This is an impressive body of work, with a great amount of detail, and thought that has gone into it. Lets start with what I liked.
The Hexenjaeger - I love this name! So much more interesting than the stock witchhunter. I would like to see them more, perhaps either more development, maybe a sample or two.
The Coven of the Crimson Moon - nicely done.
Satyrs - fantasy needs more satyrs that are more than the cherub-like fawns from Fantasia.
The Priest of Sil'Durion - I must agree with the captain that the white barbarian eating butterflies following the priest is pretty spiff.
Now for the constructive part. Each scenario is good, I was especially fond of the besieged city. As a whole, however, they seem to lack cohesiveness. The Coven of the Crimson Moon is cool, but once the adventure is done, nothing more is heard of them, or the Hexenjaeger.
In essence, each scenario feels like an island with little or no connection to the next, other than 'chasing the rabbit' to the next scene. If there was some way to create a stronger sense of unity, or internal harmony between the scenarios it could create something stunning.
Otherwise, Awesome work man
Two thumbs up!