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Author Topic: Bleak Wood: Nightfall - OOC  (Read 10723 times)

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Offline Shadoweagle

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Re: Bleak Wood: Nightfall - OOC
« Reply #25 on: December 18, 2006, 06:32:15 AM »
So... I don't suppose the warden does 'locker checks' in the south wall storage facility? :D
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Offline Ancient Gamer

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Re: Bleak Wood: Nightfall - OOC
« Reply #26 on: December 18, 2006, 06:55:02 AM »
He is the sovereign of Bleak Wood and should he so choose, none could stand in his way. Yet the merchants of Bleak Wood are powerful and if he began to pry into their secrets and stashes, he might step on a few toes that should not be stepped upon.

Who knows? Perhaps a locker check is what this game is all about? :p
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Offline Shadoweagle

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Re: Bleak Wood: Nightfall - OOC
« Reply #27 on: December 18, 2006, 07:05:38 AM »
Who knows? Perhaps a locker check is what this game is all about? :p

That is what I was afraid of :D

You're quickly climbing the ladder to rival Muro on my list of feared GM's :D
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Re: Bleak Wood: Nightfall - OOC
« Reply #28 on: December 18, 2006, 12:51:17 PM »
Muro has been a little delayed and is sending his character tomorrow. That means we will begin the game tomorrow or the day after that.
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Offline Dozus

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Re: Bleak Wood: Nightfall - OOC
« Reply #29 on: December 18, 2006, 10:42:04 PM »
Good to know we have a large supply of shorts.

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Offline Shadoweagle

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Re: Bleak Wood: Nightfall - OOC
« Reply #30 on: December 18, 2006, 11:33:33 PM »
I'll say. If I ever lose my pants while i'm streaking down main-street, I can go to the storage facility and get a new pair!
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Offline EchoMirage

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Re: Bleak Wood: Nightfall - OOC
« Reply #31 on: December 24, 2006, 10:12:55 AM »
I wonder. What is the >Power< attribute good for anyway, except for sanity? Wasn't it meant to be also 'force of personality' / 'charisma' / 'willpower' ?
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Offline Ancient Gamer

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Re: Bleak Wood: Nightfall - OOC
« Reply #32 on: December 24, 2006, 10:46:36 AM »
Yep. If it came to a heated debate, will vs. will, willpower would definitely come into play.

Besides, it is good to have with and against psionically endowed creatures.

Okay now, listen to me:
Appearance is an important factor in everyday life and the social system we "ooh-mahns"  use. In a peaceful conversation, appearance IS going to matter, whether you like it or not.
Likewise: Force of will is an important factor, as is physical strength. Strength intimidates us and humans are susceptible to command. Depending on the situation, I am going to hand out different bonuses and penalties. A pretty girl will have a hard time intimidating anyone, while an ugly one would have an easier time doing the same. A strong woman will be far more likely to intimidate, than a weak, old lady.

I have been a GM for a couple of decades. You must have faith in me and believe in the fact that I will apply penalties and bonuses where is appropriate.

Thus:
Willpower is used for "Magic Points" that psionically endowed people use
Willpower is used to control certain implants that provide telekinesis
Willpower is used for luck
Willpower is used for intimidation and forceful persuasion
Willpower is used for sanity
Willpower is used for resisting addiction
Willpower is used for "throes of death" action
Willpower is used for staring someone down

« Last Edit: December 24, 2006, 01:24:37 PM by Ancient Gamer »
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Offline EchoMirage

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Re: Bleak Wood: Nightfall - OOC
« Reply #33 on: December 24, 2006, 03:23:48 PM »
Got it.
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Offline EchoMirage

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Re: Bleak Wood: Nightfall - OOC
« Reply #34 on: January 04, 2007, 06:41:09 AM »
 :what: Um. Kiph? Ew! Back off, bad Kiph!
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Offline Dozus

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Re: Bleak Wood: Nightfall - OOC
« Reply #35 on: January 04, 2007, 07:11:18 AM »
 :what:
waht/

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Offline Ancient Gamer

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Re: Bleak Wood: Nightfall - OOC
« Reply #36 on: January 04, 2007, 07:14:09 AM »
In character.

Now go play your characters.
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Offline Murometz

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Re: Bleak Wood: Nightfall - OOC
« Reply #37 on: January 04, 2007, 08:56:32 AM »
well, Kiph is not a "nice guy", but I guess I could tone it down :( (Sorry if anyone was offended).

geez, I thought we were roleplaying here people?  :P (just kidding)
« Last Edit: January 04, 2007, 09:18:42 AM by Murometz »
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Offline Dozus

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Re: Bleak Wood: Nightfall - OOC
« Reply #38 on: January 04, 2007, 09:43:26 AM »
No need to tone down, and no offense taken.  We just enjoy expressing ourselves in the OOC board. :wink:

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Re: Bleak Wood: Nightfall - OOC
« Reply #39 on: January 04, 2007, 10:19:42 AM »
No offense intended. Bad Kiph!  :lol:
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Re: Bleak Wood: Nightfall - OOC
« Reply #40 on: January 05, 2007, 04:59:14 AM »
I know I should post Jonathan's reply to Ceres. but the weekend has come and with it a company outing to a ski resort in the Scandinavian mountains. I am afraid I will be drinking red wine and stuff this weekend, and not writing anything for the roleplay... I am dreadfully sorry! Back on monday though!
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Re: Bleak Wood: Nightfall - OOC
« Reply #41 on: January 05, 2007, 07:10:06 AM »
And I know I should be posting some sort of filler while we wait for a reply for Jonathan, but I have been busy at work: Early starts, late finishes, so creatively drained! Still, I should have something worthy done before AG gets back on monday! :D

Oh - and re:Muro's colorful post: That was the first time i've laughed out loud at something i've read on the internet in over a year. Not to sound morbid or anything, but that is some grade-A material right there!  :up:
« Last Edit: January 05, 2007, 09:00:51 AM by Shadoweagle »
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Re: Bleak Wood: Nightfall - OOC
« Reply #42 on: January 05, 2007, 11:36:22 AM »
Yes, bravo on the, er, exotic role-playing, Muro.  Very well done. :up:

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Re: Bleak Wood: Nightfall - OOC
« Reply #43 on: February 04, 2007, 10:45:10 AM »
Just finished reading the RP. Still no net at home, but I think I can manage to either sneak into bro's office or a friend's place to post, so you can count me in for chapter two.

What about sharing our impressions?

What about me starting? :D
*I sure liked the way Kiph is portrayed. Bad he may be. Evil was rarely so.. uhm... actually cute... before.
*I enjoyed AG's storytelling - very lively, he posted frequently and to geat length. Two thumbs up.
*Certainly, I was surprised at the tone of the game though - I expected a post-apocalyptic setting and not one where the apocalypse was in progress, and so close.
*One thing I found to be poo: I doubt Ceres would have forgotten the nuclear thingie down there. With a SAN of 65, I'd expect her to stick to her goals, and as she was hauling the stupid thing around for all of Chapter 1, actively so, with me mentioning it in almost evey post, I doubt she'd leave it there becaushe she got bitten by one stupid critter.
*One thing I found surprising: the PCs are even more frail than in GURPS, which prides itself on being realistic. Will have to watch my step.
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Re: Bleak Wood: Nightfall - OOC
« Reply #44 on: February 04, 2007, 11:31:15 AM »
As for the poo:
- When I roleplay a PC I attribute to them a dice roll. In this instance I ruled that Ceres and Jonathan were stressed, like you well know, and that Ceres was distracted by her wound.
- Both rolls failed.
- The rest of the group did not react to me not mentioning it in the other posts. It would have been somewhat difficult to get through the hatch, and would have warranted a description of its own
- The group had time to go fetch it afterwards, though that would possibly have meant more combat.

And we have the secret forum. We use that nowadays ;)
« Last Edit: February 04, 2007, 11:33:35 AM by Ancient Gamer »
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Re: Bleak Wood: Nightfall - OOC
« Reply #45 on: February 04, 2007, 11:48:25 AM »
I have a confession to make. I only now saw AG's post from Jan. 30th...intrigue and nipple pinching inside Loett's tent.

Dont end it yet!! I will post tonight!!!!!
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Re: Bleak Wood: Nightfall - OOC
« Reply #46 on: February 07, 2007, 12:38:33 PM »
Sorry. I got out of the spin. Waited for Shadoweagle and now drowning with work.
Since AuR is alive and kicking, and I have a starring role as mr. Bad Guy I will post the epilogue this weekend.

Those who haven't posted  by then won't get any more chances. This baby is going DOWN!

Unanswered questions and unfinished business will not remain unanswered, but will be solved in the hidden OOC and rules forum.

It was nice playing with y'all, even though you bastard slackers could have ended it with more style and speed! :p ;)
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Re: Bleak Wood: Nightfall - OOC
« Reply #47 on: February 11, 2007, 07:03:09 PM »
Ahem! I would like to apologise for my lack of activity! I have been on holidays for the last week so haven't been able to get to a computer.
I'm going away again for the next two days, soon, but once i'm back from there, i'll be back in full force! I promise!
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Re: Bleak Wood: Nightfall - OOC
« Reply #48 on: February 12, 2007, 03:03:08 AM »
No worries. The guys are just waiting for me to wrap it up! ;)

Episode 2 though... It will be played in a while. Dunno how far in the future, but my subconscious is boiling and steaming, teeming with ideas!

Of course, it all comes down to what your charries wanna do and where you want to go.

And: Sorry from me too! Had guests all weekend and did not manage to post as promised!
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Re: Bleak Wood: Nightfall - OOC
« Reply #49 on: February 12, 2007, 03:55:06 PM »
Okay!

The episode is done. It ended grimly, reflecting your flight and the loss of friends and equipment.

But despair not! Brave heroes rise one more time than they fall, and at the end of the day you have new equipment!

I am sure the next episode will improve your fortunes!

As for REWARDS:
- Skill increase will be handed out within a short period of time! (I need to read through stuff and determine how much you can increase + roll the dice to determine your increases!)
- Everyone has healed naturally when the game starts the next time, excepting Abak Loett! (He is still alive, but severely hurt)
- New equipment descriptions, damage done and the like will be detailed before the start of episode 2!
- New players will be recruited! We need 1 more to play the game!
- MOST IMPORTANT: Your future course of action will be discussed in the OOC. Just post your thoughts here, or in the other forum, and we will determine what you do and where you go! With a new day comes new hope, so do not despair!
« Last Edit: February 12, 2007, 11:29:42 PM by Ancient Gamer »
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