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Author Topic: Pls read. Although it's not really important... >:3  (Read 801 times)

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Offline frozenshade

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Pls read. Although it's not really important... >:3
« on: September 28, 2006, 06:48:07 AM »
Yes i know this post doesn't belong here BUT it was teh closest click.

SO?!!

I've noticed that people are REALLY good at giving descriptions and how you all express your ideas here. How'd you do it? i %^#$%^@ LOVE whot most of you submitted. I mean, i have meh own ideas BUT i ask mehsalf WHY I can't think of all these? maybe my brain is just too shallow? Who knows...?

If anyone can help meh, i NEED it badly. xD

Oh yeah, i've also noticed that there are only 2 pictures in teh gallery. How about if i express meh ideas there? I'm not so good at drawing but i'm better at it. lol xD
Oh the bloody goodness of life. ^.^

Offline Chaosmark

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Re: Pls read. Although it's not really important... >:3
« Reply #1 on: September 28, 2006, 07:23:29 AM »
*chuckles* The fact that you have ideas is perhaps the best hope you have. I myself remember when I could hardly write, but I wanted to so badly. What I finally ended up doing was what you need to do: I wrote. Yes, those first hundred posts were absolute crap (not the ones here mind you), but after writing my stuff, I'd read it over, and I'd also read and compare my work to those who were better than I.

Writing is a skill that must be practiced in order to be improved. Though some need less practice to get it working than others...

A forum RP like those we have here should help to jump start your writing skills, or if you like, I've got a few other links to forum RPs that you could try. But above all else you should be working on your ideas. Write them down if you don't want to immediately work on them, otherwise you'll forget what might be your best work. Then when you've got the time, actually work on them.
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Offline frozenshade

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Re: Pls read. Although it's not really important... >:3
« Reply #2 on: September 28, 2006, 08:43:48 AM »
... xD

Hmm.... you're right.... lol

But i've got a HUGE problem. I can't stop myself from playing ccRO.  :(
And... well all i can do is try my best and work hard..... ?

Sorry i know i'm weird but my brain is very complicated right now. I don't know what's keeps bothering me.. .  :(

Well anyway, gimme those links. xD lmao

Oh the bloody goodness of life. ^.^

Offline CaptainPenguin

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Re: Pls read. Although it's not really important... >:3
« Reply #3 on: September 28, 2006, 05:46:33 PM »
First of all, knock off the d**n chatspeak.
No more "teh", no more "lol" or "lmao" and FOR THE LOVE OF GOD, stop using the ellipsis ("...") improperly.

Anyway, practice, practice, practice. That is the key, frozen.
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Offline MoonHunter

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Re: Pls read. Although it's not really important... >:3
« Reply #4 on: October 06, 2006, 05:20:34 PM »
Writing

While we are a gaming community, a roleplaying workshop so to speak, we actually do quite a bit of writing. Think of most of this as a place to post up pieces of a story not yet written. If you have an interesting character, location, setting, item, or plot, you can work it out here by posting it up. Our view of utility will be a bit different than a standard writers group, as characters, locations, groups, etc, written up will need to be supporting types... things that can be "placed" in the game stories of others.

The best thing about this site is it gives you a concrete way to practice descriptive writing and creative elements. If you just posts one thing every day, you will hone your writing stills and your ability to produce prose. You can also build off the ideas of others. You can also exercise your creative muscles here and find new ways to find inspiration. 10 in 10

If you have having issues writing, or doing the story telling aspect of gaming, then I have some links for you that might be useful. Gamers tell stories (of all sorts). GMs create settings, like writers. GMs plot adventures/stories, like writers. Gamers use great turns of phrases, like writers. Gamers use descriptive language, like writers. Much of the original "gaming advice" generated in our hobby was based upon what writers did, as they were doing it first and for much longer. Now there are writers that are gamers, and gamers that are writers.

Even if you never put word to paper, learning some of the tricks of the writer's trade can VASTLY improve your gaming style.

http://www.writing.com/
http://www.fanfiction.net/
http://www.writecraftweb.com/
http://www.abctales.com
http://www.ewritersplace.com/
http://www.fictionfactor.com/
http://writersdigest.com
http://www.fictionette.com/
http://www.ralan.com/ Specialized in scifi/fantasy
http://www.spicygreeniguana.com Sci-Fi, Horror, Fantasy
http://sfwa.org

Now, if you are a GM, you should look into script writing, as script writers are used to telling stories in a mode much closer to gaming that a novelist.

http://wordplayer.com
http://writemovies.com

The Book: Story: Substance, Structure, Style and The Principles of Screenwriting by Robert McKee is a real eye opener.

And remember, in the words of HARLAN ELLISON, "Put everything down on paper, you can edit the crap out later."


Fodder to use
If you are writing a novel or doing a number of stories, this is a great place to post up some of that development work that all writers do, but never sees the light of day/ time in the novel. You know about the castle, about that wise woman in the woods, and all these things. You can cut and paste what you have written, add a bit more to be useful to gamers, and there you have it... instant post. Plus you get the advantage of "getting to know" your character, place, item, society, or what ever, even better.

It is the 7/8ths of the iceberg that hold it all together, that which is unseen. Link any of your posts that are from the novel with the novel's name in the freetext... or the name of the series.. or some linking identifier.

Projects - Adoption:
Personally, I have adopted eight or so categories (or sub categories). I write in each one every two weeks... so I have a self imposed schedule. Each thread is a writing exercise, a forced topic or some constraint on what I write. Some of my favorites are:
*City Image: http://www.strolen.com/content.php?node=1916
*Garage Sale from Hell: http://www.strolen.com/content.php?node=1497
*Societies: http://www.strolen.com/content.php?node=1215
*Establishments: http://www.strolen.com/content.php?node=1388
*Neighborhoods: http://www.strolen.com/content.php?node=1562
*Rest of the Cast: http://www.strolen.com/content.php?node=1607

(Note: I have loosened my schedule recently because I have some other pressing projects on the board and commitments. I am still putting in one to three posts a day).

I tend to write things in the Dash of Salt category. It is a writing exercise for me. You take a conventional recipe from a source and turn it into a fantasy food piece. My favorites are Kenditho:
http://www.strolen.com/content.php?node=2090
Kenditho and Great Kenditho


It is okay. I am putting some more information here, not because you specifically need it, but it goes with my previous post here.

Here is a great list of books on writing:

Story by Robert McKee.
How to Tell a Story, by Peter Rubie & Gary Provost.
Characters & Viewpoint by Orson Scott Card.
Plot by Anson Dibell.
Beginnings, Middles & Ends, by Nancy Kress.
Scene & Structure by Jack M. Bickham.
Conflict, Action & Suspense, by William Noble.
Description by Monica Wood.
Setting by Jack M. Bickham.
The Writers Journey, by Christopher Vogler.
The Craft of Writing Science Fiction That Sells, by Ben Bova.
The Screenwriters Bible, by David Trottier.

These books are all in your local bookstore and are very cheap.
They are also a fast read.

Don't fall into the trap of "I will never read a book that tells you how to write because I don't believe in formulas."
This sentiment is very common among amateur writers that never sell anything.

If you don't learn the tools of the trade, you will fail.

You need to decide just what you want.
Do you just want to have fun writing, or do you want to sell a story?
If you want to sell a story, you need to learn how to tell a story that sells.

I saw Ray Bradbury at the San Diego Comic Con and he said, "Don't write about politics if you want anyone to read your books. No one remembers any political writers from 100 years ago." He also said to write in metaphors.

Here is a link on writing in metaphors:
http://owl.english.purdue.edu/hando...l_metaphor.html

If you only want to read a few books, then I'd recommend these from the list above:
1. Story.
2. How to Tell a Story.
3. Conflict, Action & Suspense.
4. The Writer's Journey.
5. The Craft of Writing Science Fiction that Sells.

Here is anther online resource:
http://www.writingclasses.com/

Jimmy Diggs, one of the independent writers for Star Trek, was a parking attendant for Paramount. He met one of the ppl on the show, and he had a few good ideas. The person told him to "go write a script and we'll see." He went to the bookstore and bought the book, "The Screenwriters Bible." He wrote the script, showed it to the guy and they bought it.
Here is more info on Jimmy Diggs:
http://www.photo-synthesis.com/dire.../graphic/jimmy/


So it may not take too much time to learn writing.

Interesting forum.
http://fantasyimperium.com/phpBB2/
MoonHunter
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