In a fit of masochism, I was considering writing an adventure to mock all the old clichés. What else needs to be added:
There you were, sitting with a bunch of guys that you just met in the Red Dragon Inn, when a mysterious stranger comes in and hires you stop an insane necromancer that plans to take over the kingdom. He explains that you need to stop him from sacrificing a princess to the lord of the dead and summoning an army of undead. Unfortunately, he was then slain by a scimitar-wielding drow assassin in a lack cloak. After you kill the assassin, you set out on your quest. While traveling through the forest to your destination, you are attacked by bandits, who have a map to the secret entrance of the necromancer’s cavern stronghold. Once there, you find your way blocked by a giant chessboard trap. You bypass the trap just in time to stop the necromancer from sacrificing his victim.
Clichés I didn’t find room for (yet):
Barkeep is a stocky man with a handlebar mustache polishing the glasses and a crossbow behind the bar.
A brawl breaks out with Bob and Joe, the barbarians in the inn.
The town is destroyed by undead.