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I asked that same question in chat the other day. I believe we are supposed to find out what it is :D
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Re: Game Questions
« Reply #26 on: December 25, 2006, 10:00:59 AM »
 

Ancient Gamer

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Well, I can tell you what you know:


Radiatos is the Cloud of Destruction, the Lord of the Wasteland.

"[...] And on the final night of the great war,
Radiatos, Cloud of Destruction, manifested in the great cities.
His wrath was absolute, his power without equal!
That night the ancients wept, for their lives were no more, their kin forfeit."
-Excerpt from the book of Radiatos.

The artifact of radiatos is 110 centimeters tall, 40 centimeters in diameter and looks like an upright bullet. It is encased in plastics and alloys of steel, orange and red colors.

The holy symbol of Radiatos:


The artifact is marked with two holy symbols of Radiatos, meaning it is a powerful artifact indeed. Anything covered by the symbol of Radiatos is an artifact or a holy place.

Radiatos is the God whose wrath laid the ancients' civilization in ruin. He is a vengeful god and his priests hold much power in some cities and tribes, but not in Bleak Wood where they are outlawed.
« Last Edit: December 25, 2006, 08:15:00 PM by Ancient Gamer »
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Re: Game Questions
« Reply #27 on: December 25, 2006, 07:11:33 PM »
 

Shadoweagle

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That image you posted didn't work, but I have a sinking feeling that it looks like one of these two, right?
http://www.uaf.edu/news/featured/06/amchitka/images/universal_warning.gif
http://www.feedback.nildram.co.uk/richardebbs/essays/images/biohazardsix.gif

I suddenly OOCly have the urge to get this holy artifact out of our hands and then get out of the area :D
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Re: Game Questions
« Reply #28 on: December 25, 2006, 08:12:00 PM »
 

Ancient Gamer

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Yep, it is the first one you posted. :twisted:

Thanks for mentioning the link. I put up a new image.
« Last Edit: December 25, 2006, 08:15:49 PM by Ancient Gamer »
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Re: Game Questions
« Reply #29 on: January 12, 2007, 08:18:05 PM »
 

Shadoweagle

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So, AG! If there is some sort of several-day 'equipment buying' break or whatever in the near future, Ralkhara would like to buy a book in nomad script on the language of Bleak wood denizens. Would that be possible to find? :D Perhaps in nomad-town (if it hasn't been obliterated)
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Re: Game Questions
« Reply #30 on: January 13, 2007, 06:01:22 AM »
 

Ancient Gamer

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Yup. Definitely!
As a matter of fact it might be open at this very moment.
Cause you never know...
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Re: Game Questions
« Reply #31 on: January 14, 2007, 09:46:55 AM »
 

Ancient Gamer

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Quick Question:
RuneQuest uses something called "Fatigue". Basically it is your STR + CON - ENC (Encumbrance = A certain number of points determined by your carried items (and what they are carried in)). Each round you fight you lose 1 fatigue and when you are below 0 points, you start detracting points from your "to hit chances". Given enough fatigue, your character will faint from exhaustion.

So? Added realism and excitement, or needless complication that detracts from gameplay?
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Re: Game Questions
« Reply #32 on: January 14, 2007, 10:11:49 AM »
 

Shadoweagle

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Mmm, so long as you have the will to keep track of it, i'd say it sounds fair enough. I imagine adding this would mean that you will have to give weight/bulk for every item that everyone is carrying, and keep it updated as things come and go. In a forum game, especially, this may prove to be a wee bit annoying - finding the items we have and pick up means rifling through pages and searching what has been done.

Anyway, to recap and summarise: If you think you can accurately keep track of it, by all means. Otherwise, don't add something which will make the game seem like more of a chore to you. Having fun is the only thing necessary in here! Rules are simply a way of adding a 'gambling' thrill to the fun you are having.
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Re: Game Questions
« Reply #33 on: January 14, 2007, 10:13:22 AM »
 

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Good point! Perhaps the "maximum weight cap" and "Reduced movement rule" is all that is needed for the game?

Just an idea that occured.
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Re: Game Questions
« Reply #34 on: January 14, 2007, 10:17:26 AM »
 

Shadoweagle

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Perhaps.

Here's a suggestion: Just generalise!

If one of us is carrying a bunch o' crap we picked up, give them some slight penalties according to the situation they're in.
So for example, Don't count up each and every bullet we have, but if one of us has found a Bazooka and has decided to lug it around, make them have to readjust the long weapon for tight squeezes, plus perhaps weigh them down slightly (Especially if the person carrying the bazooka has a bad leg  :o ).
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Re: Game Questions
« Reply #35 on: January 14, 2007, 10:22:25 AM »
 

Ancient Gamer

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You wanting a bazooka, eh? ;)
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Re: Game Questions
« Reply #36 on: January 14, 2007, 10:27:10 AM »
 

Shadoweagle

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Bazookas are teh boring! Ralkhara will stick with his trusty silent Xbow, thank you very much!
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Re: Game Questions
« Reply #37 on: January 15, 2007, 06:00:01 AM »
 

Shadoweagle

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So, Ralkhara's crossbow is 1 fire per 2 rounds, correct? So I presume a round is one post and then the GM reply to it?
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Re: Game Questions
« Reply #38 on: January 15, 2007, 06:05:58 AM »
 

Ancient Gamer

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Yeah, that was my thought. The problem is Dozus who has problems accessing a computer. As a GM it is in my interest to keep the game flowing, so I rule that if he doesn't post, he misses his round. Stays in the background with Jonathan or something.

In between your shots, you will be reloading your crossbow, OR you could drop the crossbow and switch to other weapons / tactics.
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