I've been forming this world in my head for years now, but haven't ever really had the chance to sit down and get it all straight. Some help with it would be great! Please keep in mind that I hope to use this setting in a series of novels (somday... hopefully), so you're suggestions might be used in that.
This post will just be the rough stuff about the setting, so don't expect much.
**History:
Creation-
Two equal gods, Amar (good) and Arach (evil) were created from chaos. They were ideollogically opposed, but on friendly terms. After some amount of eons, they collaborated and created the god Tolyn. Tolyn was neutrally aligned, and loved to create and manipulate. He built realms for both of his parents, which they inhabited. These realms were Asagar (basically heaven) and Fenrenor (pretty much hell). Tolyn then created two seperate races, and gave one to each of his parents (angels and demons). Some of these excelled more than their peers, and eventually became minor gods themselves (the pantheon).
It stayed this way for many eons. Those from Asagar waged perpetual war with those from Fenrenor, but there was seldom anything of interest occurring. This bored Tolyn, so he began creating something new. He modeled a huge orb (Tolar), and detailed it with mountains, plains, oceans, and all the other pieces of a world. He began building out, and created hundreds of other worlds, and then created entirely different universes parallel to the first (elemental planes, pocket planes, etc.). Tolyn once in a while would show up somewhere just to stir things up and make them interesting for his amusement.
(Skip ahead a few hundred thousand years)
Ancient History-
The continent of Magess on Tolar is largely ungoverned. The only existing governing structures are sparse and feudal. On the connected continent, however, a vast empire led by a cruel dictator is currently expanding its territory through conquest. The expansion drive moves to Magess, where the small villages surrounded by fertile farmland and plentiful resources fall easily.
When the conquerers cross the mountain range that divides Magess in two, the begin to encroach a certain small collection of villages and farms. The people in this area band together and elect Zarius Orin their leader, to protect them from the oncoming invasion. (This part hasn't been too fleshed out.) Somehow Zarius and his people begin to defeat the invaders, and Magess begins to rally. They push back the outsiders and form a nation, called Orion, named after their hero.
The empire of Orion was totally democratic. They built a capital with mountains on three sides, called Orion, and built a massive marble dome. Inside this dome all matters were voted on, every person getting an equal vote. The river that flowed out of the city from the side not walled by mountains was named the Glory Run.
Orion spent the next hundreds of years liberating the continent, and eventually Magess was free.
(Fast forward a thousand years or so)
Orion, for reasons I do not yet know, fell. The continent fell into chaos for a short time, and many of the current nations arose from the ashes.
At some point, for some reason, there was a big war. In that war, magic was, for some reason, lost. Once again, this great change thrust the continent into chaos for a time. The elves, who relied heavily on the art, lost their prestige and became second class citizens everywhere. The loss of magic was all over Tolar. Magic is not nonexistant, as some artifacts from the time before the loss exist, but no one can now perform it. The dwarves and many of the other races, tired of the constant social upheaval, withdrew into themselves, and have not been heard of for some time. The elves now live wherever they can.
**Modern Times-
The governments of Magess are mostly all corrupt and oppressive. There is wealth, and most don't live in poverty, but the government elitists keep most of the wealth to themselves. There is an overabundance of conspiracy, intrigue, politics, and red tape (well, not really any red tape but you get the idea). The different nations often war for politics, profit, and other such things.
And there you have it. That's just about all. Don't have the gods worked out, don't have all the races, and there are a lot of holes in the history. Any suggestions are welcome. Any questions, just ask. I might have forgotten some stuff, and if I think of it I'll post it.
Stories taking place in Magess can be found here:
http://www.geocities.com/essus632/home.htmlA map can be found here:
http://www.geocities.com/essus632/Magess.html(Notes on the map: Sahsden is a typo, it should be Sashden. Also, the ruins of Orion are in the little nook where that river ends between Eldgammel and Arcesany. Jurlimail is on the continent that invaded Magess before.)
I'll update this post as soon as possible.