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Author Topic: Interesting Non-Game Stuff  (Read 90490 times)

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Offline Chaosmark

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Re: Interesting Non-Game Stuff
« Reply #275 on: December 31, 2011, 01:17:14 PM »
For more modern games, this might prove useful. For others, it'd probably be a bit of a stretch, save in the problems that are being addressed.

http://www.alstechnologies.com/
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Offline Chaosmark

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Re: Interesting Non-Game Stuff
« Reply #276 on: January 02, 2012, 10:31:07 AM »
Nature shows it's awesome yet again:

http://en.wikipedia.org/wiki/Oriental_hornet

It's the first animal we've discovered that uses photosynthesis; apparently, that's actually where it gets the majority of it's energy from.
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Offline Strolen

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Re: Interesting Non-Game Stuff
« Reply #277 on: January 03, 2012, 12:13:50 PM »
That is insane. Still boggling. I painted my butt yellow yesterday but I still got hungry....although it was cloudy so I can't disprove that it works.

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Offline Murometz

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Re: Interesting Non-Game Stuff
« Reply #278 on: February 22, 2012, 10:48:52 AM »
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline Murometz

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Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline Murometz

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Re: Interesting Non-Game Stuff
« Reply #280 on: February 29, 2012, 06:44:24 PM »
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline Strolen

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Re: Interesting Non-Game Stuff
« Reply #281 on: March 03, 2012, 02:37:17 AM »
Railgun.

Speaking from a person in the military whose job currently is the storing of explosive munitions...this is a horrible idea!! Not like you need specialists to stack and maintain a bunch of metal that is launched be electricity!?

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Offline Silveressa

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Re: Interesting Non-Game Stuff
« Reply #282 on: March 03, 2012, 05:20:58 AM »
Railgun.

Speaking from a person in the military whose job currently is the storing of explosive munitions...this is a horrible idea!! Not like you need specialists to stack and maintain a bunch of metal that is launched be electricity!?

Which opens the door for adventure; a new weapon arrives on the market, advanced enough to make ordinary soldiers/specialists jobs obsolete. Rather then retire quietly a group of these specialists hires a group of runners (I.E the characters) to do a little sabotage of the prototype weapon and give them a little more job security.

Breaking into a high tech military compound and subtly disabling the new super weapon before demonstration day won't be easy, but that's why their being paid a small fortune, either in cred or explosive ordinance from the back room of the supply compound.  8)

On a non game related note I wouldn't worry too much about being out of a job any time soon, the cost of these things will keep them suitably obscure for a few more decades at least, especially with the surplus of explosive ordinance they already have stored up and ready to go.  :up:
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Re: Interesting Non-Game Stuff
« Reply #283 on: March 08, 2012, 05:57:10 PM »
http://www.ign.com/videos/2012/03/07/heavy-rain-devs-kara-trailer

This really blew me away.  Tears if you would believe it.  I'm too tired it seems.
   
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Offline Strolen

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Re: Interesting Non-Game Stuff
« Reply #284 on: March 08, 2012, 11:40:46 PM »
I would order a model with longer hair.

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Offline Murometz

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Re: Interesting Non-Game Stuff
« Reply #285 on: March 21, 2012, 11:02:43 PM »
"This is really an example where reality and the past have exceeded the imaginations of Hollywood."

He described the enormous vertebrae as, "sort of like if you saw a mouse skull the size of rhino skull."

http://news.yahoo.com/blogs/upshot/monster-titanoboa-snake-invades-york-224358461.html

« Last Edit: March 21, 2012, 11:04:38 PM by Murometz »
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Offline Chaosmark

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Re: Interesting Non-Game Stuff
« Reply #286 on: March 22, 2012, 12:39:52 AM »
Oh look, it's the Onyx Serpent.
P(A|B) = P(B|A)*P(A)/P(B)

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Offline Pariah

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Re: Interesting Non-Game Stuff
« Reply #287 on: March 22, 2012, 02:01:55 PM »
"This is really an example where reality and the past have exceeded the imaginations of Hollywood."

He described the enormous vertebrae as, "sort of like if you saw a mouse skull the size of rhino skull."

http://news.yahoo.com/blogs/upshot/monster-titanoboa-snake-invades-york-224358461.html


It's... beautiful... I want one as a pet :D
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Offline Strolen

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Re: Interesting Non-Game Stuff
« Reply #289 on: May 27, 2012, 01:48:25 PM »
The Zombie Apocalypse is upon us!!

http://www.huffingtonpost.com/2012/05/26/naked-man-eating-victims-face-killed-miami_n_1548359.html

Quote
The officer...approached and saw that the naked man was actually chewing the other man's head, according to witnesses. The officer ordered the naked man to back away, and when he continued the assault, the officer shot him.
The attacker continued to eat the man, despite being shot, forcing the officer to continue firing. Witnesses said they heard at least a half dozen shots.



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Offline Murometz

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Re: Interesting Non-Game Stuff
« Reply #290 on: June 12, 2012, 03:20:48 PM »
Next time a description of a plain potion vial, or a non-descript genie bottle, or a blah demon flask, or some other such vessel, just won't do....show your players this.

http://upload.wikimedia.org/wikipedia/commons/0/0f/BLW_Pilgrim_Bottle%2C_about_1560-1570.jpg
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Online valadaar

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Online valadaar

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Re: Interesting Non-Game Stuff
« Reply #293 on: October 26, 2012, 06:36:14 PM »
Enter the Zombie Zone - paintball.

http://www.aldergrovestar.com/news/171064271.html

Official site:  http://www.zombiecombatzone.com/faq

Apparently they are booked out this season, and are on the other side of Canada from me... Oh well.
   
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Offline Strolen

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Re: Interesting Non-Game Stuff
« Reply #294 on: November 02, 2012, 05:22:40 AM »
That is awesome. I want to do it NOW! Great that they do it at night too. You could really get into it.

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Offline Murometz

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Re: Interesting Non-Game Stuff
« Reply #295 on: November 15, 2012, 11:16:45 AM »
cool cave images for your campaign needs.

http://shifu.people.com.cn/viewthread.php?tid=16597
Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin

Online valadaar

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Re: Interesting Non-Game Stuff
« Reply #296 on: November 15, 2012, 11:33:27 AM »
Those are truly awesome!
   
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Offline Dozus

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Re: Interesting Non-Game Stuff
« Reply #297 on: November 15, 2012, 12:18:18 PM »
That crystal cave in Mexico is so rad. I'm imagining wizards going down there to focus their energy.
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Offline Chaosmark

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Re: Interesting Non-Game Stuff
« Reply #298 on: November 16, 2012, 05:40:31 PM »
Those remind me of my trip down into the Underground Salt Museum. I spent half of the time admiring the place, and the other half thinking, "Man, this would be an excellent setting for a horror game." Pure darkness is quite rare, and I hadn't ever experienced it until I went down into those caves.
P(A|B) = P(B|A)*P(A)/P(B)

By the power of Bayes!

Acolyte Lithil Darkheart – Level 1 Necromancer
STR: 1 | END: 2 | CON: 3 | DEX: 3 | CHA: 3 | INT: 3

Current guild quest: --

Offline Murometz

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Authentic Strolenite™©®

Triumph of the Dungeon Master!

Ah, how I have come to love that sense of accomplishment and victory that I get when I pull the wool over the eyes of a clever player character. What DM Triumphs have you had?

Some of mine:
1. Finally killing an incredibly powerful, lucky, annoying player's character.
2. Finally achieving a TPK (Total Party Kill)
3. Finally achieving a TPK using only traps
4. Finally working out how to make it so that d**n wizard doesn't steal the spotlight all the d**n time.

-Captain Penguin