MoonHunter's Worksheet V2.2
7Cs: Consistancy, Connection, Chrome, Cycle, Conflict, Control, Continuity
(X) Conception
(X) Bits
(X) Sift and sort
(__) Top down process (__)(__)(__)
Started 01/22
(__) Bottom up (__)(__)(__)
(__) Polish
Listings
Themes and Images:
Romanesk Armor, Banded Plate with breast plate.
Warriors with Glowing Magical Swords
Evil Animal Monsters with Green Glowing eyes
Worlds Specs:
Earth Doppleganger:
Terrain:
The Known World is fairly simple. Take Europe, add a mirror flipped version (using the mediterranean sea as the line of reflection), tack on Asia without all those islands and India. This should give us a very mountanous landmass with a strong variety of terrain. The Known World (i.e. where the game is being held) is mostly the Western European section.
The two Italys are in constant warefare with each other.
Flora/Fauna:
Sorry folks, the animals are not the stars of the show here. They are conventional, terrestrial animals. That is except the Monsters, which are normal creatures mutated to large or dangerous traited version of themsleves by Hell Springs. They are random and basically not part of the ecology. They are here to make people fear the woods, fear the unknown, and fear the Earth.
Like our Europe, the Empire depleted many species for their spectacular specticles, so all the really cool animals that had been in Europe are gone. There is no Africa to preserve them.
Resources:
Fairly Standard. What you would expect, where you expect.
Races and Peoples:
Humans. And Humans. There will be a couple of "peoples"
Imperials: Tall, Long Necked, Dark Hair, sharp features. "Italy and Greek Peninsula"
Wangmen: Nordic Types in the Far North. Our PsudoVikings still worship their ancestors and hate magic, so the lack of dieties and magic has yet to really effect them.
Shallen: Celtic types in middle sections of both Northern and Southern Europe.
Shoja- Asians: Most of Humanity... all parts East. There are Shoja Barbarians and Shoja civilized.
Cultural Overview:
We have an early medieval culture here. The Empire has just fallen, but its features are still in place.
Client and Patron: This relationship was the underpinning one of the Empire. A High Ranking patron gave you money, formal introductions (allowing business to take place), and access to his license (allowing you to be involved in business ventures which were beyond your class) The Client was supposed to work for their patron repaying them either in money or earned prestige or support them in other ways. While the general rule of Elites patronized and Freemen were clients, Certain High Ranking Elites would patronize lesser ones (Centuri for example).
In Shojia
Shojia (the land of the Shoja) is one big land of civil war, barbarian hordes, and despair. Hellpits are taking hold here. There civilization has not taken well to the lack of dieties. They are in denial, as their entire civilzation sat on the crux of Divine Right. This change has undermined their regines. Those Messenger acolytes have been rebuffed. So tradition is destroying them and they refuse to adapt.
Calendar/Standards:
Institutions-Major:
The Church: The Church or Church of the Messenger is the only religion still in existance. All the other temples and dieties have been absorbed into the Priesthood. It has been three generations now, so only in the oddest places do you see "left over" of divinity other than the Messenger.
Laws and Morals:
Family:
Social classes:
Early Middle Ages, so we are not quite to a feudal system
Elite Ranks
(Elites had to have both Empowerment (ability to work power) and money to prove their worth. With enough skill and effort, almost anyone could work power).
Sentori (Noble): These are families of wealth, power, and prestige. Each family had country holdings (food production is always an underlying source of income) and business ventures. (Sentori could have arms and were expected to either serve in the Legions OR sponsor Centuri (to fight for them). Sentori ranked individuals were supposed to lead the people, either directly OR as part of the Senate - The Sentori council.
Judicun (Judges): Sentori who sit as judges in a variety of councils. They are stripped of much of their wealth and power, but are independent of many the Sentori rules and restrictions. Judicun is now a honorific. It is from this class (and from the various drudic types) that the wise ones are drawn. So there should be two roots of wise ones, Druids and Judges. These are respected, as if they were elites, but really they are now outside the conventional order.
Centuri (Knights): Those of lessor Sentori rank OR those of Craftiun Ranks sponsored by a Sentori to be "The Arm of the Imperium". These are your soldiers and Knights. Centuri could be officers in The Legions, but many were just in elite units. Classically, they were the ones with horses, either riding as cavalry or charioteers.
Free Ranks
Craftiun (Craftsmen): Those who follow a trade of some skill. Free to do many things in the Empire. They could become Centuri or even Sentori if they could amass enough wealth and support. They were limited on the amount of land they could own and could only practice businesses in their area of trade.
Magi: Those who can work power, but do not have enough wealth to be elite. They have been drawn into Wise One/ Judican, unless they have only enough power to be a craftsmen type.
Zostiun (Priests): This is the Priest Trade craft. At one time, it was a minor Elite Rank, but since the Messenger and his teachings, it is merely another craft.
Servori (Servant): These are the people "who serve" Sentori Patrons, but are not specific craftsmen per say. This could be an artist, or common soldiers, or a body guard, or a farmer working a Sentori's lands. It could even be a Valet.
Slave Ranks
Slaves branded as such until they generated enough wealth to either pay off their debt to society or an indvidual. In the later period of the Empire, the debt was passed to the family, so your children would continue to pay off your debt. These people did the grunt work for everyone. Even a Sentori could become a Slave for a time, if there was some debt or crime to pay off.
Political Power:
Sentori have it because a) people still believe they have wealth and power and b) they can work magic of sorts.
Economics:
Trade has stopped. The Manor system is just starting. Agrarian culture is here.
Religion:
The Messenger:
Built upon the rubble of the old religions, The Messenger's church is all there is.
Technology and Common Power:
Military Weapons and Tactics
Industrial/ Production
Medical
Agricultural
Communication
Math and Science:
Construction
Information:
Other Knowledge
Holidays:
Transportation:
Arts/ Literature:
Shadow:
Power:
Paranormal:
History Brief:
Rules: